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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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<blockquote data-quote="ghostcat" data-source="post: 5680606" data-attributes="member: 30034"><p>[sblock="Kalir Longstrider"]</p><p>[sblock=Game Info]</p><p>Race: Halfling</p><p>Class: Bard - Archaeologist (1)</p><p>Level: 1</p><p>Alignment: Neutral </p><p>Languages: Common, Gnome, Halfling, Polyglot</p><p>Deity: [/sblock]</p><p>[sblock=Abilities]</p><p>STR 12 (+1) [base 14] {5 pts}</p><p>DEX 18 (+4) [base 16] {10 pts}</p><p>CON 12 (+1) [base 12] {2 pts}</p><p>INT 12 (+1) [base 12] {2 pts}</p><p>WIS 07 (-2) [base 07] {-4 pts}</p><p>CHA 16 (+3) [base 14] {5 pts}</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 10 = [1d8=8] +1 (CON) +0 (misc) +1 (FC)</p><p>AC: 17 = 10 + 2 [Armor] + 0 [shield] + 4 [DEX] + 1 [size]</p><p>Touch: 15 = 10 + 4 [DEX] + 1 [size]</p><p>Flatfooted: 13 = 10 + 2 [Armor] + 0 [shield] + 1 [size]</p><p>INIT: +4 = +4 [DEX]</p><p>BAB: +0 = +0 (Bard)</p><p>CMB: +0 = +1 (STR) +0 (BAB) -1 (Size)</p><p>CMD: 14 = 10 +1 (STR) +4 (DEX) +0 (BAB) -1 (Size)</p><p>Fort: +2 = +0 [base] + 1 [CON] + [Halfling Luck]</p><p>Reflex: +7 = +2 [base] + 4 [DEX] + [Halfling Luck]</p><p>Will: +1 = +2 [base] + -2 [WIS] + [Halfling Luck]</p><p>Speed: 20 ft.</p><p>Damage Reduction: </p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats] </p><p>Longsword (Small) +2 = +0 [BAB] +1 [STR] +0 [feat] +0 [misc] +1 [size] / DMG = 1d6+1, 19-20x2</p><p>Shortbow (Composite/Small/Strength Rating+1) +5 = +0 [BAB] +4 [DEX] +1 [size] +0 [feat] / DMG = 1d4+2, 20x3, 70 ft. [Range]</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Fearless</p><p>Halfling Luck</p><p>Keen Senses</p><p>Sure-Footed</p><p>Weapon Familiarity[/sblock]</p><p>[sblock=Class Features]</p><p>Armored Casting</p><p>Archaeologist’s Luck</p><p>Bardic Knowledge</p><p>Cantrips</p><p>[/sblock]</p><p>[sblock=Feats & Traits]</p><p>1st Lvl: Point-Blank Shot</p><p></p><p>Traits:</p><p>a) Vagabond Child</p><p>b) Ancient Explorer[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 7 = [6 (class) + +1 (INT)] x 1 (LvL) + 0 (misc) + 0 (Favored Class)</p><p>Max Ranks: 1 </p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+06 = Acrobatics +04 +00 +0 +02 -0 DEX</p><p>+05 = Appraise +01 +01 +3 +00 INT</p><p>+03 = Bluff +03 +00 +0 +00 CHA</p><p>+03 = Climb +01 +00 +0 +02 -0 STR</p><p>+01 = Craft (Untrained) +01 +00 +0 +00 INT</p><p>+03 = Diplomacy +03 +00 +0 +00 CHA</p><p>+09 = Disable Device^ +04 +01 +3 +01 -0 DEX</p><p>+03 = Disguise +03 +00 +0 +00 CHA</p><p>+05 = Escape Artist +04 +00 +0 +01 -0 DEX</p><p>+06 = Fly +04 +00 +0 +02 -0 DEX</p><p>-02 = Heal -02 +00 +0 +00 WIS</p><p>+03 = Intimidate +03 +00 +0 +00 CHA</p><p>+06 = Knowledge (Geography) +01 +01 +3 +01 INT</p><p>+06 = Knowledge (History) +01 +01 +3 +01 INT</p><p>+03 = Knowledge (Local) +01 +00 +0 +02 INT</p><p>+02 = Knowledge (Other) +01 +00 +0 +01 INT</p><p>+04 = Perception -02 +01 +3 +02 WIS</p><p>+03 = Perform (Untrained) +03 +00 +0 +00 CHA</p><p>+04 = Ride +04 +00 +0 +00 -0 DEX</p><p>-02 = Sense Motive -02 +00 +0 +00 WIS</p><p>+05 = Spellcraft^ +01 +01 +3 +00 INT</p><p>+08 = Stealth +04 +00 +0 +04 -0 DEX</p><p>-02 = Survival -02 +00 +0 +00 WIS</p><p>+01 = Swim +01 +00 +0 +00 -0 STR</p><p>+07 = Use Magic Device^ +03 +01 +3 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Arrows (20) 1gp 3lbs</p><p>Backpack (Small) 2gp 0.5lbs</p><p>- Waterskin (Filled) 1gp 4lbs</p><p>- Blanket (Small) 2sp 0.25lbs</p><p>- Bedroll (Small) 1sp 1.25lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>- Rations (Trail/Per Day) 5sp 1lbs</p><p>Leather (Small) 10gp 7.5lbs</p><p>Longsword (Small) 15gp 2lbs</p><p>Outfit (Explorer's/Small) 0cp 2lbs</p><p>Pouch (Belt) 1gp 0.5lbs</p><p>- Case (Map or Scroll) 1gp 0.5lbs</p><p>- Artisan's Tools (Calligraphy) 5gp 5lbs</p><p>- Compass 10gp 0.5lbs</p><p>Pouch (Belt) 1gp 0.5lbs</p><p>- Masterwork Thieves' Tools 100gp 1lbs</p><p>Shortbow 150gp 1lbs</p><p>Total weight carried: 31.5 lbs.</p><p>[/code]Treasure: 56gp, 7sp, 0cp Gems:</p><p><u>Carrying Capacity</u></p><p>Light: 0 to 32lbs</p><p>Medium: 33 to 65lbs</p><p>Heavy: 66 to 97lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: S</p><p>Gender: Male</p><p>Age: 32</p><p>Height: 3' 3"</p><p>Weight: 37 lbs.</p><p>Hair Color: Black</p><p>Eye Color: Green</p><p>Skin Color: Light Brown</p><p>Appearance: </p><p>Demeanour:[/sblock]</p><p>[sblock=Background]Kalir has always be extraordinary curious. As a child this lead him into a love of poking about in places he is not supposed to be and finding old things. This in turn meant that, despite having a good home with middle class halfling parents who love him, he was always wondering off and associating with the outcasts and outlaws who live on the edges of society. Which in turn resulting in a disregard for the concept of ownership. So he didn't particularly care whether or not the things he found were actually lost.</p><p></p><p>This behaviour could easily have lead Kalir into a life of crime but as luck would have it, his uncle worked as a handyman at the local university. Uncle Aloysius was friends with just about everyone at the university, administrators, professors and students alike. So when he told the head of the archaeology department about his wayward nephew, the academic immediately saw a way to tap the young halfling's potential. Kalir was promptly recruited, trained and dispatched as a procurer of antiquities. Before he was set loose, Kalir was given detailed guidelines as to what is owned and what is free for the taking. Professor Carthalys was not convinced that this part of the training had actually taken but at least the university had covered itself.</p><p></p><p>Kalir is currently in Port Peril to explore the crumbling and vine-choked ruins of the cyclops empire of Ghol-Gan.</p><p>[/sblock]</p><p>[sblock=Adventure Notes] [/sblock]</p><p>[sblock=Level Ups]</p><p>[sblock=Level 2]lass: Bard - Archaeologist (2)</p><p>Level: 2</p><p>Experience: 2000</p><p></p><p>HP: 18 = [(1d8)=6 +1 [CON] +1 [FC] +10 [Old Total]]</p><p>BAB: +1 = [+1 BARD]</p><p>CMB: +1 = +1 (STR) +1 (BAB] -1 [Size]</p><p>CMD: 15 = 10 +1 (STR) +4 (DEX) +1 (BAB) -1 [Size]</p><p>Reflex: +8 = +3 [base] + 4 [DEX]</p><p>Will: +2 = +3 [base] + -2 [WIS]</p><p></p><p>Longsword (Small) +3 = +1 [BAB] +1 [STR] +0 [feat] +0 [misc] +1 [size] / DMG = 1d6+1, 19-20x2</p><p>Shortbow (Composite/Small/Strength Rating+1) +6 = +1 [BAB] +4 [DEX] +1 [size] +0 [feat] / DMG = 1d4+2, 20x3, 70 ft. [Range]</p><p></p><p><strong>New Class Features</strong></p><p>Clever Explorer</p><p>Uncanny Dodge</p><p></p><p>Skill Ranks: 14 = [0 (class) + +1 (INT)] x 2 (LvL) + 00 (misc) + 00 (Favored Class)</p><p></p><p>+11 = Disable Device^ +09 [Old Total] +1 [Rank] +1 [Cleaver Explorer]</p><p>+07 = Knowledge (Geography)^ +06 [Old Total] +1 [Rank]</p><p>+07 = Knowledge (History)^ +06 [Old Total] +1 [Rank]</p><p>+06 = Perception +04 [Old Total] +1 [Rank] +1 [Cleaver Explorer]</p><p>+06 = Spellcraft^ +05 [Old Total] +1 [Rank]</p><p>+12 = Stealth +08 [Old Total] +1 [Rank] +3 [Class]</p><p>+08 = Use Magic Device^ +07 [Old Total] +1 [Rank]</p><p></p><p><strong>New Spells</strong></p><p>Bard Level 0: Ghost Sound</p><p>Bard Level 1: Touch of Gracelessness</p><p>[/sblock] [/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="ghostcat, post: 5680606, member: 30034"] [sblock="Kalir Longstrider"] [sblock=Game Info] Race: Halfling Class: Bard - Archaeologist (1) Level: 1 Alignment: Neutral Languages: Common, Gnome, Halfling, Polyglot Deity: [/sblock] [sblock=Abilities] STR 12 (+1) [base 14] {5 pts} DEX 18 (+4) [base 16] {10 pts} CON 12 (+1) [base 12] {2 pts} INT 12 (+1) [base 12] {2 pts} WIS 07 (-2) [base 07] {-4 pts} CHA 16 (+3) [base 14] {5 pts} [/sblock] [sblock=Combat] HP: 10 = [1d8=8] +1 (CON) +0 (misc) +1 (FC) AC: 17 = 10 + 2 [Armor] + 0 [shield] + 4 [DEX] + 1 [size] Touch: 15 = 10 + 4 [DEX] + 1 [size] Flatfooted: 13 = 10 + 2 [Armor] + 0 [shield] + 1 [size] INIT: +4 = +4 [DEX] BAB: +0 = +0 (Bard) CMB: +0 = +1 (STR) +0 (BAB) -1 (Size) CMD: 14 = 10 +1 (STR) +4 (DEX) +0 (BAB) -1 (Size) Fort: +2 = +0 [base] + 1 [CON] + [Halfling Luck] Reflex: +7 = +2 [base] + 4 [DEX] + [Halfling Luck] Will: +1 = +2 [base] + -2 [WIS] + [Halfling Luck] Speed: 20 ft. Damage Reduction: Spell Resistance: 0[/sblock] [sblock=Weapon Stats] Longsword (Small) +2 = +0 [BAB] +1 [STR] +0 [feat] +0 [misc] +1 [size] / DMG = 1d6+1, 19-20x2 Shortbow (Composite/Small/Strength Rating+1) +5 = +0 [BAB] +4 [DEX] +1 [size] +0 [feat] / DMG = 1d4+2, 20x3, 70 ft. [Range] [/sblock] [sblock=Racial Traits] Fearless Halfling Luck Keen Senses Sure-Footed Weapon Familiarity[/sblock] [sblock=Class Features] Armored Casting Archaeologist’s Luck Bardic Knowledge Cantrips [/sblock] [sblock=Feats & Traits] 1st Lvl: Point-Blank Shot Traits: a) Vagabond Child b) Ancient Explorer[/sblock] [sblock=Skills] Skill Ranks: 7 = [6 (class) + +1 (INT)] x 1 (LvL) + 0 (misc) + 0 (Favored Class) Max Ranks: 1 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +06 = Acrobatics +04 +00 +0 +02 -0 DEX +05 = Appraise +01 +01 +3 +00 INT +03 = Bluff +03 +00 +0 +00 CHA +03 = Climb +01 +00 +0 +02 -0 STR +01 = Craft (Untrained) +01 +00 +0 +00 INT +03 = Diplomacy +03 +00 +0 +00 CHA +09 = Disable Device^ +04 +01 +3 +01 -0 DEX +03 = Disguise +03 +00 +0 +00 CHA +05 = Escape Artist +04 +00 +0 +01 -0 DEX +06 = Fly +04 +00 +0 +02 -0 DEX -02 = Heal -02 +00 +0 +00 WIS +03 = Intimidate +03 +00 +0 +00 CHA +06 = Knowledge (Geography) +01 +01 +3 +01 INT +06 = Knowledge (History) +01 +01 +3 +01 INT +03 = Knowledge (Local) +01 +00 +0 +02 INT +02 = Knowledge (Other) +01 +00 +0 +01 INT +04 = Perception -02 +01 +3 +02 WIS +03 = Perform (Untrained) +03 +00 +0 +00 CHA +04 = Ride +04 +00 +0 +00 -0 DEX -02 = Sense Motive -02 +00 +0 +00 WIS +05 = Spellcraft^ +01 +01 +3 +00 INT +08 = Stealth +04 +00 +0 +04 -0 DEX -02 = Survival -02 +00 +0 +00 WIS +01 = Swim +01 +00 +0 +00 -0 STR +07 = Use Magic Device^ +03 +01 +3 +00 CHA [/code][/sblock] [sblock=Equipment] [code] Equipment Cost Weight Arrows (20) 1gp 3lbs Backpack (Small) 2gp 0.5lbs - Waterskin (Filled) 1gp 4lbs - Blanket (Small) 2sp 0.25lbs - Bedroll (Small) 1sp 1.25lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs - Rations (Trail/Per Day) 5sp 1lbs Leather (Small) 10gp 7.5lbs Longsword (Small) 15gp 2lbs Outfit (Explorer's/Small) 0cp 2lbs Pouch (Belt) 1gp 0.5lbs - Case (Map or Scroll) 1gp 0.5lbs - Artisan's Tools (Calligraphy) 5gp 5lbs - Compass 10gp 0.5lbs Pouch (Belt) 1gp 0.5lbs - Masterwork Thieves' Tools 100gp 1lbs Shortbow 150gp 1lbs Total weight carried: 31.5 lbs. [/code]Treasure: 56gp, 7sp, 0cp Gems: [u]Carrying Capacity[/u] Light: 0 to 32lbs Medium: 33 to 65lbs Heavy: 66 to 97lbs[/sblock] [sblock=Details] Size: S Gender: Male Age: 32 Height: 3' 3" Weight: 37 lbs. Hair Color: Black Eye Color: Green Skin Color: Light Brown Appearance: Demeanour:[/sblock] [sblock=Background]Kalir has always be extraordinary curious. As a child this lead him into a love of poking about in places he is not supposed to be and finding old things. This in turn meant that, despite having a good home with middle class halfling parents who love him, he was always wondering off and associating with the outcasts and outlaws who live on the edges of society. Which in turn resulting in a disregard for the concept of ownership. So he didn't particularly care whether or not the things he found were actually lost. This behaviour could easily have lead Kalir into a life of crime but as luck would have it, his uncle worked as a handyman at the local university. Uncle Aloysius was friends with just about everyone at the university, administrators, professors and students alike. So when he told the head of the archaeology department about his wayward nephew, the academic immediately saw a way to tap the young halfling's potential. Kalir was promptly recruited, trained and dispatched as a procurer of antiquities. Before he was set loose, Kalir was given detailed guidelines as to what is owned and what is free for the taking. Professor Carthalys was not convinced that this part of the training had actually taken but at least the university had covered itself. Kalir is currently in Port Peril to explore the crumbling and vine-choked ruins of the cyclops empire of Ghol-Gan. [/sblock] [sblock=Adventure Notes] [/sblock] [sblock=Level Ups] [sblock=Level 2]lass: Bard - Archaeologist (2) Level: 2 Experience: 2000 HP: 18 = [(1d8)=6 +1 [CON] +1 [FC] +10 [Old Total]] BAB: +1 = [+1 BARD] CMB: +1 = +1 (STR) +1 (BAB] -1 [Size] CMD: 15 = 10 +1 (STR) +4 (DEX) +1 (BAB) -1 [Size] Reflex: +8 = +3 [base] + 4 [DEX] Will: +2 = +3 [base] + -2 [WIS] Longsword (Small) +3 = +1 [BAB] +1 [STR] +0 [feat] +0 [misc] +1 [size] / DMG = 1d6+1, 19-20x2 Shortbow (Composite/Small/Strength Rating+1) +6 = +1 [BAB] +4 [DEX] +1 [size] +0 [feat] / DMG = 1d4+2, 20x3, 70 ft. [Range] [b]New Class Features[/b] Clever Explorer Uncanny Dodge Skill Ranks: 14 = [0 (class) + +1 (INT)] x 2 (LvL) + 00 (misc) + 00 (Favored Class) +11 = Disable Device^ +09 [Old Total] +1 [Rank] +1 [Cleaver Explorer] +07 = Knowledge (Geography)^ +06 [Old Total] +1 [Rank] +07 = Knowledge (History)^ +06 [Old Total] +1 [Rank] +06 = Perception +04 [Old Total] +1 [Rank] +1 [Cleaver Explorer] +06 = Spellcraft^ +05 [Old Total] +1 [Rank] +12 = Stealth +08 [Old Total] +1 [Rank] +3 [Class] +08 = Use Magic Device^ +07 [Old Total] +1 [Rank] [b]New Spells[/b] Bard Level 0: Ghost Sound Bard Level 1: Touch of Gracelessness [/sblock] [/sblock] [/sblock] [/QUOTE]
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