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Fighters didn't matter after 11th level?
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<blockquote data-quote="Belphanior" data-source="post: 4715184" data-attributes="member: 12401"><p>Having played a wizard from zero to hero several times and in several editions, I fully agree with Rob.</p><p></p><p>It's not hard to build a fighter that can deal out admirable damage at higher levels. But it's imposible to build a fighter that can counter the arms race (death ward vs level draining monsters, etc). Fighters can't negate half the opposition with a single standard action. Fighters can't transform enemies into allies. Fighters can't obtain the information and resources needed to reach the combat in the first place.</p><p></p><p>Fighters are superb at dealing damage, if you know how. Too bad the very concept of "dealing damage" becomes less and less relevant as you level up. A single save-or-lose spell bypasses even the toughest hp-sponges.</p></blockquote><p></p>
[QUOTE="Belphanior, post: 4715184, member: 12401"] Having played a wizard from zero to hero several times and in several editions, I fully agree with Rob. It's not hard to build a fighter that can deal out admirable damage at higher levels. But it's imposible to build a fighter that can counter the arms race (death ward vs level draining monsters, etc). Fighters can't negate half the opposition with a single standard action. Fighters can't transform enemies into allies. Fighters can't obtain the information and resources needed to reach the combat in the first place. Fighters are superb at dealing damage, if you know how. Too bad the very concept of "dealing damage" becomes less and less relevant as you level up. A single save-or-lose spell bypasses even the toughest hp-sponges. [/QUOTE]
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Fighters didn't matter after 11th level?
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