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Four Lands - Gallery of Heros
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<blockquote data-quote="Lou" data-source="post: 4918683" data-attributes="member: 51567"><p><strong>Charley Demmo of the Intelligence Service</strong></p><p></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Charley Demmo (Human male CG) Cleric of the Light</span></span></span></p><p> </p><p>Character Level 5</p><p>[sblock=XP]</p><p>human paragon 1/Warlock 1/Cleric 1/HP2/HP3</p><p> </p><p>Level 6 wil be cleric </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Level 7 will be Spymaster 1 (prestige)</span></span></span></p><p> </p><p>10,001 starting</p><p>[/sblock]</p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Cleric 1 (spells as L1 casts as L3)/Human Paragon 3/Warlock 1</span></span></span></p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2228277/" target="_blank">Roll Lookup</a> </p><p> </p><p><span style="color: black"><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">+1 / S 12</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">+2 / D 14</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">+2 / C 14</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">+2 / I 14</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">+3 / W 17 (+1 L4)</span></span></span></span></p><p><span style="color: black"><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">+2 / Ch 14 (+2 HPL3)</span></span></span></span></p><p><span style="color: black"></span><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">(extra roll 12)</span></span></span></p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">BAB +3</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">Init +8</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">Saves: </span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Calibri'"><span style="color: white">HP 4d8+8</span></span></span></p><p> </p><p>[sblock=Feats<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">L1-Able Learner-All skills are “in-class” and cost 1 skill point.</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">HL1-Improved Initiative (+4 initiative)</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">HPL1-Adaptive Learning (redundant to Able Learner) substitute Blooded (+2 Initiative/+2 Spot checks/Cannot be Shaken, can be Frightened or Panicked.)</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">L3-Heroic Destiny-once a day roll a d6 and add to the next d20 roll</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">HPL2-Urban Stealth [requires Know(local) 4] - +3 Move Silently & +3 Hide in the urban environment</span></span></span></p><p> </p><p>next: L6-<span style="font-family: 'Calibri'">Skill Focus (Bluff)—to qualify for Spymaster</span></p><p>[/sblock]</p><p> </p><p>[sblock=skills]</p><p>yeah I need to pick these....</p><p>[/sblock]</p><p> </p><p>[sblock=Domains and Spells]</p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Domains</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Luck-once a day, reroll one roll, must take second roll</span></span></span></p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Trickery-Add Bluff, Disguise, and Hide to your list of cleric class skills.</span></span></span></p><p> </p><p>Spells</p><p>0: 4 Create Water; Detect Poison; Light; Purify Food & Water</p><p>1: 2+1+1D Protection from Evil; Sanctuary; Summon Monster I; Entropic Shield(D)</p><p>2: 1+1+1D Silence; Spiritual Weapon; Invisibility(D)</p><p> </p><p>[/sblock]</p><p> </p><p><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">[sblock=background]The sixth son of a poor, relatively unsuccessful businessman. Charley entered the clergy to have food to eat. He had been ignored as a child, so he learned on the street around his father’s open-air booth of goods. Charley's mother was a pale sickly woman who died in childbirth, so he never knew her. Stories about her were always that she looked dead even while she was alive. </span></span></span><span style="font-family: 'Calibri'"><span style="font-size: 12px"><span style="color: white">Church life did not really appeal to Charlie. He was a decent-enough parish priest, but a chance meeting with a church spymaster has led to an unexpected series of events.</span></span></span></p><p>[/sblock]</p><p> </p><p>[sblock=Skill Development]</p><p>New Class Skills:</p><p>combat, survelliance, information gathering, forgery, interrogation, and other such spycraft are now class skills</p><p> </p><p><a href="http://www.enworld.org/forum/playing-game/264438-four-lands-intelligence-service-21.html#post5214177" target="_blank">http://www.enworld.org/forum/playing-game/264438-four-lands-intelligence-service-21.html#post5214177</a></p><p><a href="http://invisiblecastle.com/roller/view/2566005/" target="_blank">Roll Lookup</a></p><p>05 - +1 to attack</p><p>09 - +5 skill points to forgery</p><p>11 - + 5 base hit points</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Lou, post: 4918683, member: 51567"] [b]Charley Demmo of the Intelligence Service[/b] [FONT=Calibri][SIZE=3][COLOR=white]Charley Demmo (Human male CG) Cleric of the Light[/COLOR][/SIZE][/FONT] Character Level 5 [sblock=XP] human paragon 1/Warlock 1/Cleric 1/HP2/HP3 Level 6 wil be cleric [FONT=Calibri][SIZE=3][COLOR=white]Level 7 will be Spymaster 1 (prestige)[/COLOR][/SIZE][/FONT] 10,001 starting [/sblock] [FONT=Calibri][SIZE=3][COLOR=white]Cleric 1 (spells as L1 casts as L3)/Human Paragon 3/Warlock 1[/COLOR][/SIZE][/FONT] [URL="http://invisiblecastle.com/roller/view/2228277/"]Roll Lookup[/URL] [COLOR=black][FONT=Calibri][SIZE=3][COLOR=white]+1 / S 12[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=white]+2 / D 14[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]+2 / C 14[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]+2 / I 14[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]+3 / W 17 (+1 L4)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]+2 / Ch 14 (+2 HPL3)[/COLOR][/FONT][/SIZE] [/COLOR][SIZE=3][FONT=Calibri][COLOR=white](extra roll 12)[/COLOR][/FONT][/SIZE] [FONT=Calibri][SIZE=3][COLOR=white]BAB +3[/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Calibri][COLOR=white]Init +8[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]Saves: [/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Calibri][COLOR=white]HP 4d8+8[/COLOR][/FONT][/SIZE] [sblock=Feats:] [FONT=Calibri][SIZE=3][COLOR=white]L1-Able Learner-All skills are “in-class” and cost 1 skill point.[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]HL1-Improved Initiative (+4 initiative)[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]HPL1-Adaptive Learning (redundant to Able Learner) substitute Blooded (+2 Initiative/+2 Spot checks/Cannot be Shaken, can be Frightened or Panicked.)[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]L3-Heroic Destiny-once a day roll a d6 and add to the next d20 roll[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]HPL2-Urban Stealth [requires Know(local) 4] - +3 Move Silently & +3 Hide in the urban environment[/COLOR][/SIZE][/FONT] next: L6-[FONT=Calibri]Skill Focus (Bluff)—to qualify for Spymaster[/FONT] [/sblock] [sblock=skills] yeah I need to pick these.... [/sblock] [sblock=Domains and Spells] [FONT=Calibri][SIZE=3][COLOR=white]Domains[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]Luck-once a day, reroll one roll, must take second roll[/COLOR][/SIZE][/FONT] [FONT=Calibri][SIZE=3][COLOR=white]Trickery-Add Bluff, Disguise, and Hide to your list of cleric class skills.[/COLOR][/SIZE][/FONT] Spells 0: 4 Create Water; Detect Poison; Light; Purify Food & Water 1: 2+1+1D Protection from Evil; Sanctuary; Summon Monster I; Entropic Shield(D) 2: 1+1+1D Silence; Spiritual Weapon; Invisibility(D) [/sblock] [FONT=Calibri][SIZE=3][COLOR=white][sblock=background]The sixth son of a poor, relatively unsuccessful businessman. Charley entered the clergy to have food to eat. He had been ignored as a child, so he learned on the street around his father’s open-air booth of goods. Charley's mother was a pale sickly woman who died in childbirth, so he never knew her. Stories about her were always that she looked dead even while she was alive. [/COLOR][/SIZE][/FONT][FONT=Calibri][SIZE=3][COLOR=white]Church life did not really appeal to Charlie. He was a decent-enough parish priest, but a chance meeting with a church spymaster has led to an unexpected series of events.[/COLOR][/SIZE][/FONT] [/sblock] [sblock=Skill Development] New Class Skills: combat, survelliance, information gathering, forgery, interrogation, and other such spycraft are now class skills [URL]http://www.enworld.org/forum/playing-game/264438-four-lands-intelligence-service-21.html#post5214177[/URL] [URL="http://invisiblecastle.com/roller/view/2566005/"]Roll Lookup[/URL] 05 - +1 to attack 09 - +5 skill points to forgery 11 - + 5 base hit points [/sblock] [/QUOTE]
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