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Four Lands - Gallery of Heros
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<blockquote data-quote="Maidhc O Casain" data-source="post: 4918692" data-attributes="member: 29558"><p><strong>Nicodemus Brightlaw III - The Intelligence Service</strong></p><p></p><p><span style="font-size: 9px">IC Posting Conventions:</span></p><p> <span style="font-size: 9px"><span style="color: Olive">"Color & Quotes"</span> = Speech</span></p><p> <span style="font-size: 9px"><span style="color: Olive"><em>Color & Italics</em></span> = Thoughts</span></p><p></p><p>[code]</p><p> Name: [COLOR="Olive"]Nicodemus Brightlaw III[/COLOR] Age: 25</p><p> Class: Rogue (Custom) Height: 6'4"</p><p> Race: Human Weight: 225 lbs</p><p> Size: Medium Hair: Black</p><p>Gender: Male Eyes: Green</p><p> Align: Neutral Skin: Olive Tan</p><p> Deity: The Light</p><p> </p><p>Str: 14 +2 Level: 05 XP: 10051</p><p>Dex: 15 +2 Speed: 30' HP: ??</p><p>Con: 13 +1 Init: +03* ACP: NA</p><p>Int: 17 +3 BAB: +03 Dmg Red: 0/anything</p><p>Wis: 11 +0 Grapple: +05 Spell Res: None</p><p>Cha: 16 +3 Disarm: +16 Spell Save: 13</p><p> Trip: +06</p><p> </p><p> *+06 w/ Spiked Chain</p><p> </p><p> </p><p> AC: Total Base Armor Shld Dex Size Def Nat Misc</p><p> 16 10 +4 +0 +2 +0 +0 +0 +0</p><p> </p><p> Touch AC: 12 Flatfooted AC: 14</p><p> </p><p> </p><p> Total Base Mod Misc Special</p><p>Fort: 2 1 +1</p><p>Ref: 6 4 +2</p><p>Will: 2 1 +1</p><p> </p><p> </p><p>Weapon Attack Damage Critical Special</p><p>Spiked Chain +6 2d4+3 19-20/x2 Reach & Adj</p><p> Trip/+2 Disarm</p><p> +3 Initiative</p><p>Crossbow Bolt (LB) +5 1d8 19-20/x2 Range: 80'</p><p>Dagger (Melee & Thrown) +5 1d4+2 19-20/x2 Range: 10'</p><p> </p><p> </p><p>Languages: Common, Confederation, Brightlaw Trade Tongue, Illum</p><p> </p><p> </p><p>Human Traits:</p><p> * +2 INT</p><p> * Bonus Feat at First Level</p><p> * +4 Skill Points at First Level, +1/Level after that</p><p> * Favored Class (Rogue)</p><p> </p><p>Rogue (Custom) Abilities:</p><p> * Proficiencies: Simple Weapons Plus Hand Crossbow, Rapier, Shortbow,</p><p> Short Sword; Light Armor</p><p> * Fighter Bonus Feats (Replaces Sneak Attack)</p><p> * Cantrips as Sorcerer ½ Rogue Level (Replaces Trapfinding/Trapsense)</p><p> * Evasion (Save for 0 Damage vs. Area Attacks)</p><p> * Uncanny Dodge (Not considered Flat Footed unless Bound/Immobile)</p><p> </p><p>Cantrips (6/Day):</p><p> * Amanuensis</p><p> * Launch Bolt</p><p> * Prestidigitation</p><p> * Resistance</p><p> * Touch of Fatigue</p><p> </p><p>Feats:</p><p> * Investigator (+2 Gather Info/Search) - Human</p><p> * Exotic Weapon Proficiency (Spiked Chain) - CL First</p><p> * Quick Draw (Draw Weapon as Free Action) - Fighter (01) Bonus</p><p> * Combat Expertise (Trade BAB for AC, +5 Max) - Fighter (02) Bonus</p><p> * Improved Trip (+4 Bonus Trip, No AoO) - CL Third</p><p> * Improved Disarm (+4 Disarm Attempts, No AoO) - Fighter (04) Bonus</p><p> </p><p> </p><p>Skill Points: 96 ((11*4)+4/Lvl One + 12/Lvl after First)</p><p> </p><p>Skills Total Rank Ability Misc</p><p>Appraise 5 2 3</p><p>Balance 6 2 2 2</p><p>Bluff 8 5 3</p><p>Climb 5 3 2 2*</p><p>Concentration 1 0 1</p><p>Craft 3 0 3</p><p>Decipher Script 5 2 3</p><p>Diplomacy 10 3 3 2,2</p><p>Disable Device 3 0 3</p><p>Disguise 7 2 3 2</p><p>Escape Artist 7 5 2 2*</p><p>Forgery 5 2 3</p><p>Gather Information 12 5 3 2,2</p><p>Handle Animal 0 3</p><p>Heal 0 0 0</p><p>Hide 5 3 2</p><p>Intimidate 7 2 3 2</p><p>Jump 9 5 2 2</p><p>Knowledge (Arcana) 4 1 3</p><p>Knowledge (Arch/Engn) 4 1 3</p><p>Knowledge (Dngnrng) 4 1 3</p><p>Knowledge (Geography) 4 1 3</p><p>Knowledge (History) 4 1 3</p><p>Knowledge (Local) 8 5 3</p><p>Knowledge (Nature) 4 1 3</p><p>Knowledge (Nobility) 4 1 3</p><p>Knowledge (Religion) 4 1 3</p><p>Knowledge (The Planes) 4 1 3</p><p>Listen 3 3 0</p><p>Move Silently 5 3 2</p><p>Open Lock 5 3 2</p><p>Perform 3 0 3</p><p>Profession 0 0</p><p>Ride 2 0 2</p><p>Search 7 2 3 2</p><p>Sense Motive 5 5 0</p><p>Sleight of Hand 6 2 2 2</p><p>Speak Language 0</p><p>Spellcraft 0 3</p><p>Spot 3 3 0</p><p>Survival 0 0 0</p><p>Swim 2 0 2</p><p>Tumble 9 5 2 2</p><p>Use Magic Device 4 1 3</p><p>Use Rope 7 5 2 2*</p><p> </p><p>*Circumstantial bonuses not included in total</p><p> </p><p> </p><p>Money</p><p>PP: 00 GP: 153 SP: 01 CP: 00</p><p> </p><p>Equipment Cost Weight</p><p>Explorer's Outfit 8 lb</p><p>Torc of Charisma +1 1000gp 1 lb</p><p>Mithril Shirt 1100gp 10 lb</p><p>Spiked Chain (MasterPiece) 1025gp 10 lb</p><p> +1 TH/Dam</p><p> +1 Crit Threat Range</p><p> +3 Initiative</p><p>Daggers (3) 6gp 3 lb</p><p>Crossbow Bolts (20) 2gp 2 lb</p><p>Crossbow Bolt/Grappling Hook 21gp ½ lb</p><p>Rope (Silk, 50') 10gp 5 lb</p><p>Beltpouch (2) 2gp 1 lb</p><p> Flint & Steel 1gp</p><p> Parchment (5 Sheets) 1gp</p><p> Charcoal (10 Sticks) 1sp</p><p> </p><p> Total Weight: 40½ lb</p><p> </p><p> Light Medium Heavy Over Head Lift Push</p><p>Max Weight: 0-58 59-116 117-175 0-175 0-350 0-875</p><p></p><p>[/code]</p><p></p><p>[sblock=Stat Block][code]</p><p> HP: ??/?? AC: 16 AC(T): 12 AC(FF): 14</p><p> Init: +03* ST(F):+02 ST(R):+06 ST(W):+02</p><p> *+06 w/ Spiked Chain</p><p></p><p> BAB: 03 Grapple:+05 Trip:+06 Disarm:+16</p><p></p><p>Weapon Attack Damage Critical Special</p><p>Spiked Chain +6 2d4+4 20/x2 Reach & Adj</p><p> Trip/+2 Disarm</p><p> +3 Initiative</p><p>Crossbow Bolt (LB) +5 1d8+1 19-20/x2 Range: 80'</p><p>Dagger (Melee & Thrown) +5 1d4+2 19-20/x2 Range: 10'</p><p></p><p>Cantrips: 6/6 remaining per Day</p><p>[/code][/sblock]</p><p></p><p>[sblock=Background/Appearance] </p><p>Raised in the luxury of the ruling family of the Grand Duchy of Brightlaw, Nicodemus enjoyed every advantage that the wealth of a huge banking family could provide. He was given the finest classical education, the best weapons training and much practice negotiating the political maze that is the southern realms of the Four Lands. And like most youth who are given such great advantages, he grew into a spoiled, wayward young man who abused his priviledges and had no sense of responsibility. Or so it seemed . . .</p><p></p><p>In truth, Nico's branch of the family have long headed the covert intelligence operations of the Brightlaw banking empire. They have established a secret tradition of publicly denouncing a member of each generation and sending this 'black sheep' out into the Four Lands as an operative at large. Nico's Uncle Christos approached him some fifteen years ago and educated him as to the history of this tradition, as well as the benefits and expectations of such an important post. Once he was certain his young nephew fully understood the importance of the post and the responsibility that came with it, he offered Nico the chance to follow in the footsteps of his great grandmother Katherine and his twice great uncle Nicodemus (the First) - both of whom he had previously thought were truly the most famous scapegraces of the Brightlaw family.</p><p></p><p>Nicodemus spent the next 13 years diligently applying himself to learning everything he could about both of his lives, while appearing to the world as a lazy dilettant. Two years ago, to all appearances, his father finally had had enough and put young Nico out. Since that time he has been roaming the Four Lands as a free agent, expanding his reputation in the realms even as he establishes a network of contacts and keeps a thumb on the political and economical pulse of the various countries.</p><p></p><p>Physically, Nico is an oddity in his family. While he has the typical Brightlaw coloring - Mediteranean Olive skin, black hair and green eyes - he is much larger than most of the Brightlaws. Males in the Brightlaw family average about 5½ feet and slender, and only very rarely do they reach six feet. Nico is almost 6½ feet tall and weighs in at a muscular 225 pounds. He uses his size to his advantage, deliberately leading people to underestimate his intelligence and view him as nothing more than a big, good looking 'jock.'</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 4918692, member: 29558"] [b]Nicodemus Brightlaw III - The Intelligence Service[/b] [size=1]IC Posting Conventions: [COLOR="Olive"]"Color & Quotes"[/COLOR] = Speech [COLOR="Olive"][I]Color & Italics[/I][/COLOR] = Thoughts[/size] [code] Name: [COLOR="Olive"]Nicodemus Brightlaw III[/COLOR] Age: 25 Class: Rogue (Custom) Height: 6'4" Race: Human Weight: 225 lbs Size: Medium Hair: Black Gender: Male Eyes: Green Align: Neutral Skin: Olive Tan Deity: The Light Str: 14 +2 Level: 05 XP: 10051 Dex: 15 +2 Speed: 30' HP: ?? Con: 13 +1 Init: +03* ACP: NA Int: 17 +3 BAB: +03 Dmg Red: 0/anything Wis: 11 +0 Grapple: +05 Spell Res: None Cha: 16 +3 Disarm: +16 Spell Save: 13 Trip: +06 *+06 w/ Spiked Chain AC: Total Base Armor Shld Dex Size Def Nat Misc 16 10 +4 +0 +2 +0 +0 +0 +0 Touch AC: 12 Flatfooted AC: 14 Total Base Mod Misc Special Fort: 2 1 +1 Ref: 6 4 +2 Will: 2 1 +1 Weapon Attack Damage Critical Special Spiked Chain +6 2d4+3 19-20/x2 Reach & Adj Trip/+2 Disarm +3 Initiative Crossbow Bolt (LB) +5 1d8 19-20/x2 Range: 80' Dagger (Melee & Thrown) +5 1d4+2 19-20/x2 Range: 10' Languages: Common, Confederation, Brightlaw Trade Tongue, Illum Human Traits: * +2 INT * Bonus Feat at First Level * +4 Skill Points at First Level, +1/Level after that * Favored Class (Rogue) Rogue (Custom) Abilities: * Proficiencies: Simple Weapons Plus Hand Crossbow, Rapier, Shortbow, Short Sword; Light Armor * Fighter Bonus Feats (Replaces Sneak Attack) * Cantrips as Sorcerer ½ Rogue Level (Replaces Trapfinding/Trapsense) * Evasion (Save for 0 Damage vs. Area Attacks) * Uncanny Dodge (Not considered Flat Footed unless Bound/Immobile) Cantrips (6/Day): * Amanuensis * Launch Bolt * Prestidigitation * Resistance * Touch of Fatigue Feats: * Investigator (+2 Gather Info/Search) - Human * Exotic Weapon Proficiency (Spiked Chain) - CL First * Quick Draw (Draw Weapon as Free Action) - Fighter (01) Bonus * Combat Expertise (Trade BAB for AC, +5 Max) - Fighter (02) Bonus * Improved Trip (+4 Bonus Trip, No AoO) - CL Third * Improved Disarm (+4 Disarm Attempts, No AoO) - Fighter (04) Bonus Skill Points: 96 ((11*4)+4/Lvl One + 12/Lvl after First) Skills Total Rank Ability Misc Appraise 5 2 3 Balance 6 2 2 2 Bluff 8 5 3 Climb 5 3 2 2* Concentration 1 0 1 Craft 3 0 3 Decipher Script 5 2 3 Diplomacy 10 3 3 2,2 Disable Device 3 0 3 Disguise 7 2 3 2 Escape Artist 7 5 2 2* Forgery 5 2 3 Gather Information 12 5 3 2,2 Handle Animal 0 3 Heal 0 0 0 Hide 5 3 2 Intimidate 7 2 3 2 Jump 9 5 2 2 Knowledge (Arcana) 4 1 3 Knowledge (Arch/Engn) 4 1 3 Knowledge (Dngnrng) 4 1 3 Knowledge (Geography) 4 1 3 Knowledge (History) 4 1 3 Knowledge (Local) 8 5 3 Knowledge (Nature) 4 1 3 Knowledge (Nobility) 4 1 3 Knowledge (Religion) 4 1 3 Knowledge (The Planes) 4 1 3 Listen 3 3 0 Move Silently 5 3 2 Open Lock 5 3 2 Perform 3 0 3 Profession 0 0 Ride 2 0 2 Search 7 2 3 2 Sense Motive 5 5 0 Sleight of Hand 6 2 2 2 Speak Language 0 Spellcraft 0 3 Spot 3 3 0 Survival 0 0 0 Swim 2 0 2 Tumble 9 5 2 2 Use Magic Device 4 1 3 Use Rope 7 5 2 2* *Circumstantial bonuses not included in total Money PP: 00 GP: 153 SP: 01 CP: 00 Equipment Cost Weight Explorer's Outfit 8 lb Torc of Charisma +1 1000gp 1 lb Mithril Shirt 1100gp 10 lb Spiked Chain (MasterPiece) 1025gp 10 lb +1 TH/Dam +1 Crit Threat Range +3 Initiative Daggers (3) 6gp 3 lb Crossbow Bolts (20) 2gp 2 lb Crossbow Bolt/Grappling Hook 21gp ½ lb Rope (Silk, 50') 10gp 5 lb Beltpouch (2) 2gp 1 lb Flint & Steel 1gp Parchment (5 Sheets) 1gp Charcoal (10 Sticks) 1sp Total Weight: 40½ lb Light Medium Heavy Over Head Lift Push Max Weight: 0-58 59-116 117-175 0-175 0-350 0-875 [/code] [sblock=Stat Block][code] HP: ??/?? AC: 16 AC(T): 12 AC(FF): 14 Init: +03* ST(F):+02 ST(R):+06 ST(W):+02 *+06 w/ Spiked Chain BAB: 03 Grapple:+05 Trip:+06 Disarm:+16 Weapon Attack Damage Critical Special Spiked Chain +6 2d4+4 20/x2 Reach & Adj Trip/+2 Disarm +3 Initiative Crossbow Bolt (LB) +5 1d8+1 19-20/x2 Range: 80' Dagger (Melee & Thrown) +5 1d4+2 19-20/x2 Range: 10' Cantrips: 6/6 remaining per Day [/code][/sblock] [sblock=Background/Appearance] Raised in the luxury of the ruling family of the Grand Duchy of Brightlaw, Nicodemus enjoyed every advantage that the wealth of a huge banking family could provide. He was given the finest classical education, the best weapons training and much practice negotiating the political maze that is the southern realms of the Four Lands. And like most youth who are given such great advantages, he grew into a spoiled, wayward young man who abused his priviledges and had no sense of responsibility. Or so it seemed . . . In truth, Nico's branch of the family have long headed the covert intelligence operations of the Brightlaw banking empire. They have established a secret tradition of publicly denouncing a member of each generation and sending this 'black sheep' out into the Four Lands as an operative at large. Nico's Uncle Christos approached him some fifteen years ago and educated him as to the history of this tradition, as well as the benefits and expectations of such an important post. Once he was certain his young nephew fully understood the importance of the post and the responsibility that came with it, he offered Nico the chance to follow in the footsteps of his great grandmother Katherine and his twice great uncle Nicodemus (the First) - both of whom he had previously thought were truly the most famous scapegraces of the Brightlaw family. Nicodemus spent the next 13 years diligently applying himself to learning everything he could about both of his lives, while appearing to the world as a lazy dilettant. Two years ago, to all appearances, his father finally had had enough and put young Nico out. Since that time he has been roaming the Four Lands as a free agent, expanding his reputation in the realms even as he establishes a network of contacts and keeps a thumb on the political and economical pulse of the various countries. Physically, Nico is an oddity in his family. While he has the typical Brightlaw coloring - Mediteranean Olive skin, black hair and green eyes - he is much larger than most of the Brightlaws. Males in the Brightlaw family average about 5½ feet and slender, and only very rarely do they reach six feet. Nico is almost 6½ feet tall and weighs in at a muscular 225 pounds. He uses his size to his advantage, deliberately leading people to underestimate his intelligence and view him as nothing more than a big, good looking 'jock.' [/sblock] [/QUOTE]
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