Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Fudging is not your friend
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 6029055" data-attributes="member: 9037"><p>There is no way of knowing ahead of time the outcome of anything you do as a DM. One can play the game of saying my not fudging to save the PC you have slowly killed the enjoyment of the campaign for that player. </p><p></p><p>I am not advocating using fudging all the time but it does have its uses and I have found that it adds to the play experience. </p><p></p><p>As a DM I don't want to limit myself by saying no I will never do that. As a player I don't want to limit the DM from doing what he thinks will enhance the play experience. </p><p></p><p>There are all kinds of fudging. I don't think I would fudge to save an evil bad guy just because the players did something I didn't expect. Though I have been known to add hit points or subtract them on the fly to make the battle more cinematic. </p><p></p><p>I also get to know my players and I don't pass judgement on their playstyle. I have had players who don't care if their PC dies and players who get very attached and to them losing a PC especially if they can't come back takes some of the fun out of the game.</p><p></p><p>I have things in my game that can help prevent death but I have and will fudge to save a PC if I think that it will make the game more fun for that player. And if I have a player who says please don't fudge let me die then I will honor that player as well by not fudging to save his PC. </p><p></p><p>To me it comes down to having fun and not everyone has fun the same way and while I respect that other DM and groups may enjoy let he dice fall as they may not all groups are like this mine for the most part is not.</p><p></p><p>There is no right or wrong way to play and as DMs we need to find what works for our group.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6029055, member: 9037"] There is no way of knowing ahead of time the outcome of anything you do as a DM. One can play the game of saying my not fudging to save the PC you have slowly killed the enjoyment of the campaign for that player. I am not advocating using fudging all the time but it does have its uses and I have found that it adds to the play experience. As a DM I don't want to limit myself by saying no I will never do that. As a player I don't want to limit the DM from doing what he thinks will enhance the play experience. There are all kinds of fudging. I don't think I would fudge to save an evil bad guy just because the players did something I didn't expect. Though I have been known to add hit points or subtract them on the fly to make the battle more cinematic. I also get to know my players and I don't pass judgement on their playstyle. I have had players who don't care if their PC dies and players who get very attached and to them losing a PC especially if they can't come back takes some of the fun out of the game. I have things in my game that can help prevent death but I have and will fudge to save a PC if I think that it will make the game more fun for that player. And if I have a player who says please don't fudge let me die then I will honor that player as well by not fudging to save his PC. To me it comes down to having fun and not everyone has fun the same way and while I respect that other DM and groups may enjoy let he dice fall as they may not all groups are like this mine for the most part is not. There is no right or wrong way to play and as DMs we need to find what works for our group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fudging is not your friend
Top