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From what you've seen so far, do you think D&D Next will be a success or a failure?
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<blockquote data-quote="Ahnehnois" data-source="post: 6290495" data-attributes="member: 17106"><p>Given that success would be defined relative to their stated goal of offering something to all or at least most segments of the fanbase, I think failure is pretty much a given at this point. We haven't seen anything that would suggest that the game has much to offer to people who are still playing and are still satisfied with 3e. It's also bringing a lot less to the table than PF is. I also don't see that the old-school crowd is likely to be converted. So if old school and new school are going to keep on trucking, what does that leave?</p><p></p><p>People who've left D&D for other rpgs (or who started on other rpgs)? I doubt it. This isn't some great new innovation here.</p><p></p><p>I really only see that it's going to sell to people who played 4e/people who buy anything with the "D&D" logo on it regardless of what's between the covers. We have seen that this is not a small number of people. However, WotC doesn't have the credibility that it had five years ago, so at this point it seems like it will literally be just people who are buying it on name or because it's widely available or for structured events. I <em>hope</em> there aren't a lot of people like that.</p><p></p><p>Moreover, in the last five years, gaming stores have died off precipitously and the hobby seems to be waning as a commercial entity. When 3e came out, everyone was talking about it. When 4e came out, it was more of a blip on the radar, something that the mainstream gamer quickly laughed off but at least had some awareness of. With 5e, I think a lot of people are so detached they don't even know it's coming. There isn't the community there used to be, and there isn't the buzz there used to be.</p><p></p><p>Hopefully one of these days there will be something that's actually worth getting the whole community excited over.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6290495, member: 17106"] Given that success would be defined relative to their stated goal of offering something to all or at least most segments of the fanbase, I think failure is pretty much a given at this point. We haven't seen anything that would suggest that the game has much to offer to people who are still playing and are still satisfied with 3e. It's also bringing a lot less to the table than PF is. I also don't see that the old-school crowd is likely to be converted. So if old school and new school are going to keep on trucking, what does that leave? People who've left D&D for other rpgs (or who started on other rpgs)? I doubt it. This isn't some great new innovation here. I really only see that it's going to sell to people who played 4e/people who buy anything with the "D&D" logo on it regardless of what's between the covers. We have seen that this is not a small number of people. However, WotC doesn't have the credibility that it had five years ago, so at this point it seems like it will literally be just people who are buying it on name or because it's widely available or for structured events. I [I]hope[/I] there aren't a lot of people like that. Moreover, in the last five years, gaming stores have died off precipitously and the hobby seems to be waning as a commercial entity. When 3e came out, everyone was talking about it. When 4e came out, it was more of a blip on the radar, something that the mainstream gamer quickly laughed off but at least had some awareness of. With 5e, I think a lot of people are so detached they don't even know it's coming. There isn't the community there used to be, and there isn't the buzz there used to be. Hopefully one of these days there will be something that's actually worth getting the whole community excited over. [/QUOTE]
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From what you've seen so far, do you think D&D Next will be a success or a failure?
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