Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Firearms
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shadeydm" data-source="post: 3599729" data-attributes="member: 44243"><p>I appriciate all the feedback and suggestions, this kind of dialog will help ensure the final version will be the best it can be.</p><p></p><p>notjer: the reason I chose to make them an exotic weapon proficiency is that I want it to further enforce how very rare they are and because sure anyone can pick it up and use it, I wanted to clearly define the benefit of being a highly trained user. I would welcome suggestions on a better way to reflect this other than the reduced to hit penalty and clean & reload times.</p><p>I am open to increasing the damage but I figured it would be better to start at a lower amount and work out all the other details first as damage would seem to be the easiest to tweak.</p><p></p><p>Phindar: Those stats are interesting but do your guns work as a ranged touch attack as this is an aspect which I am trying to preserve?</p><p></p><p>GreatLemur: I must admit the skill checks do make a certain amout of sense but part of my goal in this is to keep the rules simple as possible (which may or may not actually be possible lol).</p><p>The nonleathal damage to medium or better armor was intended to help offset the ranged touch attack aspect of the design. Do you think the ranged touch attack does not need to be balanced in this manner?</p><p></p><p>Blackmage: Yes I know the damage isn't that great but I figured once I manage to work out the rest of the details the damage would be the easiest part to tweak. The penalty to attack was in response to numerous posts in these forums about how horribly inaccurate weapons of this type were alleged to be. The pistol takes longer to clean and reload than a musket because pistols were supposed to be much harder to clean prior to reloading do you feel this is false or an uneeded detail? I chose a shorter range as a starting point because of the many posts I have seen claiming that the weapons of this type were atrociously inaccurate what would you suggest as a more reasonable range?</p><p></p><p>Thanks everyone, keep it coming!</p><p></p><p>*edited for terrible typing skills.</p></blockquote><p></p>
[QUOTE="Shadeydm, post: 3599729, member: 44243"] I appriciate all the feedback and suggestions, this kind of dialog will help ensure the final version will be the best it can be. notjer: the reason I chose to make them an exotic weapon proficiency is that I want it to further enforce how very rare they are and because sure anyone can pick it up and use it, I wanted to clearly define the benefit of being a highly trained user. I would welcome suggestions on a better way to reflect this other than the reduced to hit penalty and clean & reload times. I am open to increasing the damage but I figured it would be better to start at a lower amount and work out all the other details first as damage would seem to be the easiest to tweak. Phindar: Those stats are interesting but do your guns work as a ranged touch attack as this is an aspect which I am trying to preserve? GreatLemur: I must admit the skill checks do make a certain amout of sense but part of my goal in this is to keep the rules simple as possible (which may or may not actually be possible lol). The nonleathal damage to medium or better armor was intended to help offset the ranged touch attack aspect of the design. Do you think the ranged touch attack does not need to be balanced in this manner? Blackmage: Yes I know the damage isn't that great but I figured once I manage to work out the rest of the details the damage would be the easiest part to tweak. The penalty to attack was in response to numerous posts in these forums about how horribly inaccurate weapons of this type were alleged to be. The pistol takes longer to clean and reload than a musket because pistols were supposed to be much harder to clean prior to reloading do you feel this is false or an uneeded detail? I chose a shorter range as a starting point because of the many posts I have seen claiming that the weapons of this type were atrociously inaccurate what would you suggest as a more reasonable range? Thanks everyone, keep it coming! *edited for terrible typing skills. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Firearms
Top