Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
ForgedAnvil D&D 5E Character Generator
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hydraaa" data-source="post: 7068669" data-attributes="member: 6865613"><p>I have been working on a UA class mystic for use in this tool. I present this workaround until such time a custom class is available. This can be used for other D8 classes as warlock seems to do very little to adjust other items on the sheet. Some of the normal changes will have to be manually done. Subclass features are all included in the base since the subclass levels are different.</p><p></p><p>To create a mystic you can use the Warlock base (this prevents multiclassing with warlock so another d8 class can be used for the base, with some additional work)</p><p></p><p>->Custom page<-</p><p></p><p>Create Custom Class of your chosen order assigned to Warlock using the first custom subclass slot {The 14th and 15 characters are significant here as that is what I use to determine the mystic order)</p><p>(Order of the Awakened,Order of the Avatar,Order of the Wu Jen,Order of the Soul Knife,Order of the Immortal)</p><p>Assign proficiency to Int Saves</p><p>Add to skills level 1 blank for count and text of-> In place of class skills choose 2 from Arcana, History, Insight, Medicine, Nature, Perception, and Religion</p><p>Optional (for level 1 assign simple weap prof and light armor prof, Warlock has these too {note, custom subclass has a issue with weap prof})</p><p></p><p>->Start Page<-</p><p></p><p>Uncheck Display class</p><p>To the CHA Saving throw adjust field add the formula =-ProfBonus</p><p>Choose your custom subclass</p><p>Add Mystic to Rename Class </p><p>To additional details add the below string of text {Note: there is a 8k char limit in a excel 2010 field, I had to use some abbreviations and leave a lot of fluff out, there maybe 30 characters left at the moment} ('this is assuming you have chosen your first level of the custom class and your first class is mystic, if you multiclass into mystic then you need to change Class1Level to Class2Level or Class3Level in the code below)</p><p></p><p></p><p></p><p></p><p>="• Psionics</p><p> Psi Talents: You know "&IF(Class1Level>16,4,IF(Class1Level>8,3,IF(Class1Level>2,3,2)))&" talents</p><p> Psi Disciplines: On level gain you can replace 1 discipline. You know "&IF(Class1Level>8,2+FLOOR(Class1Level/3,1),FLOOR(Class1Level/2,1))&" disciplines</p><p> Psi Points. You have "&IF(Class1Level>17,71,IF(Class1Level>9,64,IF(Class1Level>8,57,IF(Class1Level>7,44,IF(Class1Level>6,38,IF(Class1Level>5,32,IF(Class1Level>4,27,IF(Class1Level>3,17,IF(Class1Level>2,14,IF(Class1Level>1,6,4))))))))))&" PP</p><p> Psi Limit: Limit of "&MIN(INT(Class1Level/2+0.5)+1,7)&" PP per activation</p><p> Psi Ability: Discipline Save DC:"&8+ProfBonus+INTMod&" Discipline Attack Modifier:"&ProfBonus+INTMod&"</p><p>• Mystic Order ("&SubClass1&")</p><p>"&</p><p>IF(MID(SubClass1,14,2)="Aw","• MO Feature(Bonus Disciplines)</p><p> Learn 2 new Awakened Disciplines"&"</p><p>• MO Feature(Awakened Talent)</p><p> Gain Prof with 2 skills: Anim Hand, Dece, Insi, Inti, Inve, Perc, & Pers","")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="Aw"),"</p><p>• MO Feature(Psionic Investigation)</p><p> Hold & concentrate on an object for 10 min and learn basic facts from the object from last 24 hours","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="Aw"),"</p><p>• MO Feature(Psionic Surge)</p><p> Impose disadvantage on a target's save against a discipline or talent"&"</p><p> of your choice, at cost of losing psychic focus until a long or short rest. ","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="Aw"),"</p><p>• MO Feature(Spectral Form)</p><p> As an action, transform into a transparent ghostly form. You resist all damage,"&"</p><p> move at 1/2 speed, pass thru objects and creatures. Last 10 min or </p><p> use an action to end it. Can not use again until you finish a long rest","")&</p><p></p><p>IF(MID(SubClass1,14,2)="Av","• MO Feature(Bonus Disciplines)</p><p> Learn 2 new Avatar Disciplines"&"</p><p>• MO Feature(Armor Training)</p><p> Gain prof with medium armor and shields","")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="Av"),"</p><p>• MO Feature(Avatar of Battle)</p><p> Each ally within 30' gains +2 to initiative","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="Av"),"</p><p>• MO Feature(Avatar of Healing)</p><p> When you are not incapacitated, each ally within 30' of you that can see you</p><p> regains "&MAX(0,INTMod)&" additional HP when they regain HP from a discipline","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="Av"),"</p><p>• MO Feature(Avatar of Speed)</p><p> When not incapacitated, any ally within 30' of you can take the Dash action as a bonus action","")&</p><p></p><p>IF(MID(SubClass1,14,2)="Im","• MO Feature(Bonus Disciplines)</p><p> Learn 2 new Immortal Disciplines"&"</p><p>• MO Feature(Immortal Durability)</p><p> Your HP max increases by "&Class1Level&". When not wearing armor or shield your AC is "&10+DEXMod+CONMod,"")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="Im"),"</p><p>• MO Feature(Psionic Resilience)</p><p> At the start of a turn you gain "&MAX(INTMod,0)&" temp HP if you have at least 1 HP.","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="Im"),"</p><p>• MO Feature(Surge of Health)</p><p> As an reaction when you take damage, you 1/2 the damage against you. Your psychic focus</p><p> ends immediately and can't be used until finishing a short or long rest","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="Im"),"</p><p>• MO Feature(Immortal Will)</p><p> At the end of a turn you can spend 5 PP to regain "&Class1Level+CONMod&" HP","")&</p><p></p><p>IF(MID(SubClass1,14,2)="No","• MO Feature(Bonus Disciplines)</p><p> Learn 2 new Nomad Disciplines"&"</p><p>• MO Feature(Breadth of Knowledge )</p><p> When you finish a long rest, you gain two prof of your choice.</p><p> Choose any tool, skill, or language to be proficient in until your next long rest","")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="No"),"</p><p>• MO Feature(Memory of 1000 Steps)</p><p> As a reaction when you hit by an attack, you can teleport to an unoccupied"&"</p><p> space you occupied since the start of your turn, and the attack misses.</p><p> You can not use this feature again until you finish a short or long rest","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="No"),"</p><p>• MO Feature(Superior Teleportation)</p><p> When you use a discipline to teleport, you can increase the distance 10'","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="No"),"</p><p>• MO Feature(Effortless Journey)</p><p> On each of your turns, forfeit 30' of movement to teleport the same distance</p><p> You must teleport to an unoccupied space you can see","")&</p><p></p><p>IF(MID(SubClass1,14,2)="So","• MO Feature(Soul Knife)</p><p> As a bon action, create psychic blades, dismiss as a bonus action</p><p> Martial melee weapon with light and finesse. 1d8 Psychic damage on hit</p><p> As a bon action, parry to gain +2 AC to start of next turn"&"</p><p>• MO Feature(Martial Training)</p><p> Gain Prof with Medium armor and martial weapons","")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="So"),"</p><p>• MO Feature(Hone the Blade)</p><p> Spend 2,5,7 PP to gain +1,+2,+4 bonus to attack and damage with soul knives","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="So"),"</p><p>• MO Feature(Consumptive Knife)</p><p> When you slay an enemy creature, regain 2PP","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="So"),"</p><p>• MO Feature(Phantom Knife)</p><p> As an action, make one attack with soul knife against a target AC of 10","")&</p><p></p><p>IF(MID(SubClass1,14,2)="Wu","• MO Feature(Bonus Disciplines)</p><p> Learn 2 new Wu Jen Disciplines"&"</p><p>• MO Feature(Hermit's Study)</p><p> Gain Prof with 2 skills:Anim Hand, Arca, Hist, Insi, Medi, Natu, Perc, Reli, Surv","")&</p><p>IF(AND(Class1Level>2,MID(SubClass1,14,2)="Wu"),"</p><p>• MO Feature(Elemental Attunement)</p><p> When a creature's resistance reduces damage dealt by your discipline,</p><p> spend 1 PP(not to exceed limit) to ignore the resistance ","")&</p><p>IF(AND(Class1Level>5,MID(SubClass1,14,2)="Wu"),"</p><p>• MO Feature(Arcane Dabbler)</p><p> Learn 3 lev 1-3 Wiz Spells, can switch 1 on level gain</p><p> As a bonus action, create a spell slot to cast any spell using PP upto Psi Limit</p><p> 1st=2PP,2nd=3PP,3rd=5PP,4th=6PP,5th=7PP. The slot lasts til used or long rest","")&</p><p>IF(AND(Class1Level>13,MID(SubClass1,14,2)="Wu"),"</p><p>• MO Feature(Elemental Mastery)</p><p> As a reaction, spend 2 PP, gain immunity to that damage type to end of your next turn","")&</p><p></p><p>IF(Class1Level>1,"</p><p>• Mystical Recovery</p><p> When spending PP on a discipline, take a bon action to regain HP equal to the # of PP spent"&"</p><p>• Telepathy</p><p> Telepathically speak to any creature you can see with 120' of you.</p><p> You don't need to share a language, but the creature must understand a language or be telepathic","")&</p><p>IF(Class1Level>3,"</p><p>• Strength of Mind</p><p> Change your Wis save prof to any other ability but INT when you finish a long or short rest</p><p> until your next long or short rest","")&</p><p>IF(Class1Level>7,"</p><p>• Potent Psionics</p><p> Once on each of your turns when you hit a creature with a weapon, deal extra "&IF(Class1Level>14,2,1)&"d8 psychic damage</p><p> Add your "&INTMod&" to any damage roll for a psionic talent","")&</p><p>IF(Class1Level>9,"</p><p>• Consumptive Power</p><p> When activating a discipline, pay the PP cost with HP. Reduce current HP and HP max "&"</p><p> by the number of points spent. This cannot be lessened in any way and HP max</p><p> reduction lasts until you finish a long rest. This feature can be used once per long rest.","")&</p><p>IF(Class1Level>10,"</p><p>• Psionic Mastery </p><p> As an action gain "&IF(Class1Level>14,11,9)&" special PP to use on a discipline requiring an action or bonus action</p><p> Can use all "&IF(Class1Level>14,11,9)&" on 1 or multiple disclipines. You can not spend normal PP "&"</p><p> on these disciplines. All Special PP are lost on a long rest. You can concentrate on</p><p> multiple disciplines using the special PP but lose concentration when using normal PP."&"</p><p> You have "&IF(Class1Level>16,3,IF(Class1Level>14,2,1))&" uses of this feature and regain all uses on a long rest.","")&</p><p>IF(Class1Level>19,"</p><p>• Psionic Body</p><p> Gain resist to bludgeoning, piercing, and slashing damage</p><p> You no longer age"&"</p><p> Immune to disease, poison damage, and the poisoned condition</p><p> When you die, roll a d20. On a 10 or higher, you discorporate with 0 HP"&"</p><p> and fall unconscious. You and your gear disappear. You appear at a spot of your</p><p> choice on the same plane 1d3 days taking a long rest","")&</p><p>IF(Class1Level>3,"</p><p>• Ability Score Improvement / Feat: Level "&IF(Class1Level>18,"4,8,12,16,19",IF(Class1Level>15,"4,8,12,16",IF(Class1Level>11,"4,8,12",IF(Class1Level>7,"4,8",4)))),"")&"</p><p>"</p></blockquote><p></p>
[QUOTE="Hydraaa, post: 7068669, member: 6865613"] I have been working on a UA class mystic for use in this tool. I present this workaround until such time a custom class is available. This can be used for other D8 classes as warlock seems to do very little to adjust other items on the sheet. Some of the normal changes will have to be manually done. Subclass features are all included in the base since the subclass levels are different. To create a mystic you can use the Warlock base (this prevents multiclassing with warlock so another d8 class can be used for the base, with some additional work) ->Custom page<- Create Custom Class of your chosen order assigned to Warlock using the first custom subclass slot {The 14th and 15 characters are significant here as that is what I use to determine the mystic order) (Order of the Awakened,Order of the Avatar,Order of the Wu Jen,Order of the Soul Knife,Order of the Immortal) Assign proficiency to Int Saves Add to skills level 1 blank for count and text of-> In place of class skills choose 2 from Arcana, History, Insight, Medicine, Nature, Perception, and Religion Optional (for level 1 assign simple weap prof and light armor prof, Warlock has these too {note, custom subclass has a issue with weap prof}) ->Start Page<- Uncheck Display class To the CHA Saving throw adjust field add the formula =-ProfBonus Choose your custom subclass Add Mystic to Rename Class To additional details add the below string of text {Note: there is a 8k char limit in a excel 2010 field, I had to use some abbreviations and leave a lot of fluff out, there maybe 30 characters left at the moment} ('this is assuming you have chosen your first level of the custom class and your first class is mystic, if you multiclass into mystic then you need to change Class1Level to Class2Level or Class3Level in the code below) ="• Psionics Psi Talents: You know "&IF(Class1Level>16,4,IF(Class1Level>8,3,IF(Class1Level>2,3,2)))&" talents Psi Disciplines: On level gain you can replace 1 discipline. You know "&IF(Class1Level>8,2+FLOOR(Class1Level/3,1),FLOOR(Class1Level/2,1))&" disciplines Psi Points. You have "&IF(Class1Level>17,71,IF(Class1Level>9,64,IF(Class1Level>8,57,IF(Class1Level>7,44,IF(Class1Level>6,38,IF(Class1Level>5,32,IF(Class1Level>4,27,IF(Class1Level>3,17,IF(Class1Level>2,14,IF(Class1Level>1,6,4))))))))))&" PP Psi Limit: Limit of "&MIN(INT(Class1Level/2+0.5)+1,7)&" PP per activation Psi Ability: Discipline Save DC:"&8+ProfBonus+INTMod&" Discipline Attack Modifier:"&ProfBonus+INTMod&" • Mystic Order ("&SubClass1&") "& IF(MID(SubClass1,14,2)="Aw","• MO Feature(Bonus Disciplines) Learn 2 new Awakened Disciplines"&" • MO Feature(Awakened Talent) Gain Prof with 2 skills: Anim Hand, Dece, Insi, Inti, Inve, Perc, & Pers","")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="Aw")," • MO Feature(Psionic Investigation) Hold & concentrate on an object for 10 min and learn basic facts from the object from last 24 hours","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="Aw")," • MO Feature(Psionic Surge) Impose disadvantage on a target's save against a discipline or talent"&" of your choice, at cost of losing psychic focus until a long or short rest. ","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="Aw")," • MO Feature(Spectral Form) As an action, transform into a transparent ghostly form. You resist all damage,"&" move at 1/2 speed, pass thru objects and creatures. Last 10 min or use an action to end it. Can not use again until you finish a long rest","")& IF(MID(SubClass1,14,2)="Av","• MO Feature(Bonus Disciplines) Learn 2 new Avatar Disciplines"&" • MO Feature(Armor Training) Gain prof with medium armor and shields","")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="Av")," • MO Feature(Avatar of Battle) Each ally within 30' gains +2 to initiative","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="Av")," • MO Feature(Avatar of Healing) When you are not incapacitated, each ally within 30' of you that can see you regains "&MAX(0,INTMod)&" additional HP when they regain HP from a discipline","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="Av")," • MO Feature(Avatar of Speed) When not incapacitated, any ally within 30' of you can take the Dash action as a bonus action","")& IF(MID(SubClass1,14,2)="Im","• MO Feature(Bonus Disciplines) Learn 2 new Immortal Disciplines"&" • MO Feature(Immortal Durability) Your HP max increases by "&Class1Level&". When not wearing armor or shield your AC is "&10+DEXMod+CONMod,"")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="Im")," • MO Feature(Psionic Resilience) At the start of a turn you gain "&MAX(INTMod,0)&" temp HP if you have at least 1 HP.","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="Im")," • MO Feature(Surge of Health) As an reaction when you take damage, you 1/2 the damage against you. Your psychic focus ends immediately and can't be used until finishing a short or long rest","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="Im")," • MO Feature(Immortal Will) At the end of a turn you can spend 5 PP to regain "&Class1Level+CONMod&" HP","")& IF(MID(SubClass1,14,2)="No","• MO Feature(Bonus Disciplines) Learn 2 new Nomad Disciplines"&" • MO Feature(Breadth of Knowledge ) When you finish a long rest, you gain two prof of your choice. Choose any tool, skill, or language to be proficient in until your next long rest","")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="No")," • MO Feature(Memory of 1000 Steps) As a reaction when you hit by an attack, you can teleport to an unoccupied"&" space you occupied since the start of your turn, and the attack misses. You can not use this feature again until you finish a short or long rest","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="No")," • MO Feature(Superior Teleportation) When you use a discipline to teleport, you can increase the distance 10'","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="No")," • MO Feature(Effortless Journey) On each of your turns, forfeit 30' of movement to teleport the same distance You must teleport to an unoccupied space you can see","")& IF(MID(SubClass1,14,2)="So","• MO Feature(Soul Knife) As a bon action, create psychic blades, dismiss as a bonus action Martial melee weapon with light and finesse. 1d8 Psychic damage on hit As a bon action, parry to gain +2 AC to start of next turn"&" • MO Feature(Martial Training) Gain Prof with Medium armor and martial weapons","")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="So")," • MO Feature(Hone the Blade) Spend 2,5,7 PP to gain +1,+2,+4 bonus to attack and damage with soul knives","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="So")," • MO Feature(Consumptive Knife) When you slay an enemy creature, regain 2PP","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="So")," • MO Feature(Phantom Knife) As an action, make one attack with soul knife against a target AC of 10","")& IF(MID(SubClass1,14,2)="Wu","• MO Feature(Bonus Disciplines) Learn 2 new Wu Jen Disciplines"&" • MO Feature(Hermit's Study) Gain Prof with 2 skills:Anim Hand, Arca, Hist, Insi, Medi, Natu, Perc, Reli, Surv","")& IF(AND(Class1Level>2,MID(SubClass1,14,2)="Wu")," • MO Feature(Elemental Attunement) When a creature's resistance reduces damage dealt by your discipline, spend 1 PP(not to exceed limit) to ignore the resistance ","")& IF(AND(Class1Level>5,MID(SubClass1,14,2)="Wu")," • MO Feature(Arcane Dabbler) Learn 3 lev 1-3 Wiz Spells, can switch 1 on level gain As a bonus action, create a spell slot to cast any spell using PP upto Psi Limit 1st=2PP,2nd=3PP,3rd=5PP,4th=6PP,5th=7PP. The slot lasts til used or long rest","")& IF(AND(Class1Level>13,MID(SubClass1,14,2)="Wu")," • MO Feature(Elemental Mastery) As a reaction, spend 2 PP, gain immunity to that damage type to end of your next turn","")& IF(Class1Level>1," • Mystical Recovery When spending PP on a discipline, take a bon action to regain HP equal to the # of PP spent"&" • Telepathy Telepathically speak to any creature you can see with 120' of you. You don't need to share a language, but the creature must understand a language or be telepathic","")& IF(Class1Level>3," • Strength of Mind Change your Wis save prof to any other ability but INT when you finish a long or short rest until your next long or short rest","")& IF(Class1Level>7," • Potent Psionics Once on each of your turns when you hit a creature with a weapon, deal extra "&IF(Class1Level>14,2,1)&"d8 psychic damage Add your "&INTMod&" to any damage roll for a psionic talent","")& IF(Class1Level>9," • Consumptive Power When activating a discipline, pay the PP cost with HP. Reduce current HP and HP max "&" by the number of points spent. This cannot be lessened in any way and HP max reduction lasts until you finish a long rest. This feature can be used once per long rest.","")& IF(Class1Level>10," • Psionic Mastery As an action gain "&IF(Class1Level>14,11,9)&" special PP to use on a discipline requiring an action or bonus action Can use all "&IF(Class1Level>14,11,9)&" on 1 or multiple disclipines. You can not spend normal PP "&" on these disciplines. All Special PP are lost on a long rest. You can concentrate on multiple disciplines using the special PP but lose concentration when using normal PP."&" You have "&IF(Class1Level>16,3,IF(Class1Level>14,2,1))&" uses of this feature and regain all uses on a long rest.","")& IF(Class1Level>19," • Psionic Body Gain resist to bludgeoning, piercing, and slashing damage You no longer age"&" Immune to disease, poison damage, and the poisoned condition When you die, roll a d20. On a 10 or higher, you discorporate with 0 HP"&" and fall unconscious. You and your gear disappear. You appear at a spot of your choice on the same plane 1d3 days taking a long rest","")& IF(Class1Level>3," • Ability Score Improvement / Feat: Level "&IF(Class1Level>18,"4,8,12,16,19",IF(Class1Level>15,"4,8,12,16",IF(Class1Level>11,"4,8,12",IF(Class1Level>7,"4,8",4)))),"")&" " [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
ForgedAnvil D&D 5E Character Generator
Top