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Forked Thread: The Great Wheel
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<blockquote data-quote="Shemeska" data-source="post: 4551890" data-attributes="member: 11697"><p>Which is odd to me, considering that one of the major points of the Planescape setting was to make the planes interesting places to go and accessable at almost any level (yet without taking away the inherent hostility and danger posed by many posed - no handholding like at this level tier you can go to this plane and at this next level tier you can go to these other planes, etc). Part of the entire design behind it was to make the planes awesome, evocative places that weren't just big extraplanar dungeons to kill things, but could have that mix of depth and metaphysics that it tried to emphasize during the 2e run.</p><p></p><p>So far 4e hasn't realeased anything in any detail to really say if it accomplishes any of the same, either more so or less so. Given the level of flavor text in 4e thus far, I'll be surprised as all heck if the 4e MotP has as much detail as the 3e MotP (which while useful, was largely a Cliffs Notes version of Planescape).</p></blockquote><p></p>
[QUOTE="Shemeska, post: 4551890, member: 11697"] Which is odd to me, considering that one of the major points of the Planescape setting was to make the planes interesting places to go and accessable at almost any level (yet without taking away the inherent hostility and danger posed by many posed - no handholding like at this level tier you can go to this plane and at this next level tier you can go to these other planes, etc). Part of the entire design behind it was to make the planes awesome, evocative places that weren't just big extraplanar dungeons to kill things, but could have that mix of depth and metaphysics that it tried to emphasize during the 2e run. So far 4e hasn't realeased anything in any detail to really say if it accomplishes any of the same, either more so or less so. Given the level of flavor text in 4e thus far, I'll be surprised as all heck if the 4e MotP has as much detail as the 3e MotP (which while useful, was largely a Cliffs Notes version of Planescape). [/QUOTE]
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