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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5912594" data-attributes="member: 29558"><p><strong>Kolto Tengere (Tiefling Bladebound Kensai)</strong></p><p></p><p>[sblock=Images]<span style="color: Silver">Still don't have the eye's quite dark enough, but otherwise I'm pleased with these. I finally got the lighting right, at least.</span></p><p></p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengere01ENWorld.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengere02ENWorld.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengereEWHeadshot.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>[SBLOCK=Character Sheet]</p><p>[SBLOCK=Basic Information][code]</p><p> Race: Tiefling</p><p> Class: Bladebound Kensai</p><p> Level: 01</p><p> Experience: 0000</p><p> Alignment: True Neutral</p><p> Languages: Common, Abyssal, Draconic, Dwarven</p><p> Elven, Gnomish, Infernal, Ployglot</p><p> Deity: Gozreh</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Abilities][code]</p><p>STR: 14 +2 (05 pts)</p><p>DEX: 15 +2 (03 pts)</p><p>CON: 10 +0 (00 pts)</p><p>INT: 20 +5 (10 pts) (+4 Racial)</p><p>WIS: 10 +0 (00 pts)</p><p>CHA: 10 +0 (02 pts)</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Combat Information][code]</p><p> HP: 09 = [1d08 + FC (01)] (Magus)</p><p> AC: 12 = [10 + DEX (02)] (+1 w/ Canny Defense)</p><p> AC Touch: 12 = [10 + DEX (02)] (+1 w/ Canny Defense)</p><p> AC Flatfooted: 10 = [10]</p><p> INIT: +02 = [DEX (02)]</p><p> BAB: +00 = [Magus (00)]</p><p> CMB: +02 = [BAB (00) + STR (02)]</p><p> CMD: 15 = [10 + BAB (00) + STR (2) + DEX (2)+ Canny Defense (1)]</p><p> Fortitude: +02 = [Magus (02) + CON (00) + Misc (00)]</p><p> Reflex: +02 = [Magus (00) + DEX (02) + Misc (00)]</p><p> Will: +02 = [Magus (02) + WIS (00) + Misc (00)]</p><p> Speed: 30'</p><p>Damage Resistance: 05 (Cold, Fire, Electricity)</p><p> Spell Resistance: 00</p><p> Spell Failure: 00</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Weapon Information][code]</p><p> Falcata: Attack: +03 = [BAB (00) + Ability (02) + WF (01)]</p><p> Damage: 1d08+2, Crit: 19/x3, Special: Damage 1d08+3 (TH)</p><p> Cestus: Attack: +02 = [BAB (00) + Ability (02)]</p><p> Damage: 1d04+2, Crit: 19/x2, Special: Always Equipped</p><p> Dagger: Attack: +02 = [BAB (00) + Ability (02)]</p><p> Damage: 1d04+2, Crit: 19/x2, Special: Range 10'</p><p>Lt Crossbow: Attack: +02 = [BAB (00) + Ability (02)]</p><p> Damage: 1d08+0, Crit: 19/x2, Special: Range 80'</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Racial Features][code]</p><p>Ability Adjustments: +2 (DEX), +2 (INT), -2 (CHA)</p><p> Size: Medium</p><p> Speed: 30'</p><p> Favored Class: Magus</p><p> +2 INT: Replaces [I]Darkness[/I] (Fiendish Heritage)</p><p> Darkvision: See Perfectly (B/W Only) in Total Darkness (60')</p><p>Fiendish Resistance: Resist Cold/Electricity/Fire (05)</p><p> Fiendish Sorcery: +2 CHA for Spell Casting if Abyssal/Infernal BL</p><p> Skilled: +2 Bluff & Stealth</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Class Features]</p><p><u>Magus</u></p><p>[code]</p><p>Armor/Weapons: No Armor; Simple Weapons, Falcata</p><p> Arcane Pool: Add (+1) Properties to Chosen Weapon for 1 Minute (6/Day)</p><p>Canny Defense: Add INT Bonus (Max=Magus Level) to AC</p><p>Chosen Weapon: Proficient in one Martial/Exotic Weapon; Kensai Abilities</p><p> apply to this weapon only</p><p> Spell Combat: Melee (at -2) and Cast Simultaneously</p><p> Bonus Feat: Weapon Focus</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Feats][code]</p><p> Weapon Focus (Class Bonus): +1 Attack w/ Chosen Weapon (Falcata)</p><p>Fiendish Heritage (1st Level): +2 INT replaces [I]Darkness[/I]</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Traits][code]</p><p>Abendigo SpellPiercer (Regional): +2 Concentration</p><p> Ancient Explorer (Campaign): KS (Local) is a Class Skill</p><p> +1 KS (History) & KS (Local)</p><p> Gain Polyglot Language</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Skills][code]</p><p>Skill Points: 07 = [Base (02) + INT (05)/Level; FC (00)] (Magus)</p><p></p><p>Skills Total Rank CS Ability ACP Misc</p><p>Acrobatics 02 0 0 2 -0 +0</p><p>Appraise 05 0 0 5 +0</p><p>Bluff 02 0 0 0 +2 (Race)</p><p>Climb 06 1 3 2 -0 +0</p><p>Craft ( ) 08 0 3 5 +0</p><p>Diplomacy 00 0 0 0 +0</p><p>Disable Device 0 0 2 -0 +0</p><p>Disguise 00 0 0 0 +0</p><p>Escape Artist 02 0 0 2 -0 +0</p><p>Fly 05 0 3 2 -0 +0</p><p>Handle Animal 0 0 0 +0</p><p>Heal 00 0 0 0 +0</p><p>Intimidate 00 0 3 0 +0</p><p>Knowledge (Arcana) 09 1 3 5 +0</p><p>Knowledge (Dngnrng) 0 3 5 +0</p><p>Knowledge (Engnrng) 0 0 5 +0</p><p>Knowledge (Geography) 0 0 5 +0</p><p>Knowledge (History) 0 0 5 +1 (Trait)</p><p>Knowledge (Local) 10 1 3 5 +1 (Trait)</p><p>Knowledge (Nature) 0 0 5 +0</p><p>Knowledge (Nobility) 0 0 5 +0</p><p>Knowledge (Planes) 08 1 3 5 +0</p><p>Knowledge (Religion) 0 0 5 +0</p><p>Linguistics 0 0 5 +0</p><p>Perception 00 0 0 0 +0</p><p>Perform ( ) 00 0 0 0 +0</p><p>Profession (Sailor ) 04 1 3 0 +0</p><p>Ride 05 0 3 2 -0 +0</p><p>Sense Motive 00 0 0 0 +0</p><p>Sleight of Hand 0 0 2 -0 +0</p><p>Spellcraft 09 1 3 5 +0</p><p>Stealth 00 0 0 2 -0 +2 (Race)</p><p>Survival 00 0 0 0 +0</p><p>Swim 06 1 3 2 -0 +0</p><p>Use Magic Device 0 0 0 +0</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Spell Book][code]</p><p>Cantrips Level 01 </p><p>* All Cantrips * Color Spray</p><p> * Feather Fall</p><p> * Frostbite</p><p> * Grease</p><p> * Magic Missile</p><p> * Ray of Enfeeblement</p><p> * Shield</p><p> * Shocking Grasp</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Spells Prepared][code]</p><p>0 Level Level 01</p><p>* Acid Splash * Feather Fall</p><p>* Ray of Frost * Shield</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Equipment][code]</p><p>Equipment Cost Weight</p><p>Sailor's Outfit -- lb</p><p>Holy Symbol (Gozreh, Silver) 25 gp 01 lb</p><p>Adventurer's Sash 20 gp 03 lb</p><p>Falcata 18 gp 04 lb</p><p>Cestus 05 gp 01 lb</p><p>Dagger (04) 08 gp 04 lb</p><p>Crossbow (Light) 35 gp 04 lb</p><p> Bolts (20) 02 gp 02 lb</p><p>Backpack (Masterwork) 50 gp 04 lb</p><p> Waterproof Bag 05 sp 00½ lb</p><p> Travelling Spellbook 10 gp 01 lb</p><p> Journal 10 gp 01 lb</p><p> Ink (Black,2 Vials) 16 gp -- lb</p><p> Waterproof Bag 05 sp 00½ lb</p><p> Rope (Silk, 50') 10 gp 05 lb</p><p> Grappling Bolt (05) 05 gp 02½ lb</p><p> Grappling Hook 01 gp 04 lb</p><p> Hammock 01 sp 03 lb</p><p> Rations (10 Days) 05 gp 10 lb</p><p></p><p> Total Weight: 50½ lb</p><p></p><p> Light Medium Heavy </p><p>Max Weight: 0-058 059-116 117-175</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Treasury][code]</p><p>PP: 00</p><p>GP: 18</p><p>SP: 09</p><p>CP: 00</p><p></p><p>Gems/Jewelry/Other:</p><p>0000</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Vital Statistics][code]</p><p> Size: Medium</p><p> Gender: Male</p><p> Age: 21</p><p> Height: 6'</p><p> Weight: 180 lbs</p><p>Hair Color: None</p><p> Eye Color: Black (No Pupil/Iris)</p><p>Skin Color: Brick</p><p>Appearance: Fiendish</p><p> Demeanor: Preturnaturally Calm</p><p>[/code][/SBLOCK]</p><p></p><p>[SBLOCK=Background]</p><p>Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).</p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Level Ups][code]</p><p> Level 2:</p><p> Class: Class</p><p> BAB: +0 to +0</p><p> Fort: +0 to +0</p><p> Ref: +0 to +0</p><p> Will: +0 to +0</p><p> Feat: Feat</p><p> Features: Class Features</p><p> HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)</p><p>Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)</p><p>[/code][/SBLOCK]</p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5912594, member: 29558"] [b]Kolto Tengere (Tiefling Bladebound Kensai)[/b] [sblock=Images][COLOR="Silver"]Still don't have the eye's quite dark enough, but otherwise I'm pleased with these. I finally got the lighting right, at least.[/COLOR] [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengere01ENWorld.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengere02ENWorld.png[/IMG] [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Kolto%20Tengere/KoltoTengereEWHeadshot.png[/IMG][/sblock] [SBLOCK=Character Sheet] [SBLOCK=Basic Information][code] Race: Tiefling Class: Bladebound Kensai Level: 01 Experience: 0000 Alignment: True Neutral Languages: Common, Abyssal, Draconic, Dwarven Elven, Gnomish, Infernal, Ployglot Deity: Gozreh [/code][/SBLOCK] [SBLOCK=Abilities][code] STR: 14 +2 (05 pts) DEX: 15 +2 (03 pts) CON: 10 +0 (00 pts) INT: 20 +5 (10 pts) (+4 Racial) WIS: 10 +0 (00 pts) CHA: 10 +0 (02 pts) [/code][/SBLOCK] [SBLOCK=Combat Information][code] HP: 09 = [1d08 + FC (01)] (Magus) AC: 12 = [10 + DEX (02)] (+1 w/ Canny Defense) AC Touch: 12 = [10 + DEX (02)] (+1 w/ Canny Defense) AC Flatfooted: 10 = [10] INIT: +02 = [DEX (02)] BAB: +00 = [Magus (00)] CMB: +02 = [BAB (00) + STR (02)] CMD: 15 = [10 + BAB (00) + STR (2) + DEX (2)+ Canny Defense (1)] Fortitude: +02 = [Magus (02) + CON (00) + Misc (00)] Reflex: +02 = [Magus (00) + DEX (02) + Misc (00)] Will: +02 = [Magus (02) + WIS (00) + Misc (00)] Speed: 30' Damage Resistance: 05 (Cold, Fire, Electricity) Spell Resistance: 00 Spell Failure: 00 [/code][/SBLOCK] [SBLOCK=Weapon Information][code] Falcata: Attack: +03 = [BAB (00) + Ability (02) + WF (01)] Damage: 1d08+2, Crit: 19/x3, Special: Damage 1d08+3 (TH) Cestus: Attack: +02 = [BAB (00) + Ability (02)] Damage: 1d04+2, Crit: 19/x2, Special: Always Equipped Dagger: Attack: +02 = [BAB (00) + Ability (02)] Damage: 1d04+2, Crit: 19/x2, Special: Range 10' Lt Crossbow: Attack: +02 = [BAB (00) + Ability (02)] Damage: 1d08+0, Crit: 19/x2, Special: Range 80' [/code][/SBLOCK] [SBLOCK=Racial Features][code] Ability Adjustments: +2 (DEX), +2 (INT), -2 (CHA) Size: Medium Speed: 30' Favored Class: Magus +2 INT: Replaces [I]Darkness[/I] (Fiendish Heritage) Darkvision: See Perfectly (B/W Only) in Total Darkness (60') Fiendish Resistance: Resist Cold/Electricity/Fire (05) Fiendish Sorcery: +2 CHA for Spell Casting if Abyssal/Infernal BL Skilled: +2 Bluff & Stealth [/code][/SBLOCK] [SBLOCK=Class Features] [u]Magus[/u] [code] Armor/Weapons: No Armor; Simple Weapons, Falcata Arcane Pool: Add (+1) Properties to Chosen Weapon for 1 Minute (6/Day) Canny Defense: Add INT Bonus (Max=Magus Level) to AC Chosen Weapon: Proficient in one Martial/Exotic Weapon; Kensai Abilities apply to this weapon only Spell Combat: Melee (at -2) and Cast Simultaneously Bonus Feat: Weapon Focus [/code][/SBLOCK] [SBLOCK=Feats][code] Weapon Focus (Class Bonus): +1 Attack w/ Chosen Weapon (Falcata) Fiendish Heritage (1st Level): +2 INT replaces [I]Darkness[/I] [/code][/SBLOCK] [SBLOCK=Traits][code] Abendigo SpellPiercer (Regional): +2 Concentration Ancient Explorer (Campaign): KS (Local) is a Class Skill +1 KS (History) & KS (Local) Gain Polyglot Language [/code][/SBLOCK] [SBLOCK=Skills][code] Skill Points: 07 = [Base (02) + INT (05)/Level; FC (00)] (Magus) Skills Total Rank CS Ability ACP Misc Acrobatics 02 0 0 2 -0 +0 Appraise 05 0 0 5 +0 Bluff 02 0 0 0 +2 (Race) Climb 06 1 3 2 -0 +0 Craft ( ) 08 0 3 5 +0 Diplomacy 00 0 0 0 +0 Disable Device 0 0 2 -0 +0 Disguise 00 0 0 0 +0 Escape Artist 02 0 0 2 -0 +0 Fly 05 0 3 2 -0 +0 Handle Animal 0 0 0 +0 Heal 00 0 0 0 +0 Intimidate 00 0 3 0 +0 Knowledge (Arcana) 09 1 3 5 +0 Knowledge (Dngnrng) 0 3 5 +0 Knowledge (Engnrng) 0 0 5 +0 Knowledge (Geography) 0 0 5 +0 Knowledge (History) 0 0 5 +1 (Trait) Knowledge (Local) 10 1 3 5 +1 (Trait) Knowledge (Nature) 0 0 5 +0 Knowledge (Nobility) 0 0 5 +0 Knowledge (Planes) 08 1 3 5 +0 Knowledge (Religion) 0 0 5 +0 Linguistics 0 0 5 +0 Perception 00 0 0 0 +0 Perform ( ) 00 0 0 0 +0 Profession (Sailor ) 04 1 3 0 +0 Ride 05 0 3 2 -0 +0 Sense Motive 00 0 0 0 +0 Sleight of Hand 0 0 2 -0 +0 Spellcraft 09 1 3 5 +0 Stealth 00 0 0 2 -0 +2 (Race) Survival 00 0 0 0 +0 Swim 06 1 3 2 -0 +0 Use Magic Device 0 0 0 +0 [/code][/SBLOCK] [SBLOCK=Spell Book][code] Cantrips Level 01 * All Cantrips * Color Spray * Feather Fall * Frostbite * Grease * Magic Missile * Ray of Enfeeblement * Shield * Shocking Grasp [/code][/SBLOCK] [SBLOCK=Spells Prepared][code] 0 Level Level 01 * Acid Splash * Feather Fall * Ray of Frost * Shield [/code][/SBLOCK] [SBLOCK=Equipment][code] Equipment Cost Weight Sailor's Outfit -- lb Holy Symbol (Gozreh, Silver) 25 gp 01 lb Adventurer's Sash 20 gp 03 lb Falcata 18 gp 04 lb Cestus 05 gp 01 lb Dagger (04) 08 gp 04 lb Crossbow (Light) 35 gp 04 lb Bolts (20) 02 gp 02 lb Backpack (Masterwork) 50 gp 04 lb Waterproof Bag 05 sp 00½ lb Travelling Spellbook 10 gp 01 lb Journal 10 gp 01 lb Ink (Black,2 Vials) 16 gp -- lb Waterproof Bag 05 sp 00½ lb Rope (Silk, 50') 10 gp 05 lb Grappling Bolt (05) 05 gp 02½ lb Grappling Hook 01 gp 04 lb Hammock 01 sp 03 lb Rations (10 Days) 05 gp 10 lb Total Weight: 50½ lb Light Medium Heavy Max Weight: 0-058 059-116 117-175 [/code][/SBLOCK] [SBLOCK=Treasury][code] PP: 00 GP: 18 SP: 09 CP: 00 Gems/Jewelry/Other: 0000 [/code][/SBLOCK] [SBLOCK=Vital Statistics][code] Size: Medium Gender: Male Age: 21 Height: 6' Weight: 180 lbs Hair Color: None Eye Color: Black (No Pupil/Iris) Skin Color: Brick Appearance: Fiendish Demeanor: Preturnaturally Calm [/code][/SBLOCK] [SBLOCK=Background] Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text). [/SBLOCK] [SBLOCK=Level Ups][code] Level 2: Class: Class BAB: +0 to +0 Fort: +0 to +0 Ref: +0 to +0 Will: +0 to +0 Feat: Feat Features: Class Features HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen) Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total) [/code][/SBLOCK] [/SBLOCK] [/QUOTE]
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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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