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Fortune Cards: and randomized collectible cards come to D&D
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<blockquote data-quote="Obryn" data-source="post: 5294642" data-attributes="member: 11821"><p>You see, this is where I just plain don't get it. I see little reason why WotC should be the one randomizing <em>anything </em>for me. As the DM, I should have say in my randomization. I also don't particularly love the idea of my players spending so much money on these cards that they put together decks made from booster cards. It's not CCG territory, yet, but when players are constructing decks made of randomized cards, it's walking too close to the periphery for my tastes.</p><p></p><p>I have no problem paying WotC money for great stuff. I do every month, with DDI and all the 4e goodness. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But the justifications from the seminar just kinda ring hollow. There are plenty of non-randomized ways to accomplish everything above - like putting out a simple deck of cards (or two decks, for that matter) that the group can draw from. I don't think the utility of this product is increased in the least by selling them in randomized boosters; it's just costing me and my players more money.</p><p></p><p>If something is costing me more, I expect to get more out of it.</p><p></p><p>I want WotC to do well, and I want to buy great products. But I'll be giving this one a pass and hoping they come out with something I'll like better next time. It won't be the first or last time I'll skip one of WotC's products, though, so it's nothing new there!</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 5294642, member: 11821"] You see, this is where I just plain don't get it. I see little reason why WotC should be the one randomizing [I]anything [/I]for me. As the DM, I should have say in my randomization. I also don't particularly love the idea of my players spending so much money on these cards that they put together decks made from booster cards. It's not CCG territory, yet, but when players are constructing decks made of randomized cards, it's walking too close to the periphery for my tastes. I have no problem paying WotC money for great stuff. I do every month, with DDI and all the 4e goodness. :) But the justifications from the seminar just kinda ring hollow. There are plenty of non-randomized ways to accomplish everything above - like putting out a simple deck of cards (or two decks, for that matter) that the group can draw from. I don't think the utility of this product is increased in the least by selling them in randomized boosters; it's just costing me and my players more money. If something is costing me more, I expect to get more out of it. I want WotC to do well, and I want to buy great products. But I'll be giving this one a pass and hoping they come out with something I'll like better next time. It won't be the first or last time I'll skip one of WotC's products, though, so it's nothing new there! -O [/QUOTE]
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