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Forced March question
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<blockquote data-quote="Quickleaf" data-source="post: 7549200" data-attributes="member: 20323"><p>It certainly is! <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p><p></p><p></p><p></p><p>You know, I'll give the healing potion trick a try and see how it goes. I will limit it to removing exhaustion from wear-and-tear like forced marching and exposure to extreme weather only.</p><p></p><p></p><p></p><p>Yeah, I wouldn't want to spend more than a third of the session (75 minutes) on this forced march. It's a lead into a very dramatic scene (probably a battle), it's returning to familiar territory (essentially party has traveled in a circle doing side quests), and they're in mission-mode so I'm trying to keep the hexploration/random encounters to a minimum for the time being.</p><p></p><p>Among the resources I'm aiming to target (in lieu of exhaustion) are: the element of surprise (i.e. possibility to ambush gargoyles), <em>potions of healing</em>, NPC allies, pack animals and/or gear, spell slots, Bardic Inspiration, Action Surge, Second Wind, Wild Shape, Divine Smite, and Lay on Hands.</p><p></p><p>I'll post what I have so far shortly!</p><p></p><p></p><p></p><p>Very true. That maps to my experience of the jungles I've been in.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7549200, member: 20323"] It certainly is! B-) You know, I'll give the healing potion trick a try and see how it goes. I will limit it to removing exhaustion from wear-and-tear like forced marching and exposure to extreme weather only. Yeah, I wouldn't want to spend more than a third of the session (75 minutes) on this forced march. It's a lead into a very dramatic scene (probably a battle), it's returning to familiar territory (essentially party has traveled in a circle doing side quests), and they're in mission-mode so I'm trying to keep the hexploration/random encounters to a minimum for the time being. Among the resources I'm aiming to target (in lieu of exhaustion) are: the element of surprise (i.e. possibility to ambush gargoyles), [I]potions of healing[/I], NPC allies, pack animals and/or gear, spell slots, Bardic Inspiration, Action Surge, Second Wind, Wild Shape, Divine Smite, and Lay on Hands. I'll post what I have so far shortly! Very true. That maps to my experience of the jungles I've been in. [/QUOTE]
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