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<blockquote data-quote="JoeNotCharles" data-source="post: 4761151" data-attributes="member: 79945"><p>[sblock=Administration]</p><p>Can you please clearly mark whether you intend a skill check to be a Primary roll (contributes a success or failure to the challenge), a Secondary roll (gives a +2 to upcoming skill checks on success, no penalty on failure) or an Aid Another check? I'm having to guess sometimes.</p><p></p><p>Remember you can post roleplaying (conversation, planning, reacting to other characters, etc.) between actions, you just can't actually make rolls.</p><p></p><p>I'm considering a few rule changes to make things flow better - just waiting for a second opinion from Dunamin. If I decide to make a change, I'll post it after everyone's made their first actions so that everyone's on the same page.</p><p></p><p>In the meantime, remember that with only 3 failures allowed, failing at a Primary roll can be disastrous! But I'm allowing you to use Aid Another retroactively, so if somebody fails in a primary check I won't post a result until other people have had a chance to use Aid Another to affect it. Don't forget about that, it could be important!</p><p>[/sblock]</p><p></p><p><strong>Galinndan</strong></p><p></p><p></p><p></p><p>[sblock=OOC]</p><p>I am going to call that a secondary skill check, so it's not going to rack up a failure for the challenge, you just don't get the +2.</p><p>[/sblock]</p><p></p><p><strong>Callen</strong></p><p></p><p>Unfortunately, Callen can remember clearly how the fountain used to work, but he can't quite figure out what's changed. As far as he can tell, it should be working still.</p><p></p><p>[sblock=OOC]</p><p>I am going to call that a Secondary skill use too, so no failure.</p><p></p><p>Good question on "what skill to use for Engineering". In my home campaign I added a "Natural Philosophy" skill to cover non-magical science of all kinds, but that's not available here. I'd say History works in this case, since you said you'd seen it in action so you're trying to remember what was different. (I'd also use that for something like figuring out the engineering of Roman aqueducts or something you could have read about in the history books.) Normally I guess I'd use Dungeoneering for things involving large structures, and Nature otherwise, but it's a bit of a stretch.</p><p>[/sblock]</p><p></p><p><strong>Mri'Thas</strong></p><p></p><p>Members of the crowd jump to follow your instructions, and soon one side of the square is cleared of flammable debris. As you watch, a gust of wind blows a shingle off of one of the blazing buildings - trailing sparks, it sails through the air towards your hard work, landing on the roof of an untouched building!</p><p></p><p>...and bounces harmlessly off, the soaked wood failing to catch. The shingle lies burning on the cobbles until someone stamps it out. Your gambit seems to have been a success.</p><p></p><p>You look down at the debris you're shifting and realize that you're holding a small chest painted with the symbol of a staring eye inside a 7-pointed star. Arcane writing runs in a band around the bottom of the chest and a circle around the lock. You picked it up from a pile of posessions that had been left lying too close to the fire; your helpers must have already shifted the rest to safer places, because when you look back, the rest of the stack is gone and you can see no sign of the box's owner.</p><p></p><p>[sblock=OOC]</p><p>I'm calling that a Primary use since you posted actual instructions to act on what the knowledge you gained. <strong>Success!</strong></p><p></p><p>Can I get an Arcana check, that won't count towards the challenge in any way?</p><p>[/sblock]</p><p></p><p><strong>Solon and Goeth</strong></p><p></p><p>Solon's indefatiguable efforts have a good effect at battling the blaze, and after a few exhausting minutes the fire has died down somewhat on this side of the square. After a while, though, he realizes the flow of water has slowed, and he turns to see that only one person is still carrying a bucket from the tavern - his brother. The rest of the crowd is knotted in a circle, staring and whispering.</p><p></p><p><span style="color: red">"Demon!"</span> he hears, and, <span style="color: YellowGreen">"...responsible... look at its skin!"</span> The words, <span style="color: red">"Hellish,"</span> and <span style="color: red">"Hellfire,"</span> drift out of the crowd.</p><p></p><p>Finally a man steps forward, holding a broken cobblestone, and hurls it to shatter on the cobbles at Goeth's feet. <span style="color: Teal">"Be off with you!"</span> he yells. <span style="color: Teal">"Take yer hellfire away from here, and be damned! Haven't ye done enough damage?"</span></p><p></p><p>[sblock=OOC]</p><p><strong>Success</strong> for Solon. Goeth still has a roll for this round.</p><p></p><p></p><p></p><p>Absolutely. That would be some sort of Charisma-based check - Diplomacy usually, but it could be Bluff if you pose it as something like "despite the fear he feels inside, Solon puts on a brave face to inspire others" or Intimidate if you're trying to shame them into helping.</p><p>[/sblock]</p><p></p><p><strong>Solitaire</strong></p><p></p><p>Unfortunately, with all the chaos, you aren't able to get a good feel for the mood of the bucket brigaders.</p><p></p><p>Then Goeth appears, and the mood changes anyway. To something ugly.</p><p></p><p><strong>Ts'iri</strong></p><p></p><p>You hand the children over to an ecstatic circle of relatives, who are barely restrained from hugging you and slapping your back by the remains of your ice armour.</p><p></p><p><span style="color: Lime">"Thank 'e kindly, Gith,"</span> bows the mother. <span style="color: Lime">"Did ya know, one of yar kind lives here? Don't speak much, so I donno he name, but he lives beneath there, and I've not seen him come out."</span> She points to a cellar entrance ringed by flames.</p><p></p><p>[sblock=OOC]</p><p><strong>Success!</strong> I guess that used your Armour of Agathys. The remains of your armour will give you a +2 to your next check.</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p>Challenge 1: <strong>2</strong> of 12 successes / <strong>0</strong> of 3 failures</p><p>Challenge 2: <strong>3</strong> of 10 successes / <strong>0</strong> of 3 failures</p><p></p><p>Solon, Solitaire and Goeth are together on the bucket line in the main square.</p><p>Soldier, Galinndan, Callen, Mri'Thas and Ts'iri are in other parts of the main square.</p><p>Kama'zer is alone in a building.</p><p></p><p>Everybody in the main square and bucket line can see and hear each other (I'll let you decide if your characters notice specific actions and conversations), but Kama'zer is on his own.</p><p></p><p>Acted:</p><p>Kama'zer</p><p>Soldier</p><p>Galinndan</p><p>Callen</p><p>Mri'Thas</p><p>Solon</p><p>Solitaire</p><p>Ts'iri</p><p></p><p>Yet to act:</p><p>Goeth</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4761151, member: 79945"] [sblock=Administration] Can you please clearly mark whether you intend a skill check to be a Primary roll (contributes a success or failure to the challenge), a Secondary roll (gives a +2 to upcoming skill checks on success, no penalty on failure) or an Aid Another check? I'm having to guess sometimes. Remember you can post roleplaying (conversation, planning, reacting to other characters, etc.) between actions, you just can't actually make rolls. I'm considering a few rule changes to make things flow better - just waiting for a second opinion from Dunamin. If I decide to make a change, I'll post it after everyone's made their first actions so that everyone's on the same page. In the meantime, remember that with only 3 failures allowed, failing at a Primary roll can be disastrous! But I'm allowing you to use Aid Another retroactively, so if somebody fails in a primary check I won't post a result until other people have had a chance to use Aid Another to affect it. Don't forget about that, it could be important! [/sblock] [b]Galinndan[/b] [sblock=OOC] I am going to call that a secondary skill check, so it's not going to rack up a failure for the challenge, you just don't get the +2. [/sblock] [b]Callen[/b] Unfortunately, Callen can remember clearly how the fountain used to work, but he can't quite figure out what's changed. As far as he can tell, it should be working still. [sblock=OOC] I am going to call that a Secondary skill use too, so no failure. Good question on "what skill to use for Engineering". In my home campaign I added a "Natural Philosophy" skill to cover non-magical science of all kinds, but that's not available here. I'd say History works in this case, since you said you'd seen it in action so you're trying to remember what was different. (I'd also use that for something like figuring out the engineering of Roman aqueducts or something you could have read about in the history books.) Normally I guess I'd use Dungeoneering for things involving large structures, and Nature otherwise, but it's a bit of a stretch. [/sblock] [b]Mri'Thas[/b] Members of the crowd jump to follow your instructions, and soon one side of the square is cleared of flammable debris. As you watch, a gust of wind blows a shingle off of one of the blazing buildings - trailing sparks, it sails through the air towards your hard work, landing on the roof of an untouched building! ...and bounces harmlessly off, the soaked wood failing to catch. The shingle lies burning on the cobbles until someone stamps it out. Your gambit seems to have been a success. You look down at the debris you're shifting and realize that you're holding a small chest painted with the symbol of a staring eye inside a 7-pointed star. Arcane writing runs in a band around the bottom of the chest and a circle around the lock. You picked it up from a pile of posessions that had been left lying too close to the fire; your helpers must have already shifted the rest to safer places, because when you look back, the rest of the stack is gone and you can see no sign of the box's owner. [sblock=OOC] I'm calling that a Primary use since you posted actual instructions to act on what the knowledge you gained. [b]Success![/b] Can I get an Arcana check, that won't count towards the challenge in any way? [/sblock] [b]Solon and Goeth[/b] Solon's indefatiguable efforts have a good effect at battling the blaze, and after a few exhausting minutes the fire has died down somewhat on this side of the square. After a while, though, he realizes the flow of water has slowed, and he turns to see that only one person is still carrying a bucket from the tavern - his brother. The rest of the crowd is knotted in a circle, staring and whispering. [color="red"]"Demon!"[/color] he hears, and, [color="YellowGreen"]"...responsible... look at its skin!"[/color] The words, [color="red"]"Hellish,"[/color] and [color="red"]"Hellfire,"[/color] drift out of the crowd. Finally a man steps forward, holding a broken cobblestone, and hurls it to shatter on the cobbles at Goeth's feet. [color="Teal"]"Be off with you!"[/color] he yells. [color="Teal"]"Take yer hellfire away from here, and be damned! Haven't ye done enough damage?"[/color] [sblock=OOC] [b]Success[/b] for Solon. Goeth still has a roll for this round. Absolutely. That would be some sort of Charisma-based check - Diplomacy usually, but it could be Bluff if you pose it as something like "despite the fear he feels inside, Solon puts on a brave face to inspire others" or Intimidate if you're trying to shame them into helping. [/sblock] [b]Solitaire[/b] Unfortunately, with all the chaos, you aren't able to get a good feel for the mood of the bucket brigaders. Then Goeth appears, and the mood changes anyway. To something ugly. [b]Ts'iri[/b] You hand the children over to an ecstatic circle of relatives, who are barely restrained from hugging you and slapping your back by the remains of your ice armour. [COLOR="Lime"]"Thank 'e kindly, Gith,"[/color] bows the mother. [COLOR="Lime"]"Did ya know, one of yar kind lives here? Don't speak much, so I donno he name, but he lives beneath there, and I've not seen him come out."[/color] She points to a cellar entrance ringed by flames. [sblock=OOC] [b]Success![/b] I guess that used your Armour of Agathys. The remains of your armour will give you a +2 to your next check. [/sblock] [sblock=Status] Challenge 1: [b]2[/b] of 12 successes / [b]0[/b] of 3 failures Challenge 2: [b]3[/b] of 10 successes / [b]0[/b] of 3 failures Solon, Solitaire and Goeth are together on the bucket line in the main square. Soldier, Galinndan, Callen, Mri'Thas and Ts'iri are in other parts of the main square. Kama'zer is alone in a building. Everybody in the main square and bucket line can see and hear each other (I'll let you decide if your characters notice specific actions and conversations), but Kama'zer is on his own. Acted: Kama'zer Soldier Galinndan Callen Mri'Thas Solon Solitaire Ts'iri Yet to act: Goeth [/sblock] [/QUOTE]
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