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[FULL] OOC: Dichotomy's Age of Worms Redux [FULL]
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<blockquote data-quote="Dichotomy" data-source="post: 4115046" data-attributes="member: 12941"><p>So, I'm just gonna handle all this here.</p><p></p><p>When Baz scans for missed magic, he finds nothing new.</p><p></p><p>The "blank" scroll was actually already dealt with <a href="http://www.enworld.org/showpost.php?p=3656115&postcount=570" target="_blank">earlier</a>.</p><p></p><p>The adamantine loop: I think Allustan told the old party, but maybe not the current one. In any case, Allustan, Eligos, or even Baz or Neth can tell easily that it looks like a Talisman of the Sphere. It radiates strong transmutation. It is currently "inactive," though that makes no sense to anyone.</p><p></p><p>As for Neth's "wishlist":</p><p></p><p>Of current stuff:</p><p>Neth could keep the heavy steel shield of blinding. His current shield is non-magic, so this would save the party on the "sell-loss."</p><p>Circlet of persuasion. It would help Neth a bit (turning checks) EXCEPT he is already wearing the "circlet" of wisdom (from Zosiel's tomb). So, if something can be worked out (like someone else taking the "circlet" and Neth getting something on another slot).</p><p>The club +1. Neth certainly doesn't NEED it, but it would be better than his mwk morningstar, and would save on "sell-loss."</p><p>The ring of spell storing might be worth keeping, as a thought. As is probably the amulet of natural armor, if someone has the neck slot open.</p><p></p><p>New stuff:</p><p>Wand of MM; caster level 5 or 7; 3,750 or 5,250 gold (no one can craft)</p><p></p><p>Filler (he doesn't really need, but could take to even him out):</p><p>Magic armor (+1 or +2) either crafted or bought, depending on K's XP</p><p>Random cleric scrolls (depending mostly upon what things you would like him to have on hand "just in case"; so you guys can have a lot of input on that)</p><p>Boots of striding (we should re-discuss whether these exist, or whether only boots of spring & striding exist)</p><p></p><p>Stuff "for the party":</p><p>Neth will probably make SEVERAL wands of CLWs at caster level 1 (375 gp; 30 XP) for between-encounter healing. I would propose that the funds be taken out of the pool, rather than his share.</p><p>I've also been considering the possibility of crafting or buying a more powerful wand for emergency needs. I'll leave that up to you, as I wouldn't expect Neth to pay for that either.</p></blockquote><p></p>
[QUOTE="Dichotomy, post: 4115046, member: 12941"] So, I'm just gonna handle all this here. When Baz scans for missed magic, he finds nothing new. The "blank" scroll was actually already dealt with [url=http://www.enworld.org/showpost.php?p=3656115&postcount=570]earlier[/url]. The adamantine loop: I think Allustan told the old party, but maybe not the current one. In any case, Allustan, Eligos, or even Baz or Neth can tell easily that it looks like a Talisman of the Sphere. It radiates strong transmutation. It is currently "inactive," though that makes no sense to anyone. As for Neth's "wishlist": Of current stuff: Neth could keep the heavy steel shield of blinding. His current shield is non-magic, so this would save the party on the "sell-loss." Circlet of persuasion. It would help Neth a bit (turning checks) EXCEPT he is already wearing the "circlet" of wisdom (from Zosiel's tomb). So, if something can be worked out (like someone else taking the "circlet" and Neth getting something on another slot). The club +1. Neth certainly doesn't NEED it, but it would be better than his mwk morningstar, and would save on "sell-loss." The ring of spell storing might be worth keeping, as a thought. As is probably the amulet of natural armor, if someone has the neck slot open. New stuff: Wand of MM; caster level 5 or 7; 3,750 or 5,250 gold (no one can craft) Filler (he doesn't really need, but could take to even him out): Magic armor (+1 or +2) either crafted or bought, depending on K's XP Random cleric scrolls (depending mostly upon what things you would like him to have on hand "just in case"; so you guys can have a lot of input on that) Boots of striding (we should re-discuss whether these exist, or whether only boots of spring & striding exist) Stuff "for the party": Neth will probably make SEVERAL wands of CLWs at caster level 1 (375 gp; 30 XP) for between-encounter healing. I would propose that the funds be taken out of the pool, rather than his share. I've also been considering the possibility of crafting or buying a more powerful wand for emergency needs. I'll leave that up to you, as I wouldn't expect Neth to pay for that either. [/QUOTE]
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