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<blockquote data-quote="ajanders" data-source="post: 3534856" data-attributes="member: 3271"><p><strong>Round 3</strong></p><p></p><p>Kae (19, dex 16)</p><p>Zook (19, dex 14)</p><p>Mooks (19, dex 11)</p><p>Ambra</p><p>Veyk</p><p>Lorinal (10, PC)</p><p>Miscellaneous civilians (10, extras)</p><p>Rethlin</p><p></p><p>Kae dives for cover and readies an attack on anyone getting out of the cab.</p><p>Ranged Touch Attack 1d20+4 = 14</p><p>Damage = 1d6+1 = 6</p><p></p><p>Zook dives for cover and cocks his crossbow.</p><p></p><p>The cab lands between the party and the corpse. Kae sees a pair of legs as someone gets out the far side of the cab, using it for cover to approach the messenger and lets fly. The deadly ray flashes under the cab and blows one of the legs off. There is a shriek and the collapse of a body.</p><p></p><p>A hand reaches out of the cab window and starts frantically throwing smokesticks.</p><p><a href="http://invisiblecastle.com/find.py?id=1056124" target="_blank">smokestick rolls (1d20+1=3)</a></p><p>Presumably it's trying to create a smokescreen, but with rolls like that, three noxious smokesticks promptly bounce over the edge of the walk.</p><p>The cabby whips up his his steeds and starts taking back off.</p><p>(A sidebar: the skycab looks like this:</p><p><a href="http://en.wikipedia.org/wiki/Stagecoach" target="_blank">http://en.wikipedia.org/wiki/Stagecoach</a></p><p>It is enchanted so as to fly, and appears to be drawn by four phantom steeds, each resembling a griffin. Judging from some of the maneuvers it's made, this is not strictly true, but that's what it looks like.)</p><p></p><p>More fire from across the way.</p><p><a href="http://invisiblecastle.com/find.py?id=1056168" target="_blank">Triple crossbow bolt (1d20+10=23)</a></p><p>at Rethlin: I believe that hits.</p><p><a href="http://invisiblecastle.com/find.py?id=1056190" target="_blank">triple bolt (1d10=5)</a></p><p></p><p>Two regular bolts fired at Veyk:</p><p><a href="http://invisiblecastle.com/find.py?id=1056197" target="_blank">Shots at Veyk (1d20=15, 1d20=6, 1d8=4, 1d8=8)</a></p><p></p><p>I believe the 15 is a hit, for 4 points of damage, but I'm not sure.</p><p></p><p>(OOC:For both Veyk and Rethlin's character sheets, I'm not able to read the information you have in your code blocks: they all appear as blank to me. Does anyone have any idea why this might be happening?)</p><p></p><p>The mooks across the way appear to be belly crawling back from the balcony and are disappearing from sight.</p><p></p><p>Veyk is up.</p></blockquote><p></p>
[QUOTE="ajanders, post: 3534856, member: 3271"] [b]Round 3[/b] Kae (19, dex 16) Zook (19, dex 14) Mooks (19, dex 11) Ambra Veyk Lorinal (10, PC) Miscellaneous civilians (10, extras) Rethlin Kae dives for cover and readies an attack on anyone getting out of the cab. Ranged Touch Attack 1d20+4 = 14 Damage = 1d6+1 = 6 Zook dives for cover and cocks his crossbow. The cab lands between the party and the corpse. Kae sees a pair of legs as someone gets out the far side of the cab, using it for cover to approach the messenger and lets fly. The deadly ray flashes under the cab and blows one of the legs off. There is a shriek and the collapse of a body. A hand reaches out of the cab window and starts frantically throwing smokesticks. [url=http://invisiblecastle.com/find.py?id=1056124]smokestick rolls (1d20+1=3)[/url] Presumably it's trying to create a smokescreen, but with rolls like that, three noxious smokesticks promptly bounce over the edge of the walk. The cabby whips up his his steeds and starts taking back off. (A sidebar: the skycab looks like this: [url]http://en.wikipedia.org/wiki/Stagecoach[/url] It is enchanted so as to fly, and appears to be drawn by four phantom steeds, each resembling a griffin. Judging from some of the maneuvers it's made, this is not strictly true, but that's what it looks like.) More fire from across the way. [url=http://invisiblecastle.com/find.py?id=1056168]Triple crossbow bolt (1d20+10=23)[/url] at Rethlin: I believe that hits. [url=http://invisiblecastle.com/find.py?id=1056190]triple bolt (1d10=5)[/url] Two regular bolts fired at Veyk: [url=http://invisiblecastle.com/find.py?id=1056197]Shots at Veyk (1d20=15, 1d20=6, 1d8=4, 1d8=8)[/url] I believe the 15 is a hit, for 4 points of damage, but I'm not sure. (OOC:For both Veyk and Rethlin's character sheets, I'm not able to read the information you have in your code blocks: they all appear as blank to me. Does anyone have any idea why this might be happening?) The mooks across the way appear to be belly crawling back from the balcony and are disappearing from sight. Veyk is up. [/QUOTE]
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