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Four Lands - Gallery of Heros
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<blockquote data-quote="Dracomeander" data-source="post: 3793645" data-attributes="member: 20009"><p><strong>Ewan Driscoll, Scout for the Southern Operatives</strong></p><p></p><p><strong><span style="color: SeaGreen"><strong><span style="font-size: 12px">Ewan Driscoll</span></strong></span></strong></p><p>Human <em><span style="font-size: 9px">Neutral Good</span></em></p><p>Scout 4 / Ranger 3</p><p><strong>XP:</strong> 26500</p><p></p><p>[sblock=XP Tracking]</p><p>Start = 6000</p><p>01/11/08 Award = +3500</p><p>05/08/08 Award = +5000</p><p>02/28/09 Award = +12000</p><p>Total = 26500</p><p>[/sblock]</p><p></p><p><strong>Age:</strong> 18</p><p><strong>Gender:</strong> Male</p><p><strong>Height:</strong> 5 ft. 11 in.</p><p><strong>Weight:</strong> 172 lb.</p><p><strong>Eyes:</strong> Blue-gray</p><p><strong>Hair:</strong> Sandy</p><p><strong>Skin:</strong> Tanned</p><p></p><p><strong>Hit Points:</strong> 68 (8 + <a href="http://invisiblecastle.com/find.py?id=1290207" target="_blank">5 + 8 + 6</a> + <a href="http://invisiblecastle.com/roller/view/1600383/" target="_blank">7</a> + <a href="http://invisiblecastle.com/roller/view/1962667/" target="_blank">6 + 7</a> + 21 Con)</p><p> </p><p><strong>Init</strong> +6 (+3 Dex, +1 Battle Fortitude, +2 Quick Reconnoiter); </p><p><strong>Spd</strong> 40 ft/x5;</p><p></p><p><strong>AC</strong> 16 (+3 studded leather, +3 dex), touch 13, flat-footed 16;</p><p><strong>Base Atk/Grapple</strong> +6/+8;</p><p><strong>SA&SQ</strong> Uncanny Dodge(Ex), Wild Empathy(Ex), Favored Enemy ¤Giant (+4 bonus) ¤Orc (+2 bonus), Trapfinding(Ex), Skirmish(Ex), Battle Fortitude(Ex), Fast Movement(Ex), Trackless Step(Ex);</p><p></p><p>[sblock=Crunch]</p><p><strong><span style="color: SeaGreen">Saves:</span> </strong></p><p>Fort +8 (+4 base, +3 Con, +1 Battle Fortitude), </p><p>Ref +11 (+7 base, +3 Dex, +1 Grace), </p><p>Will +4 (+2 base, +2 Wis);</p><p></p><p><a href="http://invisiblecastle.com/find.py?id=1284340" target="_blank"><strong><span style="color: SeaGreen">Stats:</span></strong></a></p><p>Str 15(+2), </p><p>Dex 16(+3), </p><p>Con 16(+3), +1 @ 4th level,</p><p>Int 16(+3), </p><p>Wis 14(+2), </p><p>Cha 12(+1);</p><p></p><p><strong><span style="color: SeaGreen">Skills:</span></strong> </p><p>Craft (Bowyer/Fletcher)¹ <strong>+10 </strong>(+12 with mw tools) [7 ranks + 3 Int], </p><p>Disable Device <strong>+10</strong> (+12 with mw tools) [7 ranks + 3 Dex], </p><p>Handle Animal <strong>+5</strong> [4 ranks + 1 Cha], </p><p>Heal <strong>+5</strong> [1 rank + 2 Wis + 2 belt],</p><p>Hide¹ <strong>+12</strong> [9 ranks + 3 Dex], </p><p>Knowledge (geography) <strong>+9</strong> [6 ranks + 3 Int], </p><p>Knowledge (nature) <strong>+13</strong> [8 ranks + 3 Int + 2 Survival], </p><p>Listen¹ <strong>+12</strong> [10 ranks + 2 Wis], </p><p>Move Silently¹ <strong>+12</strong> [9 ranks + 3 Dex], </p><p>Ride¹ <strong>+10</strong> [7 ranks + 3 Dex], </p><p>Search¹ <strong>+13</strong> [10 ranks + 3 Int], </p><p>Sense Motive¹ <strong>+9</strong> [7 ranks + 2 Wis], </p><p>Speak Language [2 ranks] (Giant, Orc)</p><p>Spot¹ <strong>+12</strong> [10 ranks + 2 Wis], </p><p>Survival¹ <strong>+12</strong> [10 ranks + 2 Wis], </p><p>Tumble <strong>+10</strong> [7 ranks + 3 Dex].</p><p></p><p><strong><span style="color: SeaGreen">Feats: </span></strong></p><p>Dodge (PH 92),</p><p>Endurance (PH 93)²,</p><p>Point Blank Shot (PH 98), </p><p>Precise Shot (PH 98),</p><p>Quick Reconnoiter (CV 112),</p><p>Rapid Shot (PH 98)²,</p><p>Run (PH 99), </p><p>Swift Hunter (Complete Scoundrel), </p><p>Track (PH 101)².</p><p></p><p><strong><span style="color: SeaGreen">Languages:</span></strong></p><p>Southern Gaullic</p><p>Southern Illum</p><p>Dashai</p><p>Giant</p><p>Illum</p><p>Orc</p><p>[/sblock]</p><p></p><p>[sblock=Abilities]</p><p><strong><span style="color: SeaGreen">Racial Abilities:</span></strong></p><p>• Base land speed of 30 feet.</p><p>• Favored Class: Any</p><p><strong><span style="color: SeaGreen">Class Abilities:</span></strong></p><p>• <strong>Uncanny Dodge(Ex):</strong> You retain your Dexterity bonus to AC even if flatfooted or struck by an invisible attacker.</p><p>• <strong>Wild Empathy(Ex):</strong> You can make a check(1d20+2) to improve the attitude of an animal. You must be within 30 feet of it, and it generally takes one minute to perform the action.</p><p>• <strong>Favored Enemy:</strong> You have certain types of enemies that you have extensive knowledge about. Against these creatures, you gain the listed bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls.</p><p> ¤ Giant (+4 bonus)</p><p> ¤ Orc (+2 bonus)</p><p>• <strong>Trapfinding(Ex):</strong> You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps.</p><p>• <strong>Skirmish(Ex):</strong> For any round in which you move at least 10', you gain 2d6 damage and a +2 competence bonus to AC.</p><p>• <strong>Battle Fortitude(Ex):</strong> You gain a +1 competence on Fortitude saves and initiative checks.</p><p>• <strong>Trackless Step(Ex):</strong> You leave no trail in natural surroundings, and cannot be tracked unless you choose to.</p><p>• <strong>Fast Movement(Ex):</strong> Your speed increases (limited by armor and encumbrance).</p><p>[/sblock]</p><p></p><p>[sblock=Equipment] (5400 gpv):</p><p>Light Warhorse with military saddle and saddle blanket (provided)</p><p>Healing Belt (750 gp) [MIC p. 110]</p><p>MW Bowyer's Tools (55 gp)</p><p>MW Thieves' Tools (100 gp)</p><p>MW Mighty +2 Composite Longbow (200 gp)</p><p>Quiver of Ehlonna (1800 gp)</p><p>MW Studded Leather Armor (175 gp)</p><p>MW Hand Axe (306 gp)</p><p>Club</p><p>Dagger (x3) (6 gp)</p><p>Arrows (x60) (3 gp)</p><p>Arrows, bundled (180) (9 gp)</p><p>Signal Whistle (.8 gp)</p><p>Spyglass (1000 gp)</p><p>Explorer's Outfit (free)</p><p>Backpack (2 gp)</p><p>Traveler's Outfit (x2) (2 gp)</p><p>Bedroll (.1 gp)</p><p>Winter Blanket (.5 gp)</p><p>Waterskin (x2) (2 gp)</p><p>Sack with Trail Rations (6 days) (3.1 gp)</p><p>Tent (10 gp)</p><p>MW Potion Belt (60 gp)</p><p>Alchemist's Fire (x6) (120 gp)</p><p>Holy Water (x2) (50 gp)</p><p>Antitoxin (x2) (100 gp)</p><p>Sack with Tanglefoot Bags (x10) (500.1 gp)</p><p>Pouch (1 gp)</p><p>Flint & Steel (1 gp)</p><p>Small Steel Mirror (x2) (20 gp)</p><p>Soap 1 cake (.5 gp)</p><p>Map Case (1 gp)</p><p>Maps of Gwynnedde and surrounding regions (100 gp)</p><p>Pouch (1 gp)</p><p>Lifegem (1 hp) from Andor</p><p>20.9 gp</p><p></p><p></p><p><span style="color: SeaGreen"><strong>The Messenger</strong></span></p><p>+1 Mighty Composite Heartseeking Longbow of Distance</p><p> (Composite Longbow +1 to hit, +3 to damage, range 220', crit 18-20/x5, also confers the feat Shot on the Run)</p><p>[sblock]On the eve of his setting out Ewan is drawn aside by his great uncle...."your the only one who has any salt boy...so i </p><p>pass this on to you..use it well and make sure it gets passed into proper hands when you no longer have a need for it" Opening </p><p>up a richly carved oak chest he pulls out a long object. Unwrapping it from it's linen covering, a long composite bow is revealed...the upper an lower half are covered with some type of black horn wrapped in silver wire. The arrow rest is made of a dark wood and has a silver place on which the arrow rests. The bow string is made of a silver/white colored thread that has been braided and is exceptionaly tough. Testing the bow in his travels. Ewan discovers that it has the following properties...</p><p>Range increments are doubled..it also convers the feat..shoot on the run..making it and ideal weapon for wildnerness and broken terrain fighting...last but not least it also has an increased threat range of 18-20 doing x5 damage...a truly wicked bow[/sblock]</p><p>[/sblock]</p><p></p><p><strong><span style="color: SeaGreen">Description:</span></strong></p><p>Ewan Driscoll is a nearly 6-foot tall athletic young man with fair skin whose exposed portions are tanned by an active outdoor life. His hair is a sandy brown lightened by the sun and pulled back into a short tail to keep it out of his eyes. His clothes are rugged but well-cut and dyed in colors to blend in to a hilly wooded landscape. He wears studded leather armor and carries the weapons of a woodsman.</p><p></p><p><strong><span style="color: SeaGreen">Background:</span></strong></p><p>Ewan comes from the Earldom of Corwyn where his father was employed as one of the king's foresters. Ewan and his three brothers (Aiden, Brian, & Duncan) were all taught the ways of the forest by their father. As soon as each brother was strong enough to pull a man's bow, he would join his father in patrolling the forests. When there were no problems, the brothers would practice stalking each other. When folk reported problems, the brothers would join their father in scouting out the bandits, humanoids, or rabid animals for the earl's men. Eventually, Aiden & Brian joined their father as king's foresters while Duncan and finally Ewan were requested to join the king's armies as scouts.</p><p></p><p>Though young, Ewan distinguished himself as a capable tracker with a good head for estimating numbers and probable routes & destinations. Ewan was involved with the capture of several bandit bands before being sent to assist the troops in finding and dealing with the incursions of ogiers and orcs along the northern D'Shai border.</p></blockquote><p></p>
[QUOTE="Dracomeander, post: 3793645, member: 20009"] [b]Ewan Driscoll, Scout for the Southern Operatives[/b] [B][COLOR=SeaGreen][B][SIZE=3]Ewan Driscoll[/SIZE][/B][/COLOR][/B] Human [I][SIZE=1]Neutral Good[/SIZE][/I] Scout 4 / Ranger 3 [B]XP:[/B] 26500 [sblock=XP Tracking] Start = 6000 01/11/08 Award = +3500 05/08/08 Award = +5000 02/28/09 Award = +12000 Total = 26500 [/sblock] [B]Age:[/B] 18 [B]Gender:[/B] Male [B]Height:[/B] 5 ft. 11 in. [B]Weight:[/B] 172 lb. [B]Eyes:[/B] Blue-gray [B]Hair:[/B] Sandy [B]Skin:[/B] Tanned [B]Hit Points:[/B] 68 (8 + [url=http://invisiblecastle.com/find.py?id=1290207]5 + 8 + 6[/url] + [url=http://invisiblecastle.com/roller/view/1600383/]7[/url] + [url=http://invisiblecastle.com/roller/view/1962667/]6 + 7[/url] + 21 Con) [B]Init[/B] +6 (+3 Dex, +1 Battle Fortitude, +2 Quick Reconnoiter); [B]Spd[/B] 40 ft/x5; [B]AC[/B] 16 (+3 studded leather, +3 dex), touch 13, flat-footed 16; [B]Base Atk/Grapple[/B] +6/+8; [B]SA&SQ[/B] Uncanny Dodge(Ex), Wild Empathy(Ex), Favored Enemy ¤Giant (+4 bonus) ¤Orc (+2 bonus), Trapfinding(Ex), Skirmish(Ex), Battle Fortitude(Ex), Fast Movement(Ex), Trackless Step(Ex); [sblock=Crunch] [B][COLOR=SeaGreen]Saves:[/COLOR] [/B] Fort +8 (+4 base, +3 Con, +1 Battle Fortitude), Ref +11 (+7 base, +3 Dex, +1 Grace), Will +4 (+2 base, +2 Wis); [url=http://invisiblecastle.com/find.py?id=1284340][B][COLOR=SeaGreen]Stats:[/COLOR][/B][/url] Str 15(+2), Dex 16(+3), Con 16(+3), +1 @ 4th level, Int 16(+3), Wis 14(+2), Cha 12(+1); [B][COLOR=SeaGreen]Skills:[/COLOR][/B] Craft (Bowyer/Fletcher)¹ [B]+10 [/B](+12 with mw tools) [7 ranks + 3 Int], Disable Device [B]+10[/B] (+12 with mw tools) [7 ranks + 3 Dex], Handle Animal [B]+5[/B] [4 ranks + 1 Cha], Heal [B]+5[/B] [1 rank + 2 Wis + 2 belt], Hide¹ [B]+12[/B] [9 ranks + 3 Dex], Knowledge (geography) [B]+9[/B] [6 ranks + 3 Int], Knowledge (nature) [B]+13[/B] [8 ranks + 3 Int + 2 Survival], Listen¹ [B]+12[/B] [10 ranks + 2 Wis], Move Silently¹ [B]+12[/B] [9 ranks + 3 Dex], Ride¹ [B]+10[/B] [7 ranks + 3 Dex], Search¹ [B]+13[/B] [10 ranks + 3 Int], Sense Motive¹ [B]+9[/B] [7 ranks + 2 Wis], Speak Language [2 ranks] (Giant, Orc) Spot¹ [B]+12[/B] [10 ranks + 2 Wis], Survival¹ [B]+12[/B] [10 ranks + 2 Wis], Tumble [B]+10[/B] [7 ranks + 3 Dex]. [B][COLOR=SeaGreen]Feats: [/COLOR][/B] Dodge (PH 92), Endurance (PH 93)², Point Blank Shot (PH 98), Precise Shot (PH 98), Quick Reconnoiter (CV 112), Rapid Shot (PH 98)², Run (PH 99), Swift Hunter (Complete Scoundrel), Track (PH 101)². [B][COLOR=SeaGreen]Languages:[/COLOR][/B] Southern Gaullic Southern Illum Dashai Giant Illum Orc [/sblock] [sblock=Abilities] [B][COLOR=SeaGreen]Racial Abilities:[/COLOR][/B] • Base land speed of 30 feet. • Favored Class: Any [B][COLOR=SeaGreen]Class Abilities:[/COLOR][/B] • [B]Uncanny Dodge(Ex):[/B] You retain your Dexterity bonus to AC even if flatfooted or struck by an invisible attacker. • [B]Wild Empathy(Ex):[/B] You can make a check(1d20+2) to improve the attitude of an animal. You must be within 30 feet of it, and it generally takes one minute to perform the action. • [B]Favored Enemy:[/B] You have certain types of enemies that you have extensive knowledge about. Against these creatures, you gain the listed bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls. ¤ Giant (+4 bonus) ¤ Orc (+2 bonus) • [B]Trapfinding(Ex):[/B] You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps. • [B]Skirmish(Ex):[/B] For any round in which you move at least 10', you gain 2d6 damage and a +2 competence bonus to AC. • [B]Battle Fortitude(Ex):[/B] You gain a +1 competence on Fortitude saves and initiative checks. • [B]Trackless Step(Ex):[/B] You leave no trail in natural surroundings, and cannot be tracked unless you choose to. • [B]Fast Movement(Ex):[/B] Your speed increases (limited by armor and encumbrance). [/sblock] [sblock=Equipment] (5400 gpv): Light Warhorse with military saddle and saddle blanket (provided) Healing Belt (750 gp) [MIC p. 110] MW Bowyer's Tools (55 gp) MW Thieves' Tools (100 gp) MW Mighty +2 Composite Longbow (200 gp) Quiver of Ehlonna (1800 gp) MW Studded Leather Armor (175 gp) MW Hand Axe (306 gp) Club Dagger (x3) (6 gp) Arrows (x60) (3 gp) Arrows, bundled (180) (9 gp) Signal Whistle (.8 gp) Spyglass (1000 gp) Explorer's Outfit (free) Backpack (2 gp) Traveler's Outfit (x2) (2 gp) Bedroll (.1 gp) Winter Blanket (.5 gp) Waterskin (x2) (2 gp) Sack with Trail Rations (6 days) (3.1 gp) Tent (10 gp) MW Potion Belt (60 gp) Alchemist's Fire (x6) (120 gp) Holy Water (x2) (50 gp) Antitoxin (x2) (100 gp) Sack with Tanglefoot Bags (x10) (500.1 gp) Pouch (1 gp) Flint & Steel (1 gp) Small Steel Mirror (x2) (20 gp) Soap 1 cake (.5 gp) Map Case (1 gp) Maps of Gwynnedde and surrounding regions (100 gp) Pouch (1 gp) Lifegem (1 hp) from Andor 20.9 gp [COLOR=SeaGreen][B]The Messenger[/B][/COLOR] +1 Mighty Composite Heartseeking Longbow of Distance (Composite Longbow +1 to hit, +3 to damage, range 220', crit 18-20/x5, also confers the feat Shot on the Run) [sblock]On the eve of his setting out Ewan is drawn aside by his great uncle...."your the only one who has any salt boy...so i pass this on to you..use it well and make sure it gets passed into proper hands when you no longer have a need for it" Opening up a richly carved oak chest he pulls out a long object. Unwrapping it from it's linen covering, a long composite bow is revealed...the upper an lower half are covered with some type of black horn wrapped in silver wire. The arrow rest is made of a dark wood and has a silver place on which the arrow rests. The bow string is made of a silver/white colored thread that has been braided and is exceptionaly tough. Testing the bow in his travels. Ewan discovers that it has the following properties... Range increments are doubled..it also convers the feat..shoot on the run..making it and ideal weapon for wildnerness and broken terrain fighting...last but not least it also has an increased threat range of 18-20 doing x5 damage...a truly wicked bow[/sblock] [/sblock] [B][COLOR=SeaGreen]Description:[/COLOR][/B] Ewan Driscoll is a nearly 6-foot tall athletic young man with fair skin whose exposed portions are tanned by an active outdoor life. His hair is a sandy brown lightened by the sun and pulled back into a short tail to keep it out of his eyes. His clothes are rugged but well-cut and dyed in colors to blend in to a hilly wooded landscape. He wears studded leather armor and carries the weapons of a woodsman. [B][COLOR=SeaGreen]Background:[/COLOR][/B] Ewan comes from the Earldom of Corwyn where his father was employed as one of the king's foresters. Ewan and his three brothers (Aiden, Brian, & Duncan) were all taught the ways of the forest by their father. As soon as each brother was strong enough to pull a man's bow, he would join his father in patrolling the forests. When there were no problems, the brothers would practice stalking each other. When folk reported problems, the brothers would join their father in scouting out the bandits, humanoids, or rabid animals for the earl's men. Eventually, Aiden & Brian joined their father as king's foresters while Duncan and finally Ewan were requested to join the king's armies as scouts. Though young, Ewan distinguished himself as a capable tracker with a good head for estimating numbers and probable routes & destinations. Ewan was involved with the capture of several bandit bands before being sent to assist the troops in finding and dealing with the incursions of ogiers and orcs along the northern D'Shai border. [/QUOTE]
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