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Forked Thread: Its the terminology that kills me...
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<blockquote data-quote="ironvyper" data-source="post: 4354569" data-attributes="member: 59739"><p>In my opinion, as for these terms being usefull for monsters.... I dont need WoTC telling me i need some kobolds with bows because the fight needs some "artillery", or some kobolds who dont fight with bows as "defenders". If i decide its a situation where the defenders of such and such dungeon or tower have set up a situation where range helps then they ALL have bows, and when the pc's hit an area where someone needs to put down their bows and fight so other kobolds can keep shooting without being molested then some of my kobolds will do that. </p><p> </p><p> I dont need WoTC giving me arbitrary and pointless roles for my monsters to replace my common sense when evaluating the defenders I CREATED in the dungeon I CREATED. I think i have done a fine job so far in my years of GMing figuring out how many shamans are in X tribe and how many keep shooting bows while Y amount of goons leave thier positions to engage without WoTC giving me video game descriptions of each of these characters and premade stats along with silly powers for them that ignore any sort of inner system and stats u may have for a group of enemies.</p></blockquote><p></p>
[QUOTE="ironvyper, post: 4354569, member: 59739"] In my opinion, as for these terms being usefull for monsters.... I dont need WoTC telling me i need some kobolds with bows because the fight needs some "artillery", or some kobolds who dont fight with bows as "defenders". If i decide its a situation where the defenders of such and such dungeon or tower have set up a situation where range helps then they ALL have bows, and when the pc's hit an area where someone needs to put down their bows and fight so other kobolds can keep shooting without being molested then some of my kobolds will do that. I dont need WoTC giving me arbitrary and pointless roles for my monsters to replace my common sense when evaluating the defenders I CREATED in the dungeon I CREATED. I think i have done a fine job so far in my years of GMing figuring out how many shamans are in X tribe and how many keep shooting bows while Y amount of goons leave thier positions to engage without WoTC giving me video game descriptions of each of these characters and premade stats along with silly powers for them that ignore any sort of inner system and stats u may have for a group of enemies. [/QUOTE]
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