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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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<blockquote data-quote="Hussar" data-source="post: 7326359" data-attributes="member: 22779"><p>The problem is, I'm trading 2:1 for actions. I have to take an action meaning I can't attack, to trigger a Contingency. So, I lose my attack this round to create a Contingency (which may not actually occur) and lose my attack next round to pay for that Contingency.</p><p></p><p>Am I understanding that right? The only way that works is if the Contingency is more than twice as powerful as my regular attack. After all, there is a chance that the Contingency fails, meaning I've lost two attacks for no results. If I can only get twice the value, then there's no point. It's a sucker's bet. </p><p></p><p>There's a very good reason you get a +d8 bonus to damage with Commander's Strike.</p><p></p><p>Actually, looking at it, there are no moves/contingencies that actually straight up grant any attacks. They all key off of other triggers. Meaning that if the trigger doesn't occur, you flat up lose out on the reaction. </p><p></p><p>I take back my earlier approval. This class fails very badly. Cool idea but math fail.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7326359, member: 22779"] The problem is, I'm trading 2:1 for actions. I have to take an action meaning I can't attack, to trigger a Contingency. So, I lose my attack this round to create a Contingency (which may not actually occur) and lose my attack next round to pay for that Contingency. Am I understanding that right? The only way that works is if the Contingency is more than twice as powerful as my regular attack. After all, there is a chance that the Contingency fails, meaning I've lost two attacks for no results. If I can only get twice the value, then there's no point. It's a sucker's bet. There's a very good reason you get a +d8 bonus to damage with Commander's Strike. Actually, looking at it, there are no moves/contingencies that actually straight up grant any attacks. They all key off of other triggers. Meaning that if the trigger doesn't occur, you flat up lose out on the reaction. I take back my earlier approval. This class fails very badly. Cool idea but math fail. [/QUOTE]
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Community
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Fighter Subclass: The Bravura! (INT-based, tactical, non-magical)
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