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General Tabletop Discussion
D&D Older Editions
Firearms in 4E
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<blockquote data-quote="Pbartender" data-source="post: 4659532" data-attributes="member: 7533"><p>Do you realize that Rangers and Rogues are the only ones who will be able to use this power? It means no one else at all would be able to use a musket.</p><p></p><p>Even you let them use it with basic ranged attacks, the rules are unnecessarily complicated, and don't really accomplish anything that you couldn't from a straight up Dex vs. Reflex Encounter power.</p><p></p><p>On top of that, the numbers don't really scale well, if you compare them to typical PC attack bonuses at the various levels. +8, for example, is huge for a 1st level character, but less than mediocre at 9th or 10th.</p><p></p><p></p><p>Consider this basic idea (it may need to be adjusted) as an alternative...</p><p></p><p><strong>Magiclock Gun</strong> Level 2+</p><p><em>"Alright you primitive screwheads, listen up! You see this? This... is my BOOMSTICK!"</em></p><p></p><p>Lvl 2 +1 520 gp </p><p>Lvl 7 +2 2,600 gp </p><p>Lvl 12 +3 13,000 gp </p><p>Lvl 17 +4 65,000 gp</p><p>Lvl 22 +5 325,000 gp</p><p>Lvl 27 +6 1,625,000 gp</p><p><strong>Weapon:</strong> Mace, Spear, Staff</p><p><strong>Enhancement:</strong> Attack rolls and damage rolls</p><p><strong>Critical:</strong> +1d6 damage per plus</p><p><strong>Power (Encounter):</strong> Free Action. During your next attack, this weapon may be treated as a ranged weapon with a range of 10/20.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 4659532, member: 7533"] Do you realize that Rangers and Rogues are the only ones who will be able to use this power? It means no one else at all would be able to use a musket. Even you let them use it with basic ranged attacks, the rules are unnecessarily complicated, and don't really accomplish anything that you couldn't from a straight up Dex vs. Reflex Encounter power. On top of that, the numbers don't really scale well, if you compare them to typical PC attack bonuses at the various levels. +8, for example, is huge for a 1st level character, but less than mediocre at 9th or 10th. Consider this basic idea (it may need to be adjusted) as an alternative... [B]Magiclock Gun[/B] Level 2+ [I]"Alright you primitive screwheads, listen up! You see this? This... is my BOOMSTICK!"[/I] Lvl 2 +1 520 gp Lvl 7 +2 2,600 gp Lvl 12 +3 13,000 gp Lvl 17 +4 65,000 gp Lvl 22 +5 325,000 gp Lvl 27 +6 1,625,000 gp [B]Weapon:[/B] Mace, Spear, Staff [B]Enhancement:[/B] Attack rolls and damage rolls [B]Critical:[/B] +1d6 damage per plus [B]Power (Encounter):[/B] Free Action. During your next attack, this weapon may be treated as a ranged weapon with a range of 10/20. [/QUOTE]
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