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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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<blockquote data-quote="Kaodi" data-source="post: 5677910" data-attributes="member: 1231"><p><span style="font-size: 12px"><span style="color: teal"><strong>Nightstorm</strong></span></span></p><p></p><p>[sblock=Nightstorm]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Ninja</p><p>Level: 2</p><p>Alignment: Neutral Evil</p><p>Languages: Common</p><p>Deity: Besmara[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 15</p><p>DEX: 16</p><p>CON: 12</p><p>INT: 10</p><p>WIS: 11</p><p>CHA: 14[/sblock]</p><p>[sblock=Combat]</p><p>HP: 18 = [2d8=14] + 2 (CON) + 0 (misc) + 2 (favored class)</p><p>AC: 15 = 10 + 2 (armor) + 0 (shield) + 3 (DEX) + 0 (misc)</p><p>AC Touch: 13 = 10 + 3 (DEX) + (misc)</p><p>AC Flatfooted: 12 = 10 + 2 (armor) + 0 (shield) + 0 (misc)</p><p>INIT: +3 = +3 (DEX) + 0 (misc)</p><p>BAB: +1 = +1 (Ninja)</p><p>CMB: +3 = +2 (STR) + 1 (BAB)</p><p>CMD: 16 = 10 + 2 (STR) + 3 (DEX) + 1 (BAB)</p><p>Fort: +1 = +0 (base) + 1 (CON)</p><p>Reflex: +7 = +3 (base) + 3 (DEX) + 1 (misc)</p><p>Will: +0 = +0 (base) + 0 (WILL)</p><p>Speed: 30 ft.</p><p>Damage Reduction:</p><p>Spell Resistance:</p><p>Spell Failure:[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Unarmed Strike (melee): +3 = +1 (BAB) + 2 (STR)/ DMG = 1d3+2(B), CRIT 20x2</p><p>Wakizashi (melee): +3 = +1 (BAB) + 2 (STR) + 0 (feat)/ DMG = 1d6+2(P or S), CRIT 18-20x2, Deadly</p><p>Kusarigama (melee): +3 = +1 (BAB) +2 (STR)/ DMG = 1d3+2(S) or 1d6+2(B), CRIT 20x2, Double, Monk, Reach, Trip, Grapple</p><p>Shuriken (ranged): +4 = +1 (BAB) +3 (DEX)/ DMG = 1d2+2(P), CRIT 20x2, Range 10 ft.</p><p>Comp. Shortbow (ranged): +4 = +1 (BAB) +3 (DEX)/ DMG = 1d6(P), CRIT 20x3, Range 70 ft. </p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 to DEX, +1 Bonus Feat, Heart of the Fields: Profession (Boater)</p><p>Favored Class - Ninja [/sblock]</p><p>[sblock=Class Features]</p><p>Proficiency with Simple Weapons, Kama, Katana, Kusarigama, Nunchaku, Sai, Shortbow, Shortsword, Shuriken, Siangham, </p><p></p><p>Wakizashi and Light Armour</p><p>Poison Use, Sneak Attack +1d6</p><p>Ninja Trick (Fast Stealth)</p><p>Ki Pool: 3[/sblock]</p><p>[sblock=Feats & Traits]</p><p>1st lvl- Improved Unarmed Strike, Nimble Moves</p><p>3rd lvl-</p><p></p><p>Traits:</p><p>a) Deft Dodger</p><p>b) Touched By The Sea[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 16 = [8 (class) + 00 (INT)] x 02 (LvL) + 00 (misc) + 00 (Favored Class)</p><p>Max Ranks: 02 </p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+08 = Acrobatics +03 +02 +3 +00 -0 DEX</p><p>+05 = Appraise +00 +02 +3 +00 INT</p><p>+02 = Bluff +02 +00 +0 +00 CHA</p><p>+07 = Climb +02 +02 +3 +00 -0 STR</p><p>+00 = Craft:_____ +00 +00 +0 +00 INT</p><p>+02 = Diplomacy +02 +00 +0 +00 CHA</p><p>+na = Disable Device^ +00 +00 +0 +00 -0 DEX</p><p>+02 = Disguise +02 +00 +0 +00 CHA</p><p>+08 = Escape Artist +03 +02 +3 +00 -0 DEX</p><p>+03 = Fly +03 +00 +0 +00 -0 DEX</p><p>+na = Handle Animal^ +00 +00 +0 +00 CHA</p><p>+00 = Heal +00 +00 +0 +00 WIS</p><p>+02 = Intimidate +02 +00 +0 +00 CHA</p><p>+na = Know:Arcana^ +00 +00 +0 +00 INT</p><p>+na = Know:Dungeoneering^ +00 +00 +0 +00 INT</p><p>+na = Know:Engineering^ +00 +00 +0 +00 INT</p><p>+na = Know:Geography^ +00 +00 +0 +00 INT</p><p>+na = Know:History^ +00 +00 +0 +00 INT</p><p>+na = Know:Local^ +00 +00 +0 +00 INT</p><p>+na = Know:Nature^ +00 +00 +0 +00 INT</p><p>+na = Know:Nobility^ +00 +00 +0 +00 INT</p><p>+na = Know:Planes^ +00 +00 +0 +00 INT</p><p>+na = Know:Religion^ +00 +00 +0 +00 INT</p><p>+na = Linguistics^ +00 +00 +0 +00 INT</p><p>+05 = Perception +00 +02 +3 +00 WIS</p><p>+02 = Perform:_____ +02 +00 +0 +00 CHA</p><p>+06 = Profession^:Sailor +00 +02 +3 +01 WIS</p><p>+03 = Ride +03 +00 +0 +00 -0 DEX</p><p>+00 = Sense Motive +00 +00 +0 +00 WIS</p><p>+na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX</p><p>+na = Spellcraft^ +00 +00 +0 +00 INT</p><p>+08 = Stealth +03 +02 +3 +00 -0 DEX</p><p>+00 = Survival +00 +00 +0 +00 WIS</p><p>+08 = Swim +02 +02 +3 +01 -0 STR</p><p>+na = Use Magic Device^ +00 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Spellcasting]</p><p>...[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Wakizashi 35gp 2 lb </p><p>Kusarigama 12gp 3 lb</p><p>10 Shuriken 2gp 1 lb</p><p>Comp. Shortbow 75gp 2 lb</p><p>20 Arrows 1gp 3 lb </p><p>Leather Armour 10gp 15 lb</p><p>Backpack 2gp 2 lb</p><p>Belt Pouch 1gp .5 lb </p><p>Waterproof Bag 5sp .5 lb </p><p>Adventurer's Sash 20gp 3 lb </p><p>Acid (flask) 10gp 1 lb </p><p>Caltrops 1gp 2 lb </p><p>Hot Weather Outfit Free 4 lb</p><p>Cloth Kerchief 1sp .5 lb</p><p>Cloth Mask 1sp 1 lb</p><p>Compass 10gp .5 lb </p><p>Crowbar 2gp 5 lb</p><p>Earplugs 3cp</p><p>Flint + Steel 1gp</p><p>Grappling Hook 1gp 4 lb</p><p>Shaving Kit 15sp .5 lb</p><p>Small Steel Mirror 10gp .5 lb</p><p>50 ft. Silk Rope 10gp 5 lb </p><p>Sack 1sp .5 lb</p><p>Waterskin 1gp 4 lb</p><p>Whetstone 2cp 1 lb</p><p>Smoke Pellet 25gp </p><p>Spring Loaded Wrist Sheath 5gp 1 lb</p><p>Potion of "Cure" --</p><p></p><p>Total weight carried: 62.5 lb</p><p>[/code]Treasure: 22 pp, 408 gp, 556 sp, 5 cp Gems: Black Pearl (500 gp), Piece of Jade (100 gp), 2 Moonstones (50 gp each), 7 Pieces of Blue Quartz (10 gp each)</p><p></p><p><u>Carrying Capacity:</u></p><p>light- 66</p><p>medium- 133</p><p>heavy- 200[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 23</p><p>Height: 5'9"</p><p>Weight: 160 lb.</p><p>Hair Color: Sandy Blonde</p><p>Eye Color: Brown</p><p>Skin Color: Medium Tan</p><p>Appearance: Well-Kept</p><p>Demeanor: Haughty[/sblock] </p><p>[sblock=Background]Nightstorm was the son of peasant colonists, and grew up knowing only hard work in the Sodden Lands. He was recruited by smugglers and pirates who plied the smaller waterways and shores as a young lad. Around the age of twelve though his life changed when his crew attempted to rob an old man from Tian who lived secluded in the marshlands. After a short battle, his six pirate companions lay dead, and Nightstorm, then known by another name, feared he would be next. But after looking him over, the old man spared him on the condition that Nightstorm become his apprentice. And so a poor boy from Garund learned the ways of the elite assassins of Tian.</p><p></p><p>After finishing his apprenticeship, Nightstorm was bequeathed with the name he now bears. His master also gave him a gift of weapons the old man had crafted himself in the fashion of his homeland, then sent him on his way to fulfill the promise of his name.[/sblock]</p><p>[sblock=Adventure Notes] Won fight with Owlbear Harshorn and was rewarded with 100 gp.</p><p>Defeated reefclaws and recovered treasure chest from sunken ship (250 gp worth of coins and gems, plus 1100 gp worth of coins and gems).[/sblock]</p><p>[sblock=Level Ups]</p><p>Level 2</p><p>Class:</p><p>BAB: +0 to +1</p><p>Fort: +0 to +0</p><p>Ref: +02 to +3</p><p>Will: +0 to +0</p><p>Feat:</p><p>Class Features: Ninja Trick (Fast Stealth), Ki Pool</p><p>HP: +8 = (1d8 - 2 = 6) + 1 [CON] + 10 (Old Total) = 18 (new total)</p><p>Skill Ranks: +08 = +08 (Class) + 0 (misc) + 08 (Old Total) = 16 (new total)</p><p>Skills: Acrobatics, Appraise, Climb, Escape Artist, Perception, Profession (Sailor), Stealth, Swim</p><p>Favored Class Bonus: +1 HP[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5677910, member: 1231"] [size=3][color=teal][b]Nightstorm[/b][/color][/size] [sblock=Nightstorm] [sblock=Game Info] Race: Human Class: Ninja Level: 2 Alignment: Neutral Evil Languages: Common Deity: Besmara[/sblock] [sblock=Abilities] STR: 15 DEX: 16 CON: 12 INT: 10 WIS: 11 CHA: 14[/sblock] [sblock=Combat] HP: 18 = [2d8=14] + 2 (CON) + 0 (misc) + 2 (favored class) AC: 15 = 10 + 2 (armor) + 0 (shield) + 3 (DEX) + 0 (misc) AC Touch: 13 = 10 + 3 (DEX) + (misc) AC Flatfooted: 12 = 10 + 2 (armor) + 0 (shield) + 0 (misc) INIT: +3 = +3 (DEX) + 0 (misc) BAB: +1 = +1 (Ninja) CMB: +3 = +2 (STR) + 1 (BAB) CMD: 16 = 10 + 2 (STR) + 3 (DEX) + 1 (BAB) Fort: +1 = +0 (base) + 1 (CON) Reflex: +7 = +3 (base) + 3 (DEX) + 1 (misc) Will: +0 = +0 (base) + 0 (WILL) Speed: 30 ft. Damage Reduction: Spell Resistance: Spell Failure:[/sblock] [sblock=Weapon Stats] Unarmed Strike (melee): +3 = +1 (BAB) + 2 (STR)/ DMG = 1d3+2(B), CRIT 20x2 Wakizashi (melee): +3 = +1 (BAB) + 2 (STR) + 0 (feat)/ DMG = 1d6+2(P or S), CRIT 18-20x2, Deadly Kusarigama (melee): +3 = +1 (BAB) +2 (STR)/ DMG = 1d3+2(S) or 1d6+2(B), CRIT 20x2, Double, Monk, Reach, Trip, Grapple Shuriken (ranged): +4 = +1 (BAB) +3 (DEX)/ DMG = 1d2+2(P), CRIT 20x2, Range 10 ft. Comp. Shortbow (ranged): +4 = +1 (BAB) +3 (DEX)/ DMG = 1d6(P), CRIT 20x3, Range 70 ft. [/sblock] [sblock=Racial Traits] +2 to DEX, +1 Bonus Feat, Heart of the Fields: Profession (Boater) Favored Class - Ninja [/sblock] [sblock=Class Features] Proficiency with Simple Weapons, Kama, Katana, Kusarigama, Nunchaku, Sai, Shortbow, Shortsword, Shuriken, Siangham, Wakizashi and Light Armour Poison Use, Sneak Attack +1d6 Ninja Trick (Fast Stealth) Ki Pool: 3[/sblock] [sblock=Feats & Traits] 1st lvl- Improved Unarmed Strike, Nimble Moves 3rd lvl- Traits: a) Deft Dodger b) Touched By The Sea[/sblock] [sblock=Skills] Skill Ranks: 16 = [8 (class) + 00 (INT)] x 02 (LvL) + 00 (misc) + 00 (Favored Class) Max Ranks: 02 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +08 = Acrobatics +03 +02 +3 +00 -0 DEX +05 = Appraise +00 +02 +3 +00 INT +02 = Bluff +02 +00 +0 +00 CHA +07 = Climb +02 +02 +3 +00 -0 STR +00 = Craft:_____ +00 +00 +0 +00 INT +02 = Diplomacy +02 +00 +0 +00 CHA +na = Disable Device^ +00 +00 +0 +00 -0 DEX +02 = Disguise +02 +00 +0 +00 CHA +08 = Escape Artist +03 +02 +3 +00 -0 DEX +03 = Fly +03 +00 +0 +00 -0 DEX +na = Handle Animal^ +00 +00 +0 +00 CHA +00 = Heal +00 +00 +0 +00 WIS +02 = Intimidate +02 +00 +0 +00 CHA +na = Know:Arcana^ +00 +00 +0 +00 INT +na = Know:Dungeoneering^ +00 +00 +0 +00 INT +na = Know:Engineering^ +00 +00 +0 +00 INT +na = Know:Geography^ +00 +00 +0 +00 INT +na = Know:History^ +00 +00 +0 +00 INT +na = Know:Local^ +00 +00 +0 +00 INT +na = Know:Nature^ +00 +00 +0 +00 INT +na = Know:Nobility^ +00 +00 +0 +00 INT +na = Know:Planes^ +00 +00 +0 +00 INT +na = Know:Religion^ +00 +00 +0 +00 INT +na = Linguistics^ +00 +00 +0 +00 INT +05 = Perception +00 +02 +3 +00 WIS +02 = Perform:_____ +02 +00 +0 +00 CHA +06 = Profession^:Sailor +00 +02 +3 +01 WIS +03 = Ride +03 +00 +0 +00 -0 DEX +00 = Sense Motive +00 +00 +0 +00 WIS +na = Sleight of Hand^ +00 +00 +0 +00 -0 DEX +na = Spellcraft^ +00 +00 +0 +00 INT +08 = Stealth +03 +02 +3 +00 -0 DEX +00 = Survival +00 +00 +0 +00 WIS +08 = Swim +02 +02 +3 +01 -0 STR +na = Use Magic Device^ +00 +00 +0 +00 CHA [/code][/sblock] [sblock=Spellcasting] ...[/sblock] [sblock=Equipment] [code] Equipment Cost Weight Wakizashi 35gp 2 lb Kusarigama 12gp 3 lb 10 Shuriken 2gp 1 lb Comp. Shortbow 75gp 2 lb 20 Arrows 1gp 3 lb Leather Armour 10gp 15 lb Backpack 2gp 2 lb Belt Pouch 1gp .5 lb Waterproof Bag 5sp .5 lb Adventurer's Sash 20gp 3 lb Acid (flask) 10gp 1 lb Caltrops 1gp 2 lb Hot Weather Outfit Free 4 lb Cloth Kerchief 1sp .5 lb Cloth Mask 1sp 1 lb Compass 10gp .5 lb Crowbar 2gp 5 lb Earplugs 3cp Flint + Steel 1gp Grappling Hook 1gp 4 lb Shaving Kit 15sp .5 lb Small Steel Mirror 10gp .5 lb 50 ft. Silk Rope 10gp 5 lb Sack 1sp .5 lb Waterskin 1gp 4 lb Whetstone 2cp 1 lb Smoke Pellet 25gp Spring Loaded Wrist Sheath 5gp 1 lb Potion of "Cure" -- Total weight carried: 62.5 lb [/code]Treasure: 22 pp, 408 gp, 556 sp, 5 cp Gems: Black Pearl (500 gp), Piece of Jade (100 gp), 2 Moonstones (50 gp each), 7 Pieces of Blue Quartz (10 gp each) [U]Carrying Capacity:[/U] light- 66 medium- 133 heavy- 200[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 23 Height: 5'9" Weight: 160 lb. Hair Color: Sandy Blonde Eye Color: Brown Skin Color: Medium Tan Appearance: Well-Kept Demeanor: Haughty[/sblock] [sblock=Background]Nightstorm was the son of peasant colonists, and grew up knowing only hard work in the Sodden Lands. He was recruited by smugglers and pirates who plied the smaller waterways and shores as a young lad. Around the age of twelve though his life changed when his crew attempted to rob an old man from Tian who lived secluded in the marshlands. After a short battle, his six pirate companions lay dead, and Nightstorm, then known by another name, feared he would be next. But after looking him over, the old man spared him on the condition that Nightstorm become his apprentice. And so a poor boy from Garund learned the ways of the elite assassins of Tian. After finishing his apprenticeship, Nightstorm was bequeathed with the name he now bears. His master also gave him a gift of weapons the old man had crafted himself in the fashion of his homeland, then sent him on his way to fulfill the promise of his name.[/sblock] [sblock=Adventure Notes] Won fight with Owlbear Harshorn and was rewarded with 100 gp. Defeated reefclaws and recovered treasure chest from sunken ship (250 gp worth of coins and gems, plus 1100 gp worth of coins and gems).[/sblock] [sblock=Level Ups] Level 2 Class: BAB: +0 to +1 Fort: +0 to +0 Ref: +02 to +3 Will: +0 to +0 Feat: Class Features: Ninja Trick (Fast Stealth), Ki Pool HP: +8 = (1d8 - 2 = 6) + 1 [CON] + 10 (Old Total) = 18 (new total) Skill Ranks: +08 = +08 (Class) + 0 (misc) + 08 (Old Total) = 16 (new total) Skills: Acrobatics, Appraise, Climb, Escape Artist, Perception, Profession (Sailor), Stealth, Swim Favored Class Bonus: +1 HP[/sblock] [/sblock] [/QUOTE]
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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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