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For me it's the players not the game
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<blockquote data-quote="GrimCo" data-source="post: 9272324" data-attributes="member: 7044462"><p>Although both game and players are important, for me, it more who i'm playing with and less what i'm playing. There are 6 of us in group, one of them is my younger brother, others are close friends i know for 10-20 years. Also, 3 of us rotate as DMs, and although we all use same system (5e D&D), we have different styles and setting preferences. One DM likes his epic high fantasy, other likes more YA urban fantasy but in medieval setting and i'm more grimdark horror guy. At this point in our lives, it's more of a pretext to gather around and spend Sunday morning hanging out, although we do like to play, but sometimes we end up not playing cause we end up discussing some topic. </p><p></p><p>I played with other group PF for nearly 5 years. It was pure Monty Haul hack&slash, more like a wargame with splashes of role play here and there. I don't particularly enjoy that play style for long campaigns, but i became good friends with those guys. We would spend sometimes half the session discussing various topics unrelated to games ( politics, economics, tech, bitching about work since we all are either mechanical or electrical engineers with one architect added for variety). I came for the game, but stayed for the people. </p><p></p><p>Even way back in high school, it was always more about hanging out with friends while doing something fun in process. Back than, we would play from 10-17/18 so looong sessions, then brake, go home, shower, change, and go out partying with those same guys. And that group consisted of 2 guys from same school just classroom opposite mine and one guy i was sitting with, only DM went to other school. </p><p></p><p>I'm lucky in the regard that my group is usually willing to try new games. If i find something that sounds fun, i give them a pitch. If they are interested, we play session or two. Last thing we played was Cairn. I like the game, most of group was ok with it, one player didn't really like it. So we shelved it for possible one shots when he cant play.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9272324, member: 7044462"] Although both game and players are important, for me, it more who i'm playing with and less what i'm playing. There are 6 of us in group, one of them is my younger brother, others are close friends i know for 10-20 years. Also, 3 of us rotate as DMs, and although we all use same system (5e D&D), we have different styles and setting preferences. One DM likes his epic high fantasy, other likes more YA urban fantasy but in medieval setting and i'm more grimdark horror guy. At this point in our lives, it's more of a pretext to gather around and spend Sunday morning hanging out, although we do like to play, but sometimes we end up not playing cause we end up discussing some topic. I played with other group PF for nearly 5 years. It was pure Monty Haul hack&slash, more like a wargame with splashes of role play here and there. I don't particularly enjoy that play style for long campaigns, but i became good friends with those guys. We would spend sometimes half the session discussing various topics unrelated to games ( politics, economics, tech, bitching about work since we all are either mechanical or electrical engineers with one architect added for variety). I came for the game, but stayed for the people. Even way back in high school, it was always more about hanging out with friends while doing something fun in process. Back than, we would play from 10-17/18 so looong sessions, then brake, go home, shower, change, and go out partying with those same guys. And that group consisted of 2 guys from same school just classroom opposite mine and one guy i was sitting with, only DM went to other school. I'm lucky in the regard that my group is usually willing to try new games. If i find something that sounds fun, i give them a pitch. If they are interested, we play session or two. Last thing we played was Cairn. I like the game, most of group was ok with it, one player didn't really like it. So we shelved it for possible one shots when he cant play. [/QUOTE]
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