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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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<blockquote data-quote="Shayuri" data-source="post: 5913764" data-attributes="member: 4936"><p>Okay, except for background, which I'm gonna fill in asap, this is ready. I didn't elaborate on equipment, cuz, as noted, it'll be stolen anyway. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> So let me know how it works!</p><p></p><p>[sblock="Tara Everett"]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Sorcerer</p><p>Level: 2</p><p>Alignment: Neutral </p><p>Languages: Common</p><p>Deity: [/sblock]</p><p>[sblock=Abilities]</p><p>STR 8 (+0) [base 8] {-2 pts}</p><p>DEX 16 (+3) [base 16] {10 pts}</p><p>CON 12 (+1) [base 12] {2 pts}</p><p>INT 10 (+0) [base 12] {0 pts}</p><p>WIS 10 (10) [base 10] {0 pts}</p><p>CHA 18 (+4) [base 16] {10 pts}</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 10 = [2d6=6] +2 (CON) +0 (misc)</p><p>AC: 13 = 10 + 0 [Armor] + 0 [shield] + 3 [DEX]</p><p>Touch: 13 = 10 + 3 [DEX]</p><p>Flatfooted: 10 = 10 + 0 [Armor] + 0 [shield]</p><p>INIT: +3 = +3 [DEX]</p><p>BAB: +1 = +1 (Sorcerer)</p><p>CMB: +0 = -1 (STR) +1 (BAB)</p><p>CMD: 13 = 10 -1 (STR) +3 (DEX) +1 (BAB)</p><p>Fort: +1 = +0 [base] + 1 [CON]</p><p>Reflex: +3 = +0 [base] + 3 [DEX]</p><p>Will: +3 = +3 [base] + 0 [WIS] </p><p>Speed: 30 ft.</p><p>Damage Reduction: </p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats] </p><p><strong>Dessicating Touch</strong></p><p> +4 (melee touch) = +1 [BAB] +3 [DEX] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6+1 (nonlethal) and Sicken 1 rnd, 20x2, 7/day</p><p><strong>Acid Splash</strong></p><p> +4 (ranged touch) = +3 [BAB] +3 [DEX] +0 [size] +1 [feat] / DMG = 1d3+1, 30', 20x2 (includes +1 hit/dmg from Point Blank Shot) </p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Bonus Feat</p><p>Bonus skill points[/sblock]</p><p>[sblock=Class Features]</p><p>Eschew Materials</p><p>Sorcerous Bloodline: Aquatic</p><p>- Bloodline Arcana: +1CL on water-based spells, +1 atk/dmg for summoned aquatic/water creatures</p><p>- Bloodline Powers: </p><p>- - Dessicating Touch: 1d6+1/2CL nonlethal damage + sickened w/melee touch, 7/day (lethal dmg to aquatic/water creatures)</p><p>Cantrips</p><p>Spellcasting</p><p>[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Bonus: Weapon Finesse</p><p>1st Lvl: Point Blank Shot</p><p></p><p>Traits:</p><p>a) Trifler (Varisian - Use Prestidigitation 3/day as SLA)</p><p>b) Buccaneer's Blood (+1 Profession (Sailor) and Intimidation, +1 Infamy[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 8 = [4 (class) + 0 (INT)] x 1 (LvL) + 2 (human) + 2 (Favored Class)</p><p>Max Ranks: 2</p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+03 = Acrobatics +03 +00 +0 +00 -0 DEX</p><p>+00 = Appraise +00 +00 +0 +00 INT</p><p>+04 = Bluff +04 +00 +0 +00 CHA</p><p>-01 = Climb -01 +00 +0 +00 -0 STR</p><p>+00 = Craft (Untrained) +00 +00 +0 +00 INT</p><p>+04 = Diplomacy +04 +00 +0 +00 CHA</p><p>+-- = Disable Device^ +03 +00 +0 +00 -0 DEX</p><p>+04 = Disguise +04 +00 +0 +00 CHA</p><p>+03 = Escape Artist +03 +00 +0 +00 -0 DEX</p><p>+03 = Fly +03 +00 +0 +00 -0 DEX</p><p>+00 = Heal +00 +00 +0 +00 WIS</p><p>+10 = Intimidate +04 +02 +3 +01 CHA</p><p>+00 = Knowledge (Geography) +00 +00 +0 +00 INT</p><p>+00 = Knowledge (History) +00 +00 +0 +00 INT</p><p>+00 = Knowledge (Local) +00 +00 +0 +00 INT</p><p>+00 = Knowledge (Arcana) +00 +00 +0 +00 INT</p><p>+00 = Perception +00 +00 +0 +00 WIS</p><p>+04 = Perform (Untrained) +04 +00 +0 +00 CHA</p><p>+05 = Profession (Sailor) +00 +01 +3 +01 WIS</p><p>+03 = Ride +03 +00 +0 +00 -0 DEX</p><p>+00 = Sense Motive -02 +00 +0 +00 WIS</p><p>+05 = Spellcraft^ +00 +02 +3 +00 INT</p><p>+03 = Stealth +03 +00 +0 +01 -0 DEX</p><p>+00 = Survival -02 +00 +0 +00 WIS</p><p>+04 = Swim -01 +02 +3 +00 -0 STR</p><p>+05 = Use Magic Device^ +04 +01 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Spellcasting]</p><p>Sorceror CL 2, Base DC 14+lvl</p><p>Spell Slots</p><p>1 - 5/5</p><p></p><p>Spells Known</p><p>0 - Acid Orb, Detect Magic, Mending, Dancing Lights, Mage Hand</p><p>1 - Shield, Summon Monster I</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Backpack (Small) 2gp 0.5lbs</p><p>- Waterskin (Filled) 1gp 4lbs</p><p></p><p>Outfit (Explorer's/Small) 0cp 2lbs</p><p>Pouch (Belt) 1gp 0.5lbs</p><p>- Compass 10gp 0.5lbs</p><p>Pouch (Belt) 1gp 0.5lbs</p><p>- Heatstone 20gp 1lb</p><p>Blank Journal 10gp 1lb</p><p>10 inkpens 1gp -</p><p>8oz vial ink 8gp -</p><p>2 Sunrods 4gp 2lbs</p><p></p><p>Dagger 1gp 1lb</p><p>Short Spear 1gp 3lbs</p><p></p><p>Total weight carried: 16lbs.</p><p>[/code]</p><p>Treasure: 61gp, 0sp, 0cp Gems:</p><p></p><p><u>Carrying Capacity</u></p><p>Light: 0 to 32lbs</p><p>Medium: 33 to 65lbs</p><p>Heavy: 66 to 97lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: M</p><p>Gender: Female</p><p>Age: 20</p><p>Height: 5' 7"</p><p>Weight: 132 lbs.</p><p>Hair Color: Black</p><p>Eye Color: Blue-green</p><p>Skin Color: Lightly tanned</p><p>Appearance: </p><p>Demeanour:[/sblock]</p><p>[sblock=Background]</p><p>[/sblock]</p><p>[sblock=Adventure Notes] [/sblock]</p><p>[sblock=Level Ups] [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5913764, member: 4936"] Okay, except for background, which I'm gonna fill in asap, this is ready. I didn't elaborate on equipment, cuz, as noted, it'll be stolen anyway. :) So let me know how it works! [sblock="Tara Everett"] [sblock=Game Info] Race: Human Class: Sorcerer Level: 2 Alignment: Neutral Languages: Common Deity: [/sblock] [sblock=Abilities] STR 8 (+0) [base 8] {-2 pts} DEX 16 (+3) [base 16] {10 pts} CON 12 (+1) [base 12] {2 pts} INT 10 (+0) [base 12] {0 pts} WIS 10 (10) [base 10] {0 pts} CHA 18 (+4) [base 16] {10 pts} [/sblock] [sblock=Combat] HP: 10 = [2d6=6] +2 (CON) +0 (misc) AC: 13 = 10 + 0 [Armor] + 0 [shield] + 3 [DEX] Touch: 13 = 10 + 3 [DEX] Flatfooted: 10 = 10 + 0 [Armor] + 0 [shield] INIT: +3 = +3 [DEX] BAB: +1 = +1 (Sorcerer) CMB: +0 = -1 (STR) +1 (BAB) CMD: 13 = 10 -1 (STR) +3 (DEX) +1 (BAB) Fort: +1 = +0 [base] + 1 [CON] Reflex: +3 = +0 [base] + 3 [DEX] Will: +3 = +3 [base] + 0 [WIS] Speed: 30 ft. Damage Reduction: Spell Resistance: 0[/sblock] [sblock=Weapon Stats] [B]Dessicating Touch[/B] +4 (melee touch) = +1 [BAB] +3 [DEX] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6+1 (nonlethal) and Sicken 1 rnd, 20x2, 7/day [B]Acid Splash[/B] +4 (ranged touch) = +3 [BAB] +3 [DEX] +0 [size] +1 [feat] / DMG = 1d3+1, 30', 20x2 (includes +1 hit/dmg from Point Blank Shot) [/sblock] [sblock=Racial Traits] Bonus Feat Bonus skill points[/sblock] [sblock=Class Features] Eschew Materials Sorcerous Bloodline: Aquatic - Bloodline Arcana: +1CL on water-based spells, +1 atk/dmg for summoned aquatic/water creatures - Bloodline Powers: - - Dessicating Touch: 1d6+1/2CL nonlethal damage + sickened w/melee touch, 7/day (lethal dmg to aquatic/water creatures) Cantrips Spellcasting [/sblock] [sblock=Feats & Traits] Bonus: Weapon Finesse 1st Lvl: Point Blank Shot Traits: a) Trifler (Varisian - Use Prestidigitation 3/day as SLA) b) Buccaneer's Blood (+1 Profession (Sailor) and Intimidation, +1 Infamy[/sblock] [sblock=Skills] Skill Ranks: 8 = [4 (class) + 0 (INT)] x 1 (LvL) + 2 (human) + 2 (Favored Class) Max Ranks: 2 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +03 = Acrobatics +03 +00 +0 +00 -0 DEX +00 = Appraise +00 +00 +0 +00 INT +04 = Bluff +04 +00 +0 +00 CHA -01 = Climb -01 +00 +0 +00 -0 STR +00 = Craft (Untrained) +00 +00 +0 +00 INT +04 = Diplomacy +04 +00 +0 +00 CHA +-- = Disable Device^ +03 +00 +0 +00 -0 DEX +04 = Disguise +04 +00 +0 +00 CHA +03 = Escape Artist +03 +00 +0 +00 -0 DEX +03 = Fly +03 +00 +0 +00 -0 DEX +00 = Heal +00 +00 +0 +00 WIS +10 = Intimidate +04 +02 +3 +01 CHA +00 = Knowledge (Geography) +00 +00 +0 +00 INT +00 = Knowledge (History) +00 +00 +0 +00 INT +00 = Knowledge (Local) +00 +00 +0 +00 INT +00 = Knowledge (Arcana) +00 +00 +0 +00 INT +00 = Perception +00 +00 +0 +00 WIS +04 = Perform (Untrained) +04 +00 +0 +00 CHA +05 = Profession (Sailor) +00 +01 +3 +01 WIS +03 = Ride +03 +00 +0 +00 -0 DEX +00 = Sense Motive -02 +00 +0 +00 WIS +05 = Spellcraft^ +00 +02 +3 +00 INT +03 = Stealth +03 +00 +0 +01 -0 DEX +00 = Survival -02 +00 +0 +00 WIS +04 = Swim -01 +02 +3 +00 -0 STR +05 = Use Magic Device^ +04 +01 +0 +00 CHA [/code][/sblock] [sblock=Spellcasting] Sorceror CL 2, Base DC 14+lvl Spell Slots 1 - 5/5 Spells Known 0 - Acid Orb, Detect Magic, Mending, Dancing Lights, Mage Hand 1 - Shield, Summon Monster I [/sblock] [sblock=Equipment] [code] Equipment Cost Weight Backpack (Small) 2gp 0.5lbs - Waterskin (Filled) 1gp 4lbs Outfit (Explorer's/Small) 0cp 2lbs Pouch (Belt) 1gp 0.5lbs - Compass 10gp 0.5lbs Pouch (Belt) 1gp 0.5lbs - Heatstone 20gp 1lb Blank Journal 10gp 1lb 10 inkpens 1gp - 8oz vial ink 8gp - 2 Sunrods 4gp 2lbs Dagger 1gp 1lb Short Spear 1gp 3lbs Total weight carried: 16lbs. [/code] Treasure: 61gp, 0sp, 0cp Gems: [u]Carrying Capacity[/u] Light: 0 to 32lbs Medium: 33 to 65lbs Heavy: 66 to 97lbs[/sblock] [sblock=Details] Size: M Gender: Female Age: 20 Height: 5' 7" Weight: 132 lbs. Hair Color: Black Eye Color: Blue-green Skin Color: Lightly tanned Appearance: Demeanour:[/sblock] [sblock=Background] [/sblock] [sblock=Adventure Notes] [/sblock] [sblock=Level Ups] [/sblock][/sblock] [/QUOTE]
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Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
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