Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flat-Footed
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5534909" data-attributes="member: 92305"><p>That may be truer than you know, but that still doesn't make me feel better about giving him a better answer than just, "Well, the game was designed that way."</p><p> </p><p>Let's face it. He's got a decent argument. I don't agree with him, but I'm having a hard time making as much sense defending the rule as he is in bashing it.</p><p> </p><p>Why should a combatant who is aware of his opponent be flat-footed? He agrees that it makes sense during a Surprise round, but why does it make sense simply because you act second in a round?</p><p> </p><p>I liked the post up thread a bit that spoke about swordfighting--I think that's the "logic" of the rule. My player didn't buy it, but I'm not sure anything will sway him. </p><p> </p><p>Another player I have had a decent comment, too. He said that there should be a chance...just a chance....that a person could lose initiative and still not be considered flat-footed.</p><p> </p><p>That makes sense to me.</p><p> </p><p>I'm going with the rule as written, but these folks are making a strong case.</p><p> </p><p>I wish I had a stronger case than just to say, "Well, dem's the rules!"</p><p> </p><p>I'd like to be able to talk to my player and show him how the rule makes sense in real life.</p><p> </p><p> </p><p></p><p> </p><p>The decision has been made. I'm sticking with RAW. I understand that the rule needs to stay the way it is.</p><p> </p><p>But I find my defense of that decision rather weak in the face of his strong, logic based argument. I'm arguing game rules. He's arguing common sense.</p><p> </p><p>He's thinking, "Heck, if it doesn't make sense, let's throw the rule out!" And, I'm saying, "If we do that, we'll open a can of worms and many more problems in our hands."</p><p> </p><p>He's talking reality. I'm talking game mechanics.</p><p> </p><p>I'd just like to have a strong, logical, reason, rooted in reality, to respond to him with.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5534909, member: 92305"] That may be truer than you know, but that still doesn't make me feel better about giving him a better answer than just, "Well, the game was designed that way." Let's face it. He's got a decent argument. I don't agree with him, but I'm having a hard time making as much sense defending the rule as he is in bashing it. Why should a combatant who is aware of his opponent be flat-footed? He agrees that it makes sense during a Surprise round, but why does it make sense simply because you act second in a round? I liked the post up thread a bit that spoke about swordfighting--I think that's the "logic" of the rule. My player didn't buy it, but I'm not sure anything will sway him. Another player I have had a decent comment, too. He said that there should be a chance...just a chance....that a person could lose initiative and still not be considered flat-footed. That makes sense to me. I'm going with the rule as written, but these folks are making a strong case. I wish I had a stronger case than just to say, "Well, dem's the rules!" I'd like to be able to talk to my player and show him how the rule makes sense in real life. The decision has been made. I'm sticking with RAW. I understand that the rule needs to stay the way it is. But I find my defense of that decision rather weak in the face of his strong, logic based argument. I'm arguing game rules. He's arguing common sense. He's thinking, "Heck, if it doesn't make sense, let's throw the rule out!" And, I'm saying, "If we do that, we'll open a can of worms and many more problems in our hands." He's talking reality. I'm talking game mechanics. I'd just like to have a strong, logical, reason, rooted in reality, to respond to him with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Flat-Footed
Top