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Fudging is not your friend
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<blockquote data-quote="Elf Witch" data-source="post: 6032569" data-attributes="member: 9037"><p>I just want to say that I as I have gotten older I have found far more shades of gray. This is true in life and in gaming. There really is not one right way to play the game. What it comes down to is what your group enjoys. </p><p></p><p>I do admit titles like this one fudging is not your friend does tend to get my back up a little. It implies that it is wrong to do so. The OP saw a difference in his game and it worked for the better for his group but it is not a universal truth. </p><p></p><p>I also get a little no make that a lot pissy over the idea that some how it is morally superior not to fudge that some how that makes someone a better gamer or a better DM. That is just BS. Again it is simply a matter of taste. </p><p></p><p>The most important rule is are you and your players all having a good time. </p><p></p><p>Like I said earlier if you are fudging because you don't want a lethal game I think there are better ways to handle it than fudging. One of the issues with doing it by fudging is making a mistake in your numbers and still killing the PC.</p><p></p><p>I also think it makes your job as DM harder because now you are having to keep track of a lot more. I usually have one of the players track damage for everyone and another do to initiative. That frees me up to just concentrate on running the encounter. </p><p></p><p></p><p></p><p>I don't really care if a player fudges once and awhile. I trust my players I don't have to see their rolls I even let them do rolls for characters creation and hit points at home. I guess I feel that if they really feel they need that stat or that hit point total or they don't want to fail that save this time then okay. </p><p></p><p>I do have an issue if they do it all the time and if it starts bugging other players. I will talk to them and find out why they feel the need to do this and see if we can fix any issue that may be making them feel this is necessary for their enjoyment. </p><p></p><p>Since this is not a game where someone wins like monopoly or a strategy game it is not taking a win away from the other players. </p><p></p><p>There was a girl who I noticed was fudging her initiative roll so she went first. I talked to her out of game away from the other players. It turned out she was very frustrated as the party wizard she had a lot of area spells that she never got to use because most of the party had better dex and went before her and would run into combat to engage the enemy and she could throw her spells because it would hit them. </p><p></p><p>This showed me that I needed to plan my encounters better with spacing of enemies to give her a chance to do her thing. I also suggested she have an in character talk with the others on tactics.</p><p></p><p>It worked and the game play actually got better. I would have preferred her to come to me first rather feeling she had to resort to fudging her roll but if I taken the step of calling her and cheater and throwing her out of the game, which I have often seen stated here on En World as the way to handle fudging, I would have lost a good player.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6032569, member: 9037"] I just want to say that I as I have gotten older I have found far more shades of gray. This is true in life and in gaming. There really is not one right way to play the game. What it comes down to is what your group enjoys. I do admit titles like this one fudging is not your friend does tend to get my back up a little. It implies that it is wrong to do so. The OP saw a difference in his game and it worked for the better for his group but it is not a universal truth. I also get a little no make that a lot pissy over the idea that some how it is morally superior not to fudge that some how that makes someone a better gamer or a better DM. That is just BS. Again it is simply a matter of taste. The most important rule is are you and your players all having a good time. Like I said earlier if you are fudging because you don't want a lethal game I think there are better ways to handle it than fudging. One of the issues with doing it by fudging is making a mistake in your numbers and still killing the PC. I also think it makes your job as DM harder because now you are having to keep track of a lot more. I usually have one of the players track damage for everyone and another do to initiative. That frees me up to just concentrate on running the encounter. I don't really care if a player fudges once and awhile. I trust my players I don't have to see their rolls I even let them do rolls for characters creation and hit points at home. I guess I feel that if they really feel they need that stat or that hit point total or they don't want to fail that save this time then okay. I do have an issue if they do it all the time and if it starts bugging other players. I will talk to them and find out why they feel the need to do this and see if we can fix any issue that may be making them feel this is necessary for their enjoyment. Since this is not a game where someone wins like monopoly or a strategy game it is not taking a win away from the other players. There was a girl who I noticed was fudging her initiative roll so she went first. I talked to her out of game away from the other players. It turned out she was very frustrated as the party wizard she had a lot of area spells that she never got to use because most of the party had better dex and went before her and would run into combat to engage the enemy and she could throw her spells because it would hit them. This showed me that I needed to plan my encounters better with spacing of enemies to give her a chance to do her thing. I also suggested she have an in character talk with the others on tactics. It worked and the game play actually got better. I would have preferred her to come to me first rather feeling she had to resort to fudging her roll but if I taken the step of calling her and cheater and throwing her out of the game, which I have often seen stated here on En World as the way to handle fudging, I would have lost a good player. [/QUOTE]
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