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<blockquote data-quote="TallIan" data-source="post: 6898571" data-attributes="member: 6853819"><p>Nariah Fairgrove</p><p>Half-elf Warlock 3</p><p>Folk Hero/Charlatan AL CG</p><p>Str 8 Dex 14 Con 11 Int 14 Wis 14 Cha 16</p><p></p><p></p><p></p><p>Background </p><p></p><p></p><p>My sister and I were inseperable. We worked for our father, a human merchant who ran a little farmer’s market. I was the one who did the selling, she kept things organized and good looking. It was a provincial little life, but we were happy. My mother, I never met. She met my father in our local inn as she was travelling through. She returned 9 months later with two bundles and a sack of gold. My father used that money to provide a good life for us, then left it and the business to us when he passed away.</p><p></p><p> The Harald came into our lives. A silver-tongued bard named Harald Grayspear Set up shop in our town. My sister was smitten. Unfortunately, he was a villian. He used my sister to get access to the gold, and killed her and burned down our home when she tried to stop him.</p><p></p><p> I was grief stricken. I ran into the woods screaming. I wanted him to PAY. I called out for help, stumbling through the woods, not noticing the faerie ring that brought me to HER. The most beautiful and terrible thing I have seen, I can’t describe the presence. She offered me power beyond imagining if I used it to help women in need. She promised me one day I would kill Harald Grayspear. Then she returned me to the world. It was months later, our home and business were rebuilt by a newcomer, I had nowhere to turn. I made my way through the world conning and thieving. I learned to survive. And I helped women.</p><p></p><p> She came to me in dreams, teaching me power beyond imagining. I learned to do so much more than other mortals. I was touched by her presence, I scoured Faerun, helping those who needed it, stealing from those who could afford it. My reputation grew. And I sought after Harald. He calls himself Windharrow now, supposedly. Rumors put him in the Dessarin Valley, that’s where I shall be. </p><p></p><p></p><p></p><p>Appearance & Personality </p><p></p><p></p><p></p><p> Traits: I haven’t truly smiled since my sister died. I’m very good at faking them, however.</p><p> Physical power is nothing compared to the wonders of the arcane.</p><p> Ideal: Women should be free to be their own person, just as men are. Those in power who disagree must be dealt with.</p><p> Bond: Nothing is more important that making Harald Grayspear pay.</p><p> Flaw: She trusts women and their stories a lot more than she should.</p><p></p><p>Hair: Red</p><p>Eyes: Green</p><p>Skin: Fair</p><p>Height: 5’3”</p><p>Weight: 110 lbs</p><p>Age: 23</p><p>Description:</p><p> A beautiful half-elf woman, exemplifying the best of both races, Nariah has a coldness to her eyes that betrays the hardened path she has had in life.</p><p></p><p></p><p></p><p></p><p>Stats </p><p></p><p></p><p></p><p>Half-elf Warlock 3</p><p>Folk Hero/Charlatan AL CG</p><p>Str 8 Dex 14 Con 11 Int 14 Wis 14 Cha 16</p><p> 27 points 8/14/11/13/13/14 Half Elf +2 Cha, +1 Int, +1 Wis</p><p></p><p></p><p>SKILLS</p><p> Acrobatics +2</p><p> Animal Handling +2</p><p>Arcana +4</p><p> Athletics -1</p><p>Deception +5</p><p> History +2</p><p>Insight +4</p><p>Intimidation +5</p><p> Investigation +2</p><p> Medicine +2</p><p> Nature +2</p><p>Perception +4</p><p> Performance +3</p><p>Persuasion +5</p><p> Religion +2</p><p> Sleight of Hand +2</p><p> Stealth +2</p><p> Survival +2</p><p></p><p></p><p>PROFICIENCIES</p><p>Armor: Light Armor</p><p>Weapons: Simple Weapons</p><p>Tools: Disguise Kit, Forgery Kit</p><p>Languages: Common, Elven, Sylvan</p><p></p><p>COMBAT</p><p>Init: +2</p><p>AC: 14</p><p>HP: 18/18</p><p>Hit Dice: 3d8</p><p>Speed 30</p><p>Size Medium</p><p>Passive perception 14</p><p></p><p>CLASS FEATURES / FEATS</p><p>Spellcasting </p><p>Race:</p><p> Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.</p><p>Background Feature: Rustic Hospitality</p><p> Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk</p><p> their lives for you.</p><p>Class: Archfey Patron</p><p> Fey Presence: As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn.(Short/Long Rest)</p><p>Class: Pact Boon</p><p> Pact of the Tome: Book of Shadows</p><p> *Three bonus cantrips from any class.</p><p></p><p>SPELLCASTING</p><p>Spell save DC 13</p><p>Spell attack modifier +5</p><p></p><p> Pact Magic: 2 Level 2 Slots</p><p></p><p> Cantrips: (2+3)</p><p> Eldritch Blast, Sleep</p><p> *Vicious Mockery, Guidance, Mending</p><p> Pact Magic: (4)</p><p> Hold Person, Suggestion, Hex, Faerie Fire</p><p> Eldritch Invocations: (2)</p><p> Agonizing Blast</p><p> Mask of Many Faces</p><p></p><p>EQUIPMENT</p><p> Arcane Focus: Wand</p><p> Backpack,</p><p> Book of lore,</p><p> Bottle of ink</p><p> Ink pen</p><p> 10 sheets of parchment</p><p> Little bag of sand</p><p> Small knife.</p><p> Studded Leather</p><p> Dagger (2)</p><p> Set of fine clothes</p><p> Disguise kit</p><p> Signet ring of an imaginary duke)</p><p> Belt pouch</p><p> Forgery kit</p><p> Bedroll</p><p>Money: 194 gp</p></blockquote><p></p>
[QUOTE="TallIan, post: 6898571, member: 6853819"] Nariah Fairgrove Half-elf Warlock 3 Folk Hero/Charlatan AL CG Str 8 Dex 14 Con 11 Int 14 Wis 14 Cha 16 Background My sister and I were inseperable. We worked for our father, a human merchant who ran a little farmer’s market. I was the one who did the selling, she kept things organized and good looking. It was a provincial little life, but we were happy. My mother, I never met. She met my father in our local inn as she was travelling through. She returned 9 months later with two bundles and a sack of gold. My father used that money to provide a good life for us, then left it and the business to us when he passed away. The Harald came into our lives. A silver-tongued bard named Harald Grayspear Set up shop in our town. My sister was smitten. Unfortunately, he was a villian. He used my sister to get access to the gold, and killed her and burned down our home when she tried to stop him. I was grief stricken. I ran into the woods screaming. I wanted him to PAY. I called out for help, stumbling through the woods, not noticing the faerie ring that brought me to HER. The most beautiful and terrible thing I have seen, I can’t describe the presence. She offered me power beyond imagining if I used it to help women in need. She promised me one day I would kill Harald Grayspear. Then she returned me to the world. It was months later, our home and business were rebuilt by a newcomer, I had nowhere to turn. I made my way through the world conning and thieving. I learned to survive. And I helped women. She came to me in dreams, teaching me power beyond imagining. I learned to do so much more than other mortals. I was touched by her presence, I scoured Faerun, helping those who needed it, stealing from those who could afford it. My reputation grew. And I sought after Harald. He calls himself Windharrow now, supposedly. Rumors put him in the Dessarin Valley, that’s where I shall be. Appearance & Personality Traits: I haven’t truly smiled since my sister died. I’m very good at faking them, however. Physical power is nothing compared to the wonders of the arcane. Ideal: Women should be free to be their own person, just as men are. Those in power who disagree must be dealt with. Bond: Nothing is more important that making Harald Grayspear pay. Flaw: She trusts women and their stories a lot more than she should. Hair: Red Eyes: Green Skin: Fair Height: 5’3” Weight: 110 lbs Age: 23 Description: A beautiful half-elf woman, exemplifying the best of both races, Nariah has a coldness to her eyes that betrays the hardened path she has had in life. Stats Half-elf Warlock 3 Folk Hero/Charlatan AL CG Str 8 Dex 14 Con 11 Int 14 Wis 14 Cha 16 27 points 8/14/11/13/13/14 Half Elf +2 Cha, +1 Int, +1 Wis SKILLS Acrobatics +2 Animal Handling +2 Arcana +4 Athletics -1 Deception +5 History +2 Insight +4 Intimidation +5 Investigation +2 Medicine +2 Nature +2 Perception +4 Performance +3 Persuasion +5 Religion +2 Sleight of Hand +2 Stealth +2 Survival +2 PROFICIENCIES Armor: Light Armor Weapons: Simple Weapons Tools: Disguise Kit, Forgery Kit Languages: Common, Elven, Sylvan COMBAT Init: +2 AC: 14 HP: 18/18 Hit Dice: 3d8 Speed 30 Size Medium Passive perception 14 CLASS FEATURES / FEATS Spellcasting Race: Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Background Feature: Rustic Hospitality Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you. Class: Archfey Patron Fey Presence: As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn.(Short/Long Rest) Class: Pact Boon Pact of the Tome: Book of Shadows *Three bonus cantrips from any class. SPELLCASTING Spell save DC 13 Spell attack modifier +5 Pact Magic: 2 Level 2 Slots Cantrips: (2+3) Eldritch Blast, Sleep *Vicious Mockery, Guidance, Mending Pact Magic: (4) Hold Person, Suggestion, Hex, Faerie Fire Eldritch Invocations: (2) Agonizing Blast Mask of Many Faces EQUIPMENT Arcane Focus: Wand Backpack, Book of lore, Bottle of ink Ink pen 10 sheets of parchment Little bag of sand Small knife. Studded Leather Dagger (2) Set of fine clothes Disguise kit Signet ring of an imaginary duke) Belt pouch Forgery kit Bedroll Money: 194 gp [/QUOTE]
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