Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rangerjohn" data-source="post: 5918132" data-attributes="member: 2469"><p>[sblock="Bella Stormqueen"]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Cleric(1) (Besmara)</p><p>Level: 1</p><p>Alignment: Chaotic Neutral</p><p>Languages: Common, </p><p>Deity: Besmara[/sblock]</p><p>[sblock=Abilities]</p><p>STR 14 (+2) [base 14] {5 pts}</p><p>DEX 14 (+2) [base 14] {5 pts}</p><p>CON 13 (+1) [base 13] {3 pts }</p><p>INT 10 (+0) [base 10] {0 pts}</p><p>WIS 16 (+3) [base 14] {5 pts}</p><p>CHA 12 (+1) [base 12] {2 pts}</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 12 = [1d8=8] +1 (CON) +0 (misc) +3 (feat)</p><p>AC: 12 = 10 + 2 [DEX] + 0 [size]</p><p>Touch: 12 = 10 + 2 [DEX] + 0 [size]</p><p>Flatfooted: 10 = 10 + 0 [Armor] + 0 [shield] + 0 [size]</p><p>INIT: +2 = +2 [DEX]</p><p>BAB: +0 = +0 (Cleric)</p><p>CMB: +0 = +2 (STR) +0 (BAB) +0 (Size)</p><p>CMD: 14 = 10 +2 (STR) +2 (DEX) +0 (BAB) +0 (Size)</p><p>Fort: +3 = +2 [base] + 1 [CON] </p><p>Reflex: +2 = +0 [base] + 2 [DEX] </p><p>Will: +5 = +2 [base] + 3 [WIS] </p><p>Speed: 30 ft.</p><p>Damage Reduction: </p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats] </p><p>Dagger +2 = +0 [BAB] +2 [STR] +0 [feat] +0 [misc] +0 [size] / DMG = 1d4+2, 19-20x2</p><p>Icicle +2 = +0 [BAB] +2 [Dex] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6, 20x2 R 30' [RTA]</p><p>Storm Burst +2 = +0 [BAB] +2 [DEX] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6 NL 20x2 R 30' [RTA]</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p> +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.</p><p> Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.</p><p> Normal Speed: Humans have a base speed of 30 feet.</p><p> Bonus Feat: Humans select one extra feat at 1st level.</p><p> Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.</p><p> Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).</p><p></p><p></p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Domains:</p><p>Water: Icicle 6/day</p><p>Weather: Storm Burst 6/day</p><p>Positive Energy Channeling</p><p>Spontaneous Cure Spells</p><p>Spells:</p><p>0: create water, guidance, stabilize</p><p>1: bless, divine favor, obscuring mists [d]</p><p>[/sblock]</p><p>[sblock=Feats & Traits]</p><p>1st Lvl: Selective Channeling</p><p>Human: Toughness +3 hp</p><p></p><p>Traits:</p><p>a) Birthmark of Jolly Roger</p><p>b) Touched by the Sea +1 to swim and class skill</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 4 = [2 (class) + +0 (INT)] x 1 (LvL) + 1 (misc) + 1 (Favored Class)</p><p>Max Ranks: 1 </p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+02 = Acrobatics +02 +00 +0 +00 +0 DEX</p><p>+00 = Appraise +00 +00 +0 +00 +0 INT</p><p>+01 = Bluff +01 +00 +0 +00 +0 CHA</p><p>+00 = Climb +02 +00 +0 +00 -0 STR</p><p>+00 = Craft (Untrained) +00 +00 +0 +00 INT</p><p>+01 = Diplomacy +01 +00 +0 +00 CHA</p><p>+00 = Disable Device^ +00 +00 +0 +00 -0 DEX</p><p>+01 = Disguise +01 +00 +0 +00 CHA</p><p>+02 = Escape Artist +02 +00 +0 +00 -0 DEX</p><p>+02 = Fly +02 +00 +0 +00 -0 DEX</p><p>+07 = Heal +03 +01 +3 +00 WIS</p><p>+01 = Intimidate +01 +00 +0 +00 CHA</p><p>+04 = Know (Religion) +00 +01 +3 +00 INT</p><p>+00 = Knowledge (History) +00 +00 +0 +0 INT</p><p>+00 = Knowledge (Other) +00 +00 +0 +0 INT</p><p>+03 = Perception +03 +00 +0 +00 WIS</p><p>+01 = Perform +01 +00 +0 +00 CHA</p><p>+02 = Ride +02 +00 +0 +00 -0 DEX</p><p>+03 = Sense Motive +03 +00 +0 +00 WIS</p><p>+00 = Spellcraft^ +00 +00 +0 +00 INT</p><p>+02 = Stealth +02 +00 +0 +00 -0 DEX</p><p>+03 = Survival +03 +00 +0 +00 WIS</p><p>+07 = Swim +02 +01 +3 +01 -0 STR</p><p>+00 = Use Magic Device+00 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Dagger 2gp 1lb</p><p>adventurer's outfit free 0lb</p><p>[/code]</p><p>Treasure: 54gp, 7sp, 0cp Gems:</p><p></p><p><u>Carrying Capacity</u></p><p>Light: 0 to 58lbs</p><p>Medium: 59 to 116lbs</p><p>Heavy: 117 to 175lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: M</p><p>Gender: Female</p><p>Age: 25</p><p>Height: 5'9"</p><p>Weight: 120 lbs</p><p>Hair Color: Black</p><p>Eye Color: Seafoam Green</p><p>Skin Color: Light Brown</p><p>Appearance: Long black hair, seafoam green eyes, birthmark of Jolly Roger on left arm</p><p>Demeanour:[/sblock]</p><p>[sblock=Background]Born to a dockside whore from an unknown father, when birthmark was seen given to church to raise. [I know I'm coming up with nothing but cliches here.] [/sblock]</p><p>[sblock=Adventure Notes] [/sblock]</p><p>[sblock=Level Ups] [/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="rangerjohn, post: 5918132, member: 2469"] [sblock="Bella Stormqueen"] [sblock=Game Info] Race: Human Class: Cleric(1) (Besmara) Level: 1 Alignment: Chaotic Neutral Languages: Common, Deity: Besmara[/sblock] [sblock=Abilities] STR 14 (+2) [base 14] {5 pts} DEX 14 (+2) [base 14] {5 pts} CON 13 (+1) [base 13] {3 pts } INT 10 (+0) [base 10] {0 pts} WIS 16 (+3) [base 14] {5 pts} CHA 12 (+1) [base 12] {2 pts} [/sblock] [sblock=Combat] HP: 12 = [1d8=8] +1 (CON) +0 (misc) +3 (feat) AC: 12 = 10 + 2 [DEX] + 0 [size] Touch: 12 = 10 + 2 [DEX] + 0 [size] Flatfooted: 10 = 10 + 0 [Armor] + 0 [shield] + 0 [size] INIT: +2 = +2 [DEX] BAB: +0 = +0 (Cleric) CMB: +0 = +2 (STR) +0 (BAB) +0 (Size) CMD: 14 = 10 +2 (STR) +2 (DEX) +0 (BAB) +0 (Size) Fort: +3 = +2 [base] + 1 [CON] Reflex: +2 = +0 [base] + 2 [DEX] Will: +5 = +2 [base] + 3 [WIS] Speed: 30 ft. Damage Reduction: Spell Resistance: 0[/sblock] [sblock=Weapon Stats] Dagger +2 = +0 [BAB] +2 [STR] +0 [feat] +0 [misc] +0 [size] / DMG = 1d4+2, 19-20x2 Icicle +2 = +0 [BAB] +2 [Dex] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6, 20x2 R 30' [RTA] Storm Burst +2 = +0 [BAB] +2 [DEX] +0 [feat] +0 [misc] +0 [size] / DMG = 1d6 NL 20x2 R 30' [RTA] [/sblock] [sblock=Racial Traits] +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Humans have a base speed of 30 feet. Bonus Feat: Humans select one extra feat at 1st level. Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). [/sblock] [sblock=Class Features] Domains: Water: Icicle 6/day Weather: Storm Burst 6/day Positive Energy Channeling Spontaneous Cure Spells Spells: 0: create water, guidance, stabilize 1: bless, divine favor, obscuring mists [d] [/sblock] [sblock=Feats & Traits] 1st Lvl: Selective Channeling Human: Toughness +3 hp Traits: a) Birthmark of Jolly Roger b) Touched by the Sea +1 to swim and class skill [/sblock] [sblock=Skills] Skill Ranks: 4 = [2 (class) + +0 (INT)] x 1 (LvL) + 1 (misc) + 1 (Favored Class) Max Ranks: 1 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +02 = Acrobatics +02 +00 +0 +00 +0 DEX +00 = Appraise +00 +00 +0 +00 +0 INT +01 = Bluff +01 +00 +0 +00 +0 CHA +00 = Climb +02 +00 +0 +00 -0 STR +00 = Craft (Untrained) +00 +00 +0 +00 INT +01 = Diplomacy +01 +00 +0 +00 CHA +00 = Disable Device^ +00 +00 +0 +00 -0 DEX +01 = Disguise +01 +00 +0 +00 CHA +02 = Escape Artist +02 +00 +0 +00 -0 DEX +02 = Fly +02 +00 +0 +00 -0 DEX +07 = Heal +03 +01 +3 +00 WIS +01 = Intimidate +01 +00 +0 +00 CHA +04 = Know (Religion) +00 +01 +3 +00 INT +00 = Knowledge (History) +00 +00 +0 +0 INT +00 = Knowledge (Other) +00 +00 +0 +0 INT +03 = Perception +03 +00 +0 +00 WIS +01 = Perform +01 +00 +0 +00 CHA +02 = Ride +02 +00 +0 +00 -0 DEX +03 = Sense Motive +03 +00 +0 +00 WIS +00 = Spellcraft^ +00 +00 +0 +00 INT +02 = Stealth +02 +00 +0 +00 -0 DEX +03 = Survival +03 +00 +0 +00 WIS +07 = Swim +02 +01 +3 +01 -0 STR +00 = Use Magic Device+00 +00 +0 +00 CHA [/code][/sblock] [sblock=Equipment] [code] Equipment Cost Weight Dagger 2gp 1lb adventurer's outfit free 0lb [/code] Treasure: 54gp, 7sp, 0cp Gems: [u]Carrying Capacity[/u] Light: 0 to 58lbs Medium: 59 to 116lbs Heavy: 117 to 175lbs[/sblock] [sblock=Details] Size: M Gender: Female Age: 25 Height: 5'9" Weight: 120 lbs Hair Color: Black Eye Color: Seafoam Green Skin Color: Light Brown Appearance: Long black hair, seafoam green eyes, birthmark of Jolly Roger on left arm Demeanour:[/sblock] [sblock=Background]Born to a dockside whore from an unknown father, when birthmark was seen given to church to raise. [I know I'm coming up with nothing but cliches here.] [/sblock] [sblock=Adventure Notes] [/sblock] [sblock=Level Ups] [/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Freebooters and Powder Monkeys (Skull & Shackles AP) - RG
Top