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[For bigtino] Thread about heavy armor
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<blockquote data-quote="Dalamar" data-source="post: 7253785" data-attributes="member: 358"><p>While Aim+Exchange+Deadly Strike does more damage to the battlesuit, I don't think any attacker would do the exchange against the target in kevlar jacket. That means that when the attacker Aims (or has higher ground, since the odds are the same), the defender in kevlar expects to take 8,33 damage (for Aim+Deadly Strike) compared to the battlesuit's 6,12 (Aim+Exchange+Deadly Strike) or 7,23 (Aim+Deadly Strike) since those are the best results the attacker can expect against a given target in that situation. If the attacker can Aim or has higher ground, he will deal more damage against the target in kevlar vest. If he has high ground, he should definitely be firing twice instead of Aiming and firing once against either target. </p><p></p><p>I do admit missing the plain old attack with Deadly Strike on my comparisons, even though I noted that two regular attacks with one being Deadly Strike does lead to higher damage against the battlesuit. Not sure how I missed that.</p><p></p><p> I agree with your premise, but not the conclusion you draw from it. If we take it for granted that the attacker knows the most optimal strategy for them to take in a given situation, then we should not be comparing the kevlar and battlesuit under the exact same modifiers. If the attacker has high ground, the different options available are: attack twice <-> Aim and attack once, and exchange <-> don't exchange. </p><p>The most optimal results against the target in kevlar comes from just shooting twice, resulting in a total of 11,12 damage, or 13,90 if they have Deadly Strike (which only applies on one attack per round). </p><p>The most optimal results against the target in battlesuit comes from shooting twice and exchanging, resulting in a total of 8,34 damage, or if they have Deadly Strike, shooting once without exchanging (to guarantee Deadly Strike) and shooting with exchanging, for a total of 11,40 damage. </p><p>If he chooses to Aim anyway, he should not exchange against the target in kevlar, so he expects to deal 6,57 damage, but should exchange against the battlesuit-wearer for an expected 6,36 damage. </p><p></p><p>So in that situation, the target wearing a kevlar jacket is expected to take more damage, provided the attacker does not do the stupid thing of exchanging attack for damage against someone in light armor.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 7253785, member: 358"] While Aim+Exchange+Deadly Strike does more damage to the battlesuit, I don't think any attacker would do the exchange against the target in kevlar jacket. That means that when the attacker Aims (or has higher ground, since the odds are the same), the defender in kevlar expects to take 8,33 damage (for Aim+Deadly Strike) compared to the battlesuit's 6,12 (Aim+Exchange+Deadly Strike) or 7,23 (Aim+Deadly Strike) since those are the best results the attacker can expect against a given target in that situation. If the attacker can Aim or has higher ground, he will deal more damage against the target in kevlar vest. If he has high ground, he should definitely be firing twice instead of Aiming and firing once against either target. I do admit missing the plain old attack with Deadly Strike on my comparisons, even though I noted that two regular attacks with one being Deadly Strike does lead to higher damage against the battlesuit. Not sure how I missed that. I agree with your premise, but not the conclusion you draw from it. If we take it for granted that the attacker knows the most optimal strategy for them to take in a given situation, then we should not be comparing the kevlar and battlesuit under the exact same modifiers. If the attacker has high ground, the different options available are: attack twice <-> Aim and attack once, and exchange <-> don't exchange. The most optimal results against the target in kevlar comes from just shooting twice, resulting in a total of 11,12 damage, or 13,90 if they have Deadly Strike (which only applies on one attack per round). The most optimal results against the target in battlesuit comes from shooting twice and exchanging, resulting in a total of 8,34 damage, or if they have Deadly Strike, shooting once without exchanging (to guarantee Deadly Strike) and shooting with exchanging, for a total of 11,40 damage. If he chooses to Aim anyway, he should not exchange against the target in kevlar, so he expects to deal 6,57 damage, but should exchange against the battlesuit-wearer for an expected 6,36 damage. So in that situation, the target wearing a kevlar jacket is expected to take more damage, provided the attacker does not do the stupid thing of exchanging attack for damage against someone in light armor. [/QUOTE]
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