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Frank Mentzer's Worlds of Empyrea Kickstarter to be Rebooted!
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<blockquote data-quote="Lord_Blacksteel" data-source="post: 7726422" data-attributes="member: 53082"><p>This is exactly what some people are talking about. Please stop acting as if there is something unique about this project that makes it more difficult to describe in words! It's a setting, primarily for D&D, that has been in use for 40 years we are told - repeatedly! There should be a lengthy stream of anecdotes from play sessions, snippets about legendary locations, tales about major characters in the setting, and reports of significant events - not just available to hunt down via other links but front and center on the Kickstarter page!</p><p></p><p>Additionally, please stop acting as if there's an NDA in place that keeps everyone from talking about "Empyrea" while simultaneously asking for money! I would like to hear from some of Frank's long-time players talk or write about what they enjoyed about the game. I'd like to hear from some of the people signed up to write for the project about what has them excited about it. I'd like to hear some specifics about the settings compared to other fantasy settings - "In Empyrea magic is different because ...". "Elves are different because ...", "we don't have monks because ..." - none of this should be difficult. In fact it's pretty basic to any RPG Kickstarter.</p><p></p><p></p><p></p><p>It really shouldn't be that tough if there's a clear vision of what this is and a detailed plan to make it happen. Maybe the team should consider bringing in someone with extensive, successful Kickstarter experience to manage this campaign. There are a lot of people out there with this kind of knowledge. Right now I have to say seeing a first-timers Kickstarter attempting this kind of scale and complexity is not confidence-building, and the lack of detail on the meat of the product does not help.</p></blockquote><p></p>
[QUOTE="Lord_Blacksteel, post: 7726422, member: 53082"] This is exactly what some people are talking about. Please stop acting as if there is something unique about this project that makes it more difficult to describe in words! It's a setting, primarily for D&D, that has been in use for 40 years we are told - repeatedly! There should be a lengthy stream of anecdotes from play sessions, snippets about legendary locations, tales about major characters in the setting, and reports of significant events - not just available to hunt down via other links but front and center on the Kickstarter page! Additionally, please stop acting as if there's an NDA in place that keeps everyone from talking about "Empyrea" while simultaneously asking for money! I would like to hear from some of Frank's long-time players talk or write about what they enjoyed about the game. I'd like to hear from some of the people signed up to write for the project about what has them excited about it. I'd like to hear some specifics about the settings compared to other fantasy settings - "In Empyrea magic is different because ...". "Elves are different because ...", "we don't have monks because ..." - none of this should be difficult. In fact it's pretty basic to any RPG Kickstarter. It really shouldn't be that tough if there's a clear vision of what this is and a detailed plan to make it happen. Maybe the team should consider bringing in someone with extensive, successful Kickstarter experience to manage this campaign. There are a lot of people out there with this kind of knowledge. Right now I have to say seeing a first-timers Kickstarter attempting this kind of scale and complexity is not confidence-building, and the lack of detail on the meat of the product does not help. [/QUOTE]
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