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Force Missiles vs Magic Missiles
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<blockquote data-quote="Will" data-source="post: 5037237" data-attributes="member: 5566"><p>Depends on how often you are in small spaces with lots of enemies. I'd say in our campaigns, rooms have frequently been too small for enemies to really spread out easily.</p><p></p><p>Also, keep in mind the area blast damage HAS NO SAVE. Those rogues can suck it.</p><p></p><p>So, situations:</p><p>One or more incorporeal folks (ideally more, mind you)</p><p>One or more high evasion/high dex types (sometimes that touch AC is a lot higher than wizards can deal with)</p><p>Swarms</p><p></p><p>Yes, there are spells that are better at each of these things, but there is a fair amount of utility in having one spell that can work pretty well in many situations rather than one spell that is perfect for a few situations.</p><p></p><p>IMO... reasonably good spell.</p></blockquote><p></p>
[QUOTE="Will, post: 5037237, member: 5566"] Depends on how often you are in small spaces with lots of enemies. I'd say in our campaigns, rooms have frequently been too small for enemies to really spread out easily. Also, keep in mind the area blast damage HAS NO SAVE. Those rogues can suck it. So, situations: One or more incorporeal folks (ideally more, mind you) One or more high evasion/high dex types (sometimes that touch AC is a lot higher than wizards can deal with) Swarms Yes, there are spells that are better at each of these things, but there is a fair amount of utility in having one spell that can work pretty well in many situations rather than one spell that is perfect for a few situations. IMO... reasonably good spell. [/QUOTE]
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Force Missiles vs Magic Missiles
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