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Forked: "Math and Grind" or "Why Rechan is Right" (From: "4e One-trick ponies")
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<blockquote data-quote="NewJeffCT" data-source="post: 6194665" data-attributes="member: 10784"><p>This is exactly how I felt when DMing 4E. I was happy that it was extremely easy to prepare compared to 3e/3.5e/PF. And, combats for my group took less time than 3.5e combats. However, after the main bad guy (the solo or elite) blew their big power or two in 4e, and their action point(s) in rounds 1 and 2 (and maybe round 3), they'd be stuck hoping for a recharge or doing the same bloody at-will power over and over and over until the combat was over. It was friggin' boring. </p><p></p><p>If I ran an evil lich in 3.5e that was a level 15 wizard, I would have at least one or two level 8 spells to fire off (assuming a specialized wizard), then 2-3 level 7 spells and 3-4 level 6 spells, and you're already at 9 rounds worth of spells, not to mention maybe a quickened magic missile (level 5 slot) or quickened touch of idiocy (level 6 slot) or similar, as well as magic items, scrolls, potions, triggered items, etc. And, after those 9 rounds of combat, if the lich is still standing, you still have an arsenal of level 3, 4 and 5 spells left if any PCs are still standing.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 6194665, member: 10784"] This is exactly how I felt when DMing 4E. I was happy that it was extremely easy to prepare compared to 3e/3.5e/PF. And, combats for my group took less time than 3.5e combats. However, after the main bad guy (the solo or elite) blew their big power or two in 4e, and their action point(s) in rounds 1 and 2 (and maybe round 3), they'd be stuck hoping for a recharge or doing the same bloody at-will power over and over and over until the combat was over. It was friggin' boring. If I ran an evil lich in 3.5e that was a level 15 wizard, I would have at least one or two level 8 spells to fire off (assuming a specialized wizard), then 2-3 level 7 spells and 3-4 level 6 spells, and you're already at 9 rounds worth of spells, not to mention maybe a quickened magic missile (level 5 slot) or quickened touch of idiocy (level 6 slot) or similar, as well as magic items, scrolls, potions, triggered items, etc. And, after those 9 rounds of combat, if the lich is still standing, you still have an arsenal of level 3, 4 and 5 spells left if any PCs are still standing. [/QUOTE]
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