Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
From Forgotten Realms to Red Steel: Here's That Full D&D Setting Sales Chart
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Willie the Duck" data-source="post: 8699940" data-attributes="member: 6799660"><p>True, and maybe it was just put off since no one (Gygax, Arneson, Perren, etc.) wanted to build the thing. Still, they were learning <em>all</em> of this as they went along. If they saw this need, they certainly had a road map to making an attempt (they certainly didn't hit it out of the park with all the things they attempted).</p><p></p><p>You're right. This is conjecture people are making based on what he himself was doing*. If he did not intend people to switch games, then the sparseness of rule structure within D&D for that part of the level range all the more of an issue (I guess pointing towards my other speculation above: that this is overblown and you really were just 'supposed' to retire the character and say they were being a ruler and general). </p><p><span style="font-size: 9px">*playing <em>Chainmail </em>battles, <em>Braunstein </em>city game, and <em>proto-D&D</em> dungeon crawls in the same world/scenario.</span></p><p></p><p>I guess my primary point/thin I am wondering is -- assuming they realized that the buyer base for D&D wasn't all people just like them (something I think all think they realized, as they have talked about the high-schoolers and non-wargaming college kids buying the game), and realized that people were playing into the post-name-level range (certainly the forward to <em>GD&H</em> suggests they realized this), why did it take 10-11 years (whenever C in BECMI came out) for there to be any Followers & Fortifications rules past who you get and the costs of building castles? It just seems like a disconnect (mind you, the whole thread here is highlighting the disconnect TSR had with its' base).</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8699940, member: 6799660"] True, and maybe it was just put off since no one (Gygax, Arneson, Perren, etc.) wanted to build the thing. Still, they were learning [I]all[/I] of this as they went along. If they saw this need, they certainly had a road map to making an attempt (they certainly didn't hit it out of the park with all the things they attempted). You're right. This is conjecture people are making based on what he himself was doing*. If he did not intend people to switch games, then the sparseness of rule structure within D&D for that part of the level range all the more of an issue (I guess pointing towards my other speculation above: that this is overblown and you really were just 'supposed' to retire the character and say they were being a ruler and general). [SIZE=1]*playing [I]Chainmail [/I]battles, [I]Braunstein [/I]city game, and [I]proto-D&D[/I] dungeon crawls in the same world/scenario.[/SIZE] I guess my primary point/thin I am wondering is -- assuming they realized that the buyer base for D&D wasn't all people just like them (something I think all think they realized, as they have talked about the high-schoolers and non-wargaming college kids buying the game), and realized that people were playing into the post-name-level range (certainly the forward to [I]GD&H[/I] suggests they realized this), why did it take 10-11 years (whenever C in BECMI came out) for there to be any Followers & Fortifications rules past who you get and the costs of building castles? It just seems like a disconnect (mind you, the whole thread here is highlighting the disconnect TSR had with its' base). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
From Forgotten Realms to Red Steel: Here's That Full D&D Setting Sales Chart
Top