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Fifth Age: A Hard Science Fiction conversion for 5e DnD
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<blockquote data-quote="Capn Charlie" data-source="post: 6896305" data-attributes="member: 16046"><p>Thank you for the feedback, I am really quite fond of this project. To respond to your points...</p><p></p><p>1. Well, it's a lot harder than most, and not wholly fantastic like star wars. I was shooting for between a 3 and 4 on the mohs scale. I would like to do a 5, but feel like it is incompatible with rpgs in general. <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness" target="_blank">http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness</a></p><p></p><p>2. Honestly, Ambidexterity is a holdover from early design and nobody has ever taken dual wield that far in testing to try it. So far it seems fine on paper, but I can understand your concerns. (A rifleman soldier at capstone deals 10 dice of damage plus dex*3, and a dual wielder deals 10 dice of damage plus dex*5, but with a higher SP investment, and no extra accuracy from long arm style)</p><p></p><p>3. I get your dislike of combat style just being a feat, and the soldier getting it as an ability. Frankly, soldier's layout was before I even added feats, so by the time I found a clear need for a feat based way to gain a combat style. I've toyed with action surge, but it just seems too good that early. I might just make it a bonus feat level in general. Consider it on my to do list. </p><p></p><p>4. I mean that there are feats there that are not in the phb. Now, that being said, it is really a general feat rebalancing, and I wouldn't allow most PHB feats with fifth age. That being said, ask your DM, I have one player with sentinel and another with durability.</p></blockquote><p></p>
[QUOTE="Capn Charlie, post: 6896305, member: 16046"] Thank you for the feedback, I am really quite fond of this project. To respond to your points... 1. Well, it's a lot harder than most, and not wholly fantastic like star wars. I was shooting for between a 3 and 4 on the mohs scale. I would like to do a 5, but feel like it is incompatible with rpgs in general. [url]http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness[/url] 2. Honestly, Ambidexterity is a holdover from early design and nobody has ever taken dual wield that far in testing to try it. So far it seems fine on paper, but I can understand your concerns. (A rifleman soldier at capstone deals 10 dice of damage plus dex*3, and a dual wielder deals 10 dice of damage plus dex*5, but with a higher SP investment, and no extra accuracy from long arm style) 3. I get your dislike of combat style just being a feat, and the soldier getting it as an ability. Frankly, soldier's layout was before I even added feats, so by the time I found a clear need for a feat based way to gain a combat style. I've toyed with action surge, but it just seems too good that early. I might just make it a bonus feat level in general. Consider it on my to do list. 4. I mean that there are feats there that are not in the phb. Now, that being said, it is really a general feat rebalancing, and I wouldn't allow most PHB feats with fifth age. That being said, ask your DM, I have one player with sentinel and another with durability. [/QUOTE]
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