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*Pathfinder & Starfinder
Fixing the Bow Mechanics
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<blockquote data-quote="Crothian" data-source="post: 216696" data-attributes="member: 232"><p>Well, assuming everyone plays a min maxed archer is wrong, but most archers will get a mighty bow. But what if he's stronger then the mighty bows allow? He could easily aquire a belt of giant strength to place his strength higher then the max damage on a mighty bow. </p><p></p><p>Your right, for people who dwell in the dungeon, few long ranged encounters happen. This is controled by the DM. I'd say once every 3 or 4 sessions I get to use my bow at a long range (range incriment 5+). It's bt choice though. I see the target that far away and I try to hit him. The rest of the party would perfer to set up an ambush. </p><p></p><p>It really depends on your campaign. Right now we only have one might bow in our group, and no magical bows or arrows. We have had quite a few ranged encounters, but we purposely look for them. It's great to take out the enemy before they can get to you.</p></blockquote><p></p>
[QUOTE="Crothian, post: 216696, member: 232"] Well, assuming everyone plays a min maxed archer is wrong, but most archers will get a mighty bow. But what if he's stronger then the mighty bows allow? He could easily aquire a belt of giant strength to place his strength higher then the max damage on a mighty bow. Your right, for people who dwell in the dungeon, few long ranged encounters happen. This is controled by the DM. I'd say once every 3 or 4 sessions I get to use my bow at a long range (range incriment 5+). It's bt choice though. I see the target that far away and I try to hit him. The rest of the party would perfer to set up an ambush. It really depends on your campaign. Right now we only have one might bow in our group, and no magical bows or arrows. We have had quite a few ranged encounters, but we purposely look for them. It's great to take out the enemy before they can get to you. [/QUOTE]
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Community
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Fixing the Bow Mechanics
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