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<blockquote data-quote="Kingreaper" data-source="post: 5145184" data-attributes="member: 83870"><p>I'm really enamoured with the Monk's Full discipline mechanic, and have been trying to think of ways it could work for other roles, and possibly power sources.</p><p></p><p></p><p>My thoughts so far:</p><p></p><p>A monk has Standard and Move. It's a striker, it moves into position, and does damage.</p><p></p><p>A Controller might have standard and minor. It's movements are less considered, but the standard carries an attack, and the minor allows the addition of riders.</p><p></p><p>A Defender could have the Standard, possibly some move or minor, and an opportunity/immediate action. Making its punishing mechanic tied not to the class, but to the power it used on its turn. [add a rule that a full discipline power must be entered on your own turn most likely]</p><p></p><p>A Leader could have any mix of on-turn actions, possibly all three. Standard=attack. Move=ally positioning, or ally attack. Minor=temporary hitpoints/healing.</p><p></p><p>Has anyone else had any thoughts on different approaches to full discipline?</p><p></p><p></p><p></p><p>On a related note: Would a Ki focus seem unsuitable for a martial class? (ie. a Samurai) Or could it be reasonably fitting?</p></blockquote><p></p>
[QUOTE="Kingreaper, post: 5145184, member: 83870"] I'm really enamoured with the Monk's Full discipline mechanic, and have been trying to think of ways it could work for other roles, and possibly power sources. My thoughts so far: A monk has Standard and Move. It's a striker, it moves into position, and does damage. A Controller might have standard and minor. It's movements are less considered, but the standard carries an attack, and the minor allows the addition of riders. A Defender could have the Standard, possibly some move or minor, and an opportunity/immediate action. Making its punishing mechanic tied not to the class, but to the power it used on its turn. [add a rule that a full discipline power must be entered on your own turn most likely] A Leader could have any mix of on-turn actions, possibly all three. Standard=attack. Move=ally positioning, or ally attack. Minor=temporary hitpoints/healing. Has anyone else had any thoughts on different approaches to full discipline? On a related note: Would a Ki focus seem unsuitable for a martial class? (ie. a Samurai) Or could it be reasonably fitting? [/QUOTE]
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