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<blockquote data-quote="Nebulous" data-source="post: 6443271" data-attributes="member: 31465"><p>I have the opportunity tonight to introduce a fella (he's 25) to D&D for the first time. He's an avid MMORPG player (like, 6 nights a week he raids) but I've been showing him some of the Lost Mine write ups and he's very curious. And he's seen the PHB and Monster Manual. So he asked me to show him more, so I think tonight I'm going to help him roll up a character, break out some dice and a Chessex map and go old school with a solo-dungeon crawl like me and my little brother did when we were 12.</p><p></p><p>So, I think I'll have him make a 1st level character, and then bump that character up to 3rd, A) just to make him tougher, and B) give him a feel for how advancement works. </p><p></p><p>I don't know what class he'll be interested in. I'm fairly certain any of them will be sufficient for a simple dungeon crawl, depending on how he approaches the situation. And we're talking giant rats, or a green slime, or a dart trap, you know things that most likely aren't going to skewer him to death in the first 10 feet. </p><p></p><p>I'm very curious as to how someone with an ingrained computer game mindset and experience will approach a pen and paper game. I'll probably create an NPC to go as well, just to round it out a little bit better. As of now, I think I'm just going to make it up as I go along, but man, the DMG random dungeon tables would be sweet! I've actually never, ever in my life used those before, in any edition.</p><p></p><p>Edit: Ya'll know the Dungeon Alphabet by Goodman Games? I've thought about using that as a random dungeon generator, starting with the A's. It has charts for the whole alphabet.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 6443271, member: 31465"] I have the opportunity tonight to introduce a fella (he's 25) to D&D for the first time. He's an avid MMORPG player (like, 6 nights a week he raids) but I've been showing him some of the Lost Mine write ups and he's very curious. And he's seen the PHB and Monster Manual. So he asked me to show him more, so I think tonight I'm going to help him roll up a character, break out some dice and a Chessex map and go old school with a solo-dungeon crawl like me and my little brother did when we were 12. So, I think I'll have him make a 1st level character, and then bump that character up to 3rd, A) just to make him tougher, and B) give him a feel for how advancement works. I don't know what class he'll be interested in. I'm fairly certain any of them will be sufficient for a simple dungeon crawl, depending on how he approaches the situation. And we're talking giant rats, or a green slime, or a dart trap, you know things that most likely aren't going to skewer him to death in the first 10 feet. I'm very curious as to how someone with an ingrained computer game mindset and experience will approach a pen and paper game. I'll probably create an NPC to go as well, just to round it out a little bit better. As of now, I think I'm just going to make it up as I go along, but man, the DMG random dungeon tables would be sweet! I've actually never, ever in my life used those before, in any edition. Edit: Ya'll know the Dungeon Alphabet by Goodman Games? I've thought about using that as a random dungeon generator, starting with the A's. It has charts for the whole alphabet. [/QUOTE]
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