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Fortress America: When Gaming and Politics Collide
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<blockquote data-quote="Alzrius" data-source="post: 5754245" data-attributes="member: 8461"><p>That about sums it up for me.</p><p></p><p>Quite frankly, I don't like it whenever anybody starts saying that something is so offensive to their values that it has no right to exist (as it currently exists, that is; this includes demanding something be changed).</p><p></p><p>It's fine to have an opinion (ideally, an informed one), but to say that your opinion is so sacrosanct that anything which offends it is unfit to <strong>be</strong> means that you're saying that your opinion is somehow more valid than that of the creator of whatever it is of which you disapprove. That's not just arrogant, but it's also when we start to move into true intolerance.</p><p></p><p>I've disliked a lot of America's foreign policy over the years, but fiction is fiction even if it has a commentary on contemporary politics. There are commentaries all over the internet, in the newspapers, on television; why should some people feel that a game, of all things, isn't entitled to express a sentiment based on the people who wrote it? If you don't like it, then just don't read/buy/play it!</p><p></p><p>It's this attitude of "This upsets me - change it!" which I think threatens actual liberty far more than any particular message that people want to change.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5754245, member: 8461"] That about sums it up for me. Quite frankly, I don't like it whenever anybody starts saying that something is so offensive to their values that it has no right to exist (as it currently exists, that is; this includes demanding something be changed). It's fine to have an opinion (ideally, an informed one), but to say that your opinion is so sacrosanct that anything which offends it is unfit to [b]be[/b] means that you're saying that your opinion is somehow more valid than that of the creator of whatever it is of which you disapprove. That's not just arrogant, but it's also when we start to move into true intolerance. I've disliked a lot of America's foreign policy over the years, but fiction is fiction even if it has a commentary on contemporary politics. There are commentaries all over the internet, in the newspapers, on television; why should some people feel that a game, of all things, isn't entitled to express a sentiment based on the people who wrote it? If you don't like it, then just don't read/buy/play it! It's this attitude of "This upsets me - change it!" which I think threatens actual liberty far more than any particular message that people want to change. [/QUOTE]
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