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<blockquote data-quote="MarkB" data-source="post: 5010254" data-attributes="member: 40176"><p>Some things it could do with:</p><p></p><p>Monsters separately colour-coded from PCs. Ideally, a choice of several colours to assign, with a default kicking in if you don't make a choice.</p><p></p><p>More consistency between the controls for adding PCs and adding monsters. Yes, you need different options, but the main buttons should stay in the same place.</p><p></p><p>A round counter. Often, a DM will have new events trigger after a certain number of rounds, and adding a counter that increments every time you return to the top of the initiative list would be a simple and useful addition.</p><p></p><p>Some ability to quickly account for Readied and Held actions, or any change at all in initiative order. I couldn't find any way to do this, and it's an absolutely essential feature in an initiative tracker.</p></blockquote><p></p>
[QUOTE="MarkB, post: 5010254, member: 40176"] Some things it could do with: Monsters separately colour-coded from PCs. Ideally, a choice of several colours to assign, with a default kicking in if you don't make a choice. More consistency between the controls for adding PCs and adding monsters. Yes, you need different options, but the main buttons should stay in the same place. A round counter. Often, a DM will have new events trigger after a certain number of rounds, and adding a counter that increments every time you return to the top of the initiative list would be a simple and useful addition. Some ability to quickly account for Readied and Held actions, or any change at all in initiative order. I couldn't find any way to do this, and it's an absolutely essential feature in an initiative tracker. [/QUOTE]
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