Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
first time cleric needs to survive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nittanytbone" data-source="post: 3496500" data-attributes="member: 35709"><p>Good News: Clerics are Uber Powerful.</p><p>Bad News: They are somewhat complex, but not TOO bad.</p><p></p><p>Here's a quick sample level 13 melee cleric build using elite array:</p><p></p><p>STR 13 (Boost to 14 if possible)</p><p>DEX 10 (Boost to 12 if you can for wearing full plate and maxing AC)</p><p>CON 14</p><p>INT 8</p><p>WIS 15+3 from level ups</p><p>CHA 12</p><p></p><p>Race: Human</p><p></p><p>Domains: Luck & Travel (The best core domains, arguably; Luck has an awesome ability and Travel has great spells and a decent ability)</p><p></p><p>Feats:</p><p>Human Bonus - Extend Spell</p><p>1 - Persistent Spell</p><p>3 - DMM Persistent Spell</p><p>6 - Extra Turning</p><p>9 - Extra Turning</p><p>12 - Power Attack</p><p></p><p>Classes:</p><p>If you can get the Radiant Servant of Pelor PrC from Complete Divine, take that; otherwise, just max out your Cleric Levels. There is no need to multiclass: Multiclassing just weakens your character! If you REALLY like the flavor, you could take the Church Inquisitor PrC from Complete Divine as well. The Inquisition Domain is handy for resisting Dispel Magics...</p><p></p><p>The Trick:</p><p>Persistent Spell allows you to make many spells last ALL DAY LONG. Divine Metamagic allows you to spend Turn Undead attempts instead of increasing the spell's level to fuel the metamagic. Each spell you Persist requires 7 turn attempts. You have 3 attempts for being a cleric + 1 from high charisma + 8 from Extra Turning + 2 from casting Eagle's Glory. That means you can persist two spells. If you take the RSoP PrC like I suggested you'll have even more and might be able to dispense iwth the Extra Turning Feats.</p><p></p><p>I'd suggest persisting Divine Power and Righteous Might.</p><p></p><p>If your DM thinks this is broken, replace with DMM Quicken Spell. Throwing off a quickened Buff is almost as helpful, as it means you can get into the fight sooner.</p><p></p><p>Key Items:</p><p></p><p>Nightsticks (7500 GP from Libris Mortis; Grant +4 turn attempts... Which you use to fuel more Persistent Spells!)</p><p>+1 Heavy Shield (No need to make it higher -- just cast Magic Vestment)</p><p>+1 Full Plate (No need to make it higher -- just cast Magic Vestment)</p><p>+1 Melee Weapon of Choice (I'd suggest Morningstar; if RSoP, ditch the shield and get a Greatsword; cast Magic Weapon Greater on it rather than paying for more pluses)</p><p>+1 Bane Ammunition for your missile weapon</p><p>Wand of Lesser Vigor or CLW (Healing out of combat -- make your party members chip in for it)</p><p>Scrolls of spells that aren't used often but are potentially lifesavers: Neutralize/Slow Poison, Remove Disease, Lesser Restoration, Raise Dead, and so on...</p><p>Potions of Enlarge Person (for when Righteous Might is dispelled)</p><p>Item to boost WIS</p><p>Item to boost DEX (if you don't have 12 dex)</p><p>Bead of Karma (to up your caster level)</p><p>Don't bother with STR boosting items -- they won't stack with Righteous Might.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3496500, member: 35709"] Good News: Clerics are Uber Powerful. Bad News: They are somewhat complex, but not TOO bad. Here's a quick sample level 13 melee cleric build using elite array: STR 13 (Boost to 14 if possible) DEX 10 (Boost to 12 if you can for wearing full plate and maxing AC) CON 14 INT 8 WIS 15+3 from level ups CHA 12 Race: Human Domains: Luck & Travel (The best core domains, arguably; Luck has an awesome ability and Travel has great spells and a decent ability) Feats: Human Bonus - Extend Spell 1 - Persistent Spell 3 - DMM Persistent Spell 6 - Extra Turning 9 - Extra Turning 12 - Power Attack Classes: If you can get the Radiant Servant of Pelor PrC from Complete Divine, take that; otherwise, just max out your Cleric Levels. There is no need to multiclass: Multiclassing just weakens your character! If you REALLY like the flavor, you could take the Church Inquisitor PrC from Complete Divine as well. The Inquisition Domain is handy for resisting Dispel Magics... The Trick: Persistent Spell allows you to make many spells last ALL DAY LONG. Divine Metamagic allows you to spend Turn Undead attempts instead of increasing the spell's level to fuel the metamagic. Each spell you Persist requires 7 turn attempts. You have 3 attempts for being a cleric + 1 from high charisma + 8 from Extra Turning + 2 from casting Eagle's Glory. That means you can persist two spells. If you take the RSoP PrC like I suggested you'll have even more and might be able to dispense iwth the Extra Turning Feats. I'd suggest persisting Divine Power and Righteous Might. If your DM thinks this is broken, replace with DMM Quicken Spell. Throwing off a quickened Buff is almost as helpful, as it means you can get into the fight sooner. Key Items: Nightsticks (7500 GP from Libris Mortis; Grant +4 turn attempts... Which you use to fuel more Persistent Spells!) +1 Heavy Shield (No need to make it higher -- just cast Magic Vestment) +1 Full Plate (No need to make it higher -- just cast Magic Vestment) +1 Melee Weapon of Choice (I'd suggest Morningstar; if RSoP, ditch the shield and get a Greatsword; cast Magic Weapon Greater on it rather than paying for more pluses) +1 Bane Ammunition for your missile weapon Wand of Lesser Vigor or CLW (Healing out of combat -- make your party members chip in for it) Scrolls of spells that aren't used often but are potentially lifesavers: Neutralize/Slow Poison, Remove Disease, Lesser Restoration, Raise Dead, and so on... Potions of Enlarge Person (for when Righteous Might is dispelled) Item to boost WIS Item to boost DEX (if you don't have 12 dex) Bead of Karma (to up your caster level) Don't bother with STR boosting items -- they won't stack with Righteous Might. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
first time cleric needs to survive
Top