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First Footage of D&D Honor Among Thieves: Dungeons, Dragons, Teamwork, With Superhero Vibe
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<blockquote data-quote="Ruin Explorer" data-source="post: 8622957" data-attributes="member: 18"><p>Even that is pushing it a bit with the bulk of D&D novels I would suggest, though I will be the first to admit I haven't read any published in the last decade, so perhaps things have improved.</p><p></p><p>I mean, [USER=6801845]@Oofta[/USER] my dude you know I did archaeology, right? I did just mention it! So I know indoor plumbing is rare, but there still needs to be logic, it still needs to be considered where people are going, where their refuse is going, where their food is coming from, where their water is coming from. By loos I just mean "somewhere to poop", whether it's a latrine, a stream, hole into a lower cavern, or whatever.</p><p></p><p>And whilst I don't buy adventures as much any more, certainly over 3E-4E-5E I've seen more and more in the way of dungeons, mansions, and castles which lack basic amenities. Which to me really hugely damages immersion and verisimilitude, and really tells me the person who wrote the adventure never stopped to imagine it with any vividness, never put themselves in the situation really. If you're telling me that this group of 24 hobgoblins has been living here for most of a year, but there is just one room where they sleep and have a firepit and nothing else, I'm going to have questions for you. I'm pretty sure even hobgoblins need to drink.</p><p></p><p>And what I've found is, I dunno if this is specific to the people I've played with, but an awful of players make good use of these kind of stuff in planning how to do stuff, because the need for food/water, the need to get rid of waste/refuse etc., can all be utilized and manipulated.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8622957, member: 18"] Even that is pushing it a bit with the bulk of D&D novels I would suggest, though I will be the first to admit I haven't read any published in the last decade, so perhaps things have improved. I mean, [USER=6801845]@Oofta[/USER] my dude you know I did archaeology, right? I did just mention it! So I know indoor plumbing is rare, but there still needs to be logic, it still needs to be considered where people are going, where their refuse is going, where their food is coming from, where their water is coming from. By loos I just mean "somewhere to poop", whether it's a latrine, a stream, hole into a lower cavern, or whatever. And whilst I don't buy adventures as much any more, certainly over 3E-4E-5E I've seen more and more in the way of dungeons, mansions, and castles which lack basic amenities. Which to me really hugely damages immersion and verisimilitude, and really tells me the person who wrote the adventure never stopped to imagine it with any vividness, never put themselves in the situation really. If you're telling me that this group of 24 hobgoblins has been living here for most of a year, but there is just one room where they sleep and have a firepit and nothing else, I'm going to have questions for you. I'm pretty sure even hobgoblins need to drink. And what I've found is, I dunno if this is specific to the people I've played with, but an awful of players make good use of these kind of stuff in planning how to do stuff, because the need for food/water, the need to get rid of waste/refuse etc., can all be utilized and manipulated. [/QUOTE]
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First Footage of D&D Honor Among Thieves: Dungeons, Dragons, Teamwork, With Superhero Vibe
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