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Forked Thread: 1E Resurgence? - 1e modules as 4e adventures?
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<blockquote data-quote="thedungeondelver" data-source="post: 4524499" data-attributes="member: 34865"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4524426" target="_blank"> 1E Resurgence? </a></p><p></p><p></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">How, other than story and basic (and I mean very basic, like the shape of the maps and little else) would that even work? Hoards of deadly monsters are reduced to "minions" of one hit point - I mean, a 4th or 5th level party could work through Room #11 in <strong>G1 THE STEADING OF THE HILL GIANT CHIEF</strong> in maybe ... five rounds? Less? with the host of at-will powers and etcetera.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">This isn't a slam on the newest <strong>D&D</strong>, but I'm genuinely curious to know exactly how you could even begin to economically (time and preparation wise) use older modules with what is basically an entirely different game. I mean we all mine different products for resources - I've cribbed stuff from <strong>THE FANTASY TRIP</strong> for <strong>AD&D</strong>, and so forth, but only in the "well that's a neat map/plot" sense."</span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="thedungeondelver, post: 4524499, member: 34865"] Forked from: [URL="http://www.enworld.org/forum/showpost.php?postid=4524426"] 1E Resurgence? [/URL] [font=century gothic] How, other than story and basic (and I mean very basic, like the shape of the maps and little else) would that even work? Hoards of deadly monsters are reduced to "minions" of one hit point - I mean, a 4th or 5th level party could work through Room #11 in [b]G1 THE STEADING OF THE HILL GIANT CHIEF[/B] in maybe ... five rounds? Less? with the host of at-will powers and etcetera. This isn't a slam on the newest [b]D&D[/b], but I'm genuinely curious to know exactly how you could even begin to economically (time and preparation wise) use older modules with what is basically an entirely different game. I mean we all mine different products for resources - I've cribbed stuff from [B]THE FANTASY TRIP[/B] for [B]AD&D[/B], and so forth, but only in the "well that's a neat map/plot" sense." [/font] [/QUOTE]
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Forked Thread: 1E Resurgence? - 1e modules as 4e adventures?
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