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<blockquote data-quote="doghead" data-source="post: 1690240" data-attributes="member: 8243"><p>If its ok with you Iseda, I think a little discussion would be a good thing here. I've been through the ic thread once when I was preparing to take over Sylinda, but its a bit fuzzy. The characters have been travelling for a week, but I'm still trying to sort out whos who and does what. </p><p></p><p>I do remember that we had to avoid killing the Baroness before we had retrieved something. Her soul I think, which is in the hands of a demon?</p><p></p><p>Half of the party is bound and acting as captives as a way of getting everyone inside. The plan after that was to 'improvise'.</p><p></p><p>Like a couple of others I think, Sylinda is basically following the 'captors' lead.</p><p></p><p></p><p></p><p>From Sylinda point of view -</p><p></p><p>1 - The meeting point was a place where we buried the statue, a little before we arrived at the first guard post.</p><p>2 - Norin (monk/saint) and Sylinda (druid) are in chains. Sebastian (paladin type) and 'Nightwing' (a redeemed infernal?) are not. The others I'm not sure of off the top of my head.</p><p>3 - There is none as far as I am aware. Not a good situation I think. Sebastian was initially quite determined to run it this way. Sylinda disagreed, but eventually stepped back. She felt it was better to have one clear (if flawed plan) than to risk confusion as to what was happening. At that point, to Sylinda it looked like it was going to be Sebastian who called the game plan.</p><p>4 - We ran into one bunch. They didn't seem easy, but it was before my time.</p><p>5 - 'Improvise' was the best we could agree on. There seemed to be a reluctance to consider the possibility of not being successful the first time.</p><p></p><p>BS - I did wonder if we were the ducks Iseda was lining up.</p><p></p><p>the head of the dog</p></blockquote><p></p>
[QUOTE="doghead, post: 1690240, member: 8243"] If its ok with you Iseda, I think a little discussion would be a good thing here. I've been through the ic thread once when I was preparing to take over Sylinda, but its a bit fuzzy. The characters have been travelling for a week, but I'm still trying to sort out whos who and does what. I do remember that we had to avoid killing the Baroness before we had retrieved something. Her soul I think, which is in the hands of a demon? Half of the party is bound and acting as captives as a way of getting everyone inside. The plan after that was to 'improvise'. Like a couple of others I think, Sylinda is basically following the 'captors' lead. From Sylinda point of view - 1 - The meeting point was a place where we buried the statue, a little before we arrived at the first guard post. 2 - Norin (monk/saint) and Sylinda (druid) are in chains. Sebastian (paladin type) and 'Nightwing' (a redeemed infernal?) are not. The others I'm not sure of off the top of my head. 3 - There is none as far as I am aware. Not a good situation I think. Sebastian was initially quite determined to run it this way. Sylinda disagreed, but eventually stepped back. She felt it was better to have one clear (if flawed plan) than to risk confusion as to what was happening. At that point, to Sylinda it looked like it was going to be Sebastian who called the game plan. 4 - We ran into one bunch. They didn't seem easy, but it was before my time. 5 - 'Improvise' was the best we could agree on. There seemed to be a reluctance to consider the possibility of not being successful the first time. BS - I did wonder if we were the ducks Iseda was lining up. the head of the dog [/QUOTE]
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