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From the pages of the personal journal of Victor Von Vargas…
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<blockquote data-quote="S. Baldrick" data-source="post: 5032224" data-attributes="member: 24679"><p>I spent the last two weeks, studying and plying my trade as healer to those in need. Not all could afford a professional’s services so I took payment only where I could. </p><p>Day 18: Morning –</p><p>Swag Fest begins today. I meet with my companions to join in the drunken fray. We learn that Capt. Lydon wants a seat on the ruling Council, and so has sponsored much of this year’s festivities. During the commencement speech, a cloaked woman attacked the good Captain. We shout a warning and stopped her, then relieved her of a few items of interest. The festivities continue. </p><p>Frek participates in “Jack’s Last Stand” one person/Frek vs. 12 pirates for the prize money. Frek gave a Valiant effort against overwhelming odds but did not succeed in reenacting the legendary battle. He only pummeled one opponent down before being felled, no prize for that. </p><p>We healed him and move on to the “Catch the Fat Rat” contest. A Dire rat is greased and turned loose into the city. The reward is higher upon its live return. We manage to follow it to an abandon house where we follow only to find six bodies cocooned in webbing and do battle with a speaking, spell casting arachnid. We defeated the areana, gain some useful items, and free a woman named Faun from death’s slow grip. She works at the “Serenity House” and as a reward for our services rendered; her employer has offered us each a pass for an evening of services rendered by her skilled employees.</p><p>We capture the rat and return it for the reward of 75 gold... (in exotic spices) not overly useful. </p><p>We enjoy the two days of merriment and a day of recovery. I test various remedies for hangovers but I fear that I require more training in alchemy. </p><p>As a group we journey out to the lighthouse but see very little of interest. Two more weeks pass uneventfully as I ply my skills, rendering aid to those in need. </p><p>Day 32: Afternoon –</p><p>We meet with Brother Egil for lunch at the Quill. He is greatly disturbed, and paranoid. He claims to have seen a intruder that smelled like a serpent enter Lucius’ room (while Egil was working and feigning asleep) and steal some parchment scrolls. Egil also does not believe that the guard is actually doing anything about “cleaning out” the serpent’s nest we found. </p><p>We track Milo’s movements and learn he had an alias of Delvin a merchant, staying at the Marquis Moon. We get into his room and search, finding notes about Verlaine (who owns all of the masonry shops in town.) and a sketch page in the back of a book, with many unknown magical symbols that pertain to the construction of the lighthouse. </p><p>Upon leaving, a young man cries out for help. He is “seemingly” accosted by two orcs. It is a diversion so he can try to steal the book we recovered. The boy escapes and flees towards the East Gate, back towards the Serpent’s nest. </p><p>We take secure the valuable book we found, then follow the thief, and re-enter the snake den. Someone has thoroughly cleaned out the serpent’s temple. We defeat four more snake men, a priest, and the young thief. We search more thoroughly; they are still trying to recover the inlayed metal from the temple. I can only assume the snakes were commanded to “Leave No Trace!” Some crates were found, full of bricks with “the yellow sign” carved into them. We assume for use in the lighthouse, so we dumped them out in the bay. A note tells of transit from Bierce Vintners to 100 Wave Ave. We will rest and go to visit Verlaine’s home at 100 Wave Ave., tomorrow.</p><p>Upon arriving home, I’m certain that each of us found our quarters ransacked. But the book is safe.</p></blockquote><p></p>
[QUOTE="S. Baldrick, post: 5032224, member: 24679"] I spent the last two weeks, studying and plying my trade as healer to those in need. Not all could afford a professional’s services so I took payment only where I could. Day 18: Morning – Swag Fest begins today. I meet with my companions to join in the drunken fray. We learn that Capt. Lydon wants a seat on the ruling Council, and so has sponsored much of this year’s festivities. During the commencement speech, a cloaked woman attacked the good Captain. We shout a warning and stopped her, then relieved her of a few items of interest. The festivities continue. Frek participates in “Jack’s Last Stand” one person/Frek vs. 12 pirates for the prize money. Frek gave a Valiant effort against overwhelming odds but did not succeed in reenacting the legendary battle. He only pummeled one opponent down before being felled, no prize for that. We healed him and move on to the “Catch the Fat Rat” contest. A Dire rat is greased and turned loose into the city. The reward is higher upon its live return. We manage to follow it to an abandon house where we follow only to find six bodies cocooned in webbing and do battle with a speaking, spell casting arachnid. We defeated the areana, gain some useful items, and free a woman named Faun from death’s slow grip. She works at the “Serenity House” and as a reward for our services rendered; her employer has offered us each a pass for an evening of services rendered by her skilled employees. We capture the rat and return it for the reward of 75 gold... (in exotic spices) not overly useful. We enjoy the two days of merriment and a day of recovery. I test various remedies for hangovers but I fear that I require more training in alchemy. As a group we journey out to the lighthouse but see very little of interest. Two more weeks pass uneventfully as I ply my skills, rendering aid to those in need. Day 32: Afternoon – We meet with Brother Egil for lunch at the Quill. He is greatly disturbed, and paranoid. He claims to have seen a intruder that smelled like a serpent enter Lucius’ room (while Egil was working and feigning asleep) and steal some parchment scrolls. Egil also does not believe that the guard is actually doing anything about “cleaning out” the serpent’s nest we found. We track Milo’s movements and learn he had an alias of Delvin a merchant, staying at the Marquis Moon. We get into his room and search, finding notes about Verlaine (who owns all of the masonry shops in town.) and a sketch page in the back of a book, with many unknown magical symbols that pertain to the construction of the lighthouse. Upon leaving, a young man cries out for help. He is “seemingly” accosted by two orcs. It is a diversion so he can try to steal the book we recovered. The boy escapes and flees towards the East Gate, back towards the Serpent’s nest. We take secure the valuable book we found, then follow the thief, and re-enter the snake den. Someone has thoroughly cleaned out the serpent’s temple. We defeat four more snake men, a priest, and the young thief. We search more thoroughly; they are still trying to recover the inlayed metal from the temple. I can only assume the snakes were commanded to “Leave No Trace!” Some crates were found, full of bricks with “the yellow sign” carved into them. We assume for use in the lighthouse, so we dumped them out in the bay. A note tells of transit from Bierce Vintners to 100 Wave Ave. We will rest and go to visit Verlaine’s home at 100 Wave Ave., tomorrow. Upon arriving home, I’m certain that each of us found our quarters ransacked. But the book is safe. [/QUOTE]
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