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D&D Older Editions
Fireball throughout the ages
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<blockquote data-quote="Lanefan" data-source="post: 7939991" data-attributes="member: 29398"><p>Amazing how the damage drops on average over the editions*...</p><p></p><p>OD&D - d6/level</p><p>Expert - d6/level save for half</p><p>1e - d6/level save for half</p><p>2e - d6/level save for half, capped at 10d6</p><p>3e - d6/level save for half capped at 10d6 (metamagics could boost initial damage)</p><p>4e - 3d6 + Int modifier, save for half (metamagics could increase number of damage dice)</p><p>5e - 8d6 save for half (metamagics could increase number of damage dice)</p><p></p><p>...while at the same time everybody's - monster and PC alike - hit points generally increase.</p><p></p><p>* - the exception beng 5e, which - rather oddly - has the highest damage of all for casters of 5th-7th level yet by 9th caster level, absent metamagics, has lower damage than any other version except 4e.</p><p></p><p>Another big difference is that in 2e and earlier the fireball expanded to fill its entire volume, where in 3e and later it doesn't.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7939991, member: 29398"] Amazing how the damage drops on average over the editions*... OD&D - d6/level Expert - d6/level save for half 1e - d6/level save for half 2e - d6/level save for half, capped at 10d6 3e - d6/level save for half capped at 10d6 (metamagics could boost initial damage) 4e - 3d6 + Int modifier, save for half (metamagics could increase number of damage dice) 5e - 8d6 save for half (metamagics could increase number of damage dice) ...while at the same time everybody's - monster and PC alike - hit points generally increase. * - the exception beng 5e, which - rather oddly - has the highest damage of all for casters of 5th-7th level yet by 9th caster level, absent metamagics, has lower damage than any other version except 4e. Another big difference is that in 2e and earlier the fireball expanded to fill its entire volume, where in 3e and later it doesn't. [/QUOTE]
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