Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Free Upcasting By Tier: A House-Rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8706371" data-attributes="member: 6987520"><p>It depends largely on if you are talking 2E or 1E. In 1E, initiative and spell-casting worked differently. In 2E, with the addition of casting times and speed factors, it was a bit more of an issue, but not much.</p><p></p><p>Personally, IME casters in AD&D didn't have the issues you're talking of because they avoided melee as much as possible, and like the advice in the DMG, resorted to wands, staves, and rods while in melee, which could not be disrupted.</p><p></p><p>Yes, the saves at higher level were more likely made (part of what bothers me about 5E--look at the most recent Vecna battle and how often the PCs <em>failed</em> those saves! It was rare when they made one...). But for many spells in AD&D, making the save was more important due to SoD effects. You made saves more often, but when you failed them the impact was often drastic!</p><p></p><p>Like other changes... AD&D hitting was hard, but damage mattered more. Saves were easier, but the effects harsher. In 5E it is reversed. Hitting is easy, but damage impact is lessened due to HP bloat. Saving is harder, but effects aren't as extreme and saves are often repeated until made.</p><p></p><p>Concentration is on <em>way</em> too many spells IMO, although making the check often isn't too bad if you get hit. But, it prevents the "combos" so many people dread which made casters so powerful in AD&D. Much of that power has been nerfed, all things considered.</p><p></p><p></p><p>I like the idea, of course, but there are ramifications which I am still thinking about. Also, I don't know about the martials. I don't see this as a power boost to casters, more about bringing lower levels spells up a bit to keep them viable at higher levels in the game.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8706371, member: 6987520"] It depends largely on if you are talking 2E or 1E. In 1E, initiative and spell-casting worked differently. In 2E, with the addition of casting times and speed factors, it was a bit more of an issue, but not much. Personally, IME casters in AD&D didn't have the issues you're talking of because they avoided melee as much as possible, and like the advice in the DMG, resorted to wands, staves, and rods while in melee, which could not be disrupted. Yes, the saves at higher level were more likely made (part of what bothers me about 5E--look at the most recent Vecna battle and how often the PCs [I]failed[/I] those saves! It was rare when they made one...). But for many spells in AD&D, making the save was more important due to SoD effects. You made saves more often, but when you failed them the impact was often drastic! Like other changes... AD&D hitting was hard, but damage mattered more. Saves were easier, but the effects harsher. In 5E it is reversed. Hitting is easy, but damage impact is lessened due to HP bloat. Saving is harder, but effects aren't as extreme and saves are often repeated until made. Concentration is on [I]way[/I] too many spells IMO, although making the check often isn't too bad if you get hit. But, it prevents the "combos" so many people dread which made casters so powerful in AD&D. Much of that power has been nerfed, all things considered. I like the idea, of course, but there are ramifications which I am still thinking about. Also, I don't know about the martials. I don't see this as a power boost to casters, more about bringing lower levels spells up a bit to keep them viable at higher levels in the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Free Upcasting By Tier: A House-Rule
Top