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(FULL)(AU)Tyrzra'eln
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<blockquote data-quote="Steve Gorak" data-source="post: 1251645" data-attributes="member: 15132"><p>ok, here is my concept: Verrik nature dude </p><p>Woodwitch1/greenbond2</p><p>Str 14 [6pts]</p><p>Dex 15 [8pts]</p><p>Con 12 [4pts]</p><p>Wis 20 [18+2 racial, 16pts]</p><p>Int 14 [6pts]</p><p>Cha 12 [14 -2 racial, 6 points]</p><p></p><p>Feats:</p><p>Track (gen)</p><p>Intuitive sense (ceremonial)</p><p>Spell affinity (plant armor)</p><p></p><p>Witchery manisfestation: nature's warding word (+5 natural AC)</p><p>Greenbond's infuse with life 5x/day</p><p></p><p>So, this character is attracted by the novelty of the island. It would be an exellent place to learn about new plants and animals. He'll likely be the group's main healer. His damage potential won't be that high (probably 1d8+2 str), but just try hitting him (+5 natural armor (witchery manifestation) +4 (plant armor) +2 (plant armor shield) +2 dexterity (soon +3)) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>My plan is to make him progress evenly in his two classes, untill GB level3, and then just continue with the witch class.</p><p>Cheers,</p><p></p><p>Steve Gorak</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 1251645, member: 15132"] ok, here is my concept: Verrik nature dude Woodwitch1/greenbond2 Str 14 [6pts] Dex 15 [8pts] Con 12 [4pts] Wis 20 [18+2 racial, 16pts] Int 14 [6pts] Cha 12 [14 -2 racial, 6 points] Feats: Track (gen) Intuitive sense (ceremonial) Spell affinity (plant armor) Witchery manisfestation: nature's warding word (+5 natural AC) Greenbond's infuse with life 5x/day So, this character is attracted by the novelty of the island. It would be an exellent place to learn about new plants and animals. He'll likely be the group's main healer. His damage potential won't be that high (probably 1d8+2 str), but just try hitting him (+5 natural armor (witchery manifestation) +4 (plant armor) +2 (plant armor shield) +2 dexterity (soon +3)) :D My plan is to make him progress evenly in his two classes, untill GB level3, and then just continue with the witch class. Cheers, Steve Gorak [/QUOTE]
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