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Forge of Fury PF system -OOC
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<blockquote data-quote="HolyMan" data-source="post: 5200620" data-attributes="member: 84167"><p>[sblock=WD]</p><p><strong>Game Info-</strong></p><p>both your additional languages aren't on the halfling list</p><p><strong>Abilities -</strong> check</p><p><strong>Combat -</strong> </p><p>Have your hp at 40 = [4d6(24)+8=32] +4 [feat] + 4 [fav class]</p><p><strong>AC:</strong> shouldn't list mage armor (even though it does last 4 hours) and +1 [misc] should say +1 [dodge]</p><p>Instead of +1 [misc] should probably list as +1 [racial] </p><p>and list Will as:</p><p><strong>Will:</strong> +5/+7* = +4 [base] + 0 [Wis] + 1 [racial] + 2 [vs. fear]*</p><p><strong>CMD:</strong> is 14 but you forgot to list -1 [STR] -1 [size] +2 [BAB] (listing the CMB is a kool way to do it btw but harder to check)</p><p><strong>Speed:</strong> 20'(Fly 60'/average) - you can fly very kool</p><p><strong>under Spell Resistance list</strong> - Energey Resistance(electrical) 10</p><p><strong>Weapon Stats</strong>- incomplete</p><p><strong>Racial Traits</strong>- check</p><p><strong>Class Features-</strong></p><p>Spells</p><p>Cantrips</p><p>Bloodline: Elemental(Air)</p><p>-bonus class skill: Knowledge(planes)</p><p>-bloodline arcana</p><p>-bloodline powers (energy type= electrical, Fly(60'/average)</p><p>-elemental ray = 30' range tough attack, 1d6+2(electrical damage), 6/day</p><p>-elemental resistance = energy resistance(electrical) 10</p><p>Feel free to copy/paste the above</p><p><strong>Feats-</strong></p><p>add Prof. with all simple weapons (sorcerer)</p><p><strong>Skills-</strong> points are correct, the rest is incomplete</p><p><strong>Equipment-</strong> incomplete</p><p><strong>Details-</strong> incomplete</p><p><strong>Level up</strong>- incomplete</p><p> Darn should have read that first.LOL</p><p>Here's something you can add to your sheet WD:</p><p>[sblock=Spells]</p><p><strong>Sorcerer Spells Known:</strong> Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell</p><p>Cantrips: list</p><p>1st lvl: list + electrical hands</p><p>2nd lvl: list</p><p><strong>Spells per day:</strong> DC = 10 + spell level + 3 [CHA]</p><p>1st lvl: 7</p><p>2nd lvl: 4 [/sblock]</p><p><strong>Background Traits -</strong> haven't gone to check yet[/sblock]</p><p>[sblock=Mowgli]</p><p><strong>Game Info-</strong></p><p>Classes: Barbarian(favored)/Fighter</p><p><strong>Level:</strong> 4 (2/2)</p><p><strong>Abilities-</strong></p><p>points add up but they don't match up, Con should be 10 points and Str should be 7 points</p><p>Combat-</p><p><strong>AC Flatfooted:</strong> should be 18?/ you can't be caught flat-footed except through a feint </p><p><strong>Will save</strong>: +0/+1* = +0 [base] + 0 [WIS] + 1 [save vs fear only*]</p><p><strong>Weapon Stats-</strong> complete</p><p><strong>Racial Traits-</strong> complete</p><p><strong>Background Traits-</strong> complete and approved</p><p><strong>Class Features-</strong> complete</p><p><strong>Feats-</strong> please add:</p><p>Prof. with all simple and martial weapons</p><p>Prof. with all armors (heavy, medium, and light) and all shields</p><p><strong>Skills</strong>- complete</p><p><strong>Equipment-</strong></p><p>GP spent checks out</p><p>Weight should be 92lbs.(still a light load), looks like mirthal shirt weighs to much should be 10lbs, and your special items have weigh listed for one not five, btw no food or water tough s.o.b. huh?</p><p><strong>Details</strong>- complete</p><p><strong>Level ups-</strong> hmmm.. I just wanted you to have your 5 lvl changes listed so we didn't have to wait to long for them during the game. You did them all(except lvl5) thanks made it easy to check your character.[/sblock]</p><p>[sblock=AF4]</p><p><strong>Game info-</strong></p><p>Due to adding +1 INT after 1st lvl you would have one less language to start for a total of 7 = 2 racial + 1 INT + 4 Skill</p><p><strong>Abilities-</strong> complete</p><p><strong>Combat-</strong></p><p><strong>AC vs. Traps:</strong> 19 = 10 + 4 [armor] + 4 [DEX] + 1 [trap sense]</p><p><strong>Reflex saves:</strong> +8/+9* = +4 [base] + 4 [DEX] + 1 [save vs traps*] </p><p><strong>Will saves:</strong> +3/+5* = +1 [Base] + 2 {WIS] + 2 [save vs. enchantments*]</p><p><strong>Weapon Stats</strong>- complete</p><p><strong>Racial Traits-</strong> complete</p><p><strong>Background Traits-</strong> complete and approved</p><p><strong>Class features</strong>- complete</p><p><strong>Feats-</strong> complete</p><p>would like you to list Proficiencies here but having them in features I guess is ok too, long as they are somewhere</p><p><strong>Skills-</strong> complete but... </p><p>I have you at 41 ranks again having a low starting INT means less to start, maybe you should change your Wis/Int points cost and at 4th say you raised the Wis (Ears grew wiser after a few adventures?) then you wouldn't have to change languages or skills.</p><p><strong>Equipment-</strong></p><p>potion: list (1d8+1) weighs 0.5lbs cost should be 50gp Do you have two??</p><p>waterskins total weight = 8 lbs</p><p>all weights were right even though you didn't list waterskins at 8lb you still added it.(even coin weights were correct NICE!) just need to:</p><p>a)change weight for two waterskins</p><p>b)decide if that is two potions then money is good but add 1lb to haversack (if one 0.5 lbs and you have 50 more gp)</p><p>c)list amount of hp recieved from potions</p><p><strong>Details-</strong> complete and a background</p><p><strong>Level Ups</strong>- complete till lvl 5 and that is pending so is good [/sblock]</p><p>[sblock=IW]</p><p>Saw you weren't quite ready so let me know when you are, thanks One thing i did see was you worship the god of honor and justice and are a dirty fighter something from before your cleric career started?</p><p>Saw your update will check tonight for you. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5200620, member: 84167"] [sblock=WD] [B]Game Info-[/B] both your additional languages aren't on the halfling list [B]Abilities -[/B] check [B]Combat -[/B] Have your hp at 40 = [4d6(24)+8=32] +4 [feat] + 4 [fav class] [B]AC:[/B] shouldn't list mage armor (even though it does last 4 hours) and +1 [misc] should say +1 [dodge] Instead of +1 [misc] should probably list as +1 [racial] and list Will as: [B]Will:[/B] +5/+7* = +4 [base] + 0 [Wis] + 1 [racial] + 2 [vs. fear]* [B]CMD:[/B] is 14 but you forgot to list -1 [STR] -1 [size] +2 [BAB] (listing the CMB is a kool way to do it btw but harder to check) [B]Speed:[/B] 20'(Fly 60'/average) - you can fly very kool [B]under Spell Resistance list[/B] - Energey Resistance(electrical) 10 [B]Weapon Stats[/B]- incomplete [B]Racial Traits[/B]- check [B]Class Features-[/B] Spells Cantrips Bloodline: Elemental(Air) -bonus class skill: Knowledge(planes) -bloodline arcana -bloodline powers (energy type= electrical, Fly(60'/average) -elemental ray = 30' range tough attack, 1d6+2(electrical damage), 6/day -elemental resistance = energy resistance(electrical) 10 Feel free to copy/paste the above [B]Feats-[/B] add Prof. with all simple weapons (sorcerer) [B]Skills-[/B] points are correct, the rest is incomplete [B]Equipment-[/B] incomplete [B]Details-[/B] incomplete [B]Level up[/B]- incomplete Darn should have read that first.LOL Here's something you can add to your sheet WD: [sblock=Spells] [B]Sorcerer Spells Known:[/B] Cantrips- 6, 1st- 3, 2nd- 1, + 1 bloodline spell Cantrips: list 1st lvl: list + electrical hands 2nd lvl: list [B]Spells per day:[/B] DC = 10 + spell level + 3 [CHA] 1st lvl: 7 2nd lvl: 4 [/sblock] [B]Background Traits -[/B] haven't gone to check yet[/sblock] [sblock=Mowgli] [B]Game Info-[/B] Classes: Barbarian(favored)/Fighter [B]Level:[/B] 4 (2/2) [B]Abilities-[/B] points add up but they don't match up, Con should be 10 points and Str should be 7 points Combat- [B]AC Flatfooted:[/B] should be 18?/ you can't be caught flat-footed except through a feint [B]Will save[/B]: +0/+1* = +0 [base] + 0 [WIS] + 1 [save vs fear only*] [B]Weapon Stats-[/B] complete [B]Racial Traits-[/B] complete [B]Background Traits-[/B] complete and approved [B]Class Features-[/B] complete [B]Feats-[/B] please add: Prof. with all simple and martial weapons Prof. with all armors (heavy, medium, and light) and all shields [B]Skills[/B]- complete [B]Equipment-[/B] GP spent checks out Weight should be 92lbs.(still a light load), looks like mirthal shirt weighs to much should be 10lbs, and your special items have weigh listed for one not five, btw no food or water tough s.o.b. huh? [B]Details[/B]- complete [B]Level ups-[/B] hmmm.. I just wanted you to have your 5 lvl changes listed so we didn't have to wait to long for them during the game. You did them all(except lvl5) thanks made it easy to check your character.[/sblock] [sblock=AF4] [B]Game info-[/B] Due to adding +1 INT after 1st lvl you would have one less language to start for a total of 7 = 2 racial + 1 INT + 4 Skill [B]Abilities-[/B] complete [B]Combat-[/B] [B]AC vs. Traps:[/B] 19 = 10 + 4 [armor] + 4 [DEX] + 1 [trap sense] [B]Reflex saves:[/B] +8/+9* = +4 [base] + 4 [DEX] + 1 [save vs traps*] [B]Will saves:[/B] +3/+5* = +1 [Base] + 2 {WIS] + 2 [save vs. enchantments*] [B]Weapon Stats[/B]- complete [B]Racial Traits-[/B] complete [B]Background Traits-[/B] complete and approved [B]Class features[/B]- complete [B]Feats-[/B] complete would like you to list Proficiencies here but having them in features I guess is ok too, long as they are somewhere [B]Skills-[/B] complete but... I have you at 41 ranks again having a low starting INT means less to start, maybe you should change your Wis/Int points cost and at 4th say you raised the Wis (Ears grew wiser after a few adventures?) then you wouldn't have to change languages or skills. [B]Equipment-[/B] potion: list (1d8+1) weighs 0.5lbs cost should be 50gp Do you have two?? waterskins total weight = 8 lbs all weights were right even though you didn't list waterskins at 8lb you still added it.(even coin weights were correct NICE!) just need to: a)change weight for two waterskins b)decide if that is two potions then money is good but add 1lb to haversack (if one 0.5 lbs and you have 50 more gp) c)list amount of hp recieved from potions [B]Details-[/B] complete and a background [B]Level Ups[/B]- complete till lvl 5 and that is pending so is good [/sblock] [sblock=IW] Saw you weren't quite ready so let me know when you are, thanks One thing i did see was you worship the god of honor and justice and are a dirty fighter something from before your cleric career started? Saw your update will check tonight for you. :)[/sblock] [/QUOTE]
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