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Fun with Telekinesis
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<blockquote data-quote="Particle_Man" data-source="post: 909343" data-attributes="member: 892"><p>I agree with the will save part, but note that the will save for rangers is their bad save, not their good save. </p><p></p><p>I disagree with the idea that telekinesis has to affect "all" objects in a set area. The spell seems to affect "one or more" objects, it does not say "all" objects in the 10' area are affected. This to me indicates that the caster can choose which objects within the area get affected, so long as all of the objects which you want to affect are within a 10 foot diameter area, and the wearer/holder of the objects (if the objects are attended) fails a will save. Thus I could choose to throw the ranger's ammo and weaponry (if the ranger fails a will save) but choose not to throw the ranger or the ranger's helmet.</p><p></p><p>So while the spell says that all objects that are affected must be within 10' of each other, it does not say that all objects within 10' of each other must be affected.</p><p></p><p>I reproduce the relevent bits of the SRD below</p><p></p><p>Violent Thrust: Alternatively, the spell energy can be expended in a single round. The character can hurl one or more objects or creatures who are within range and all within 10 feet of each other toward any target within 10 feet/level of all the objects. The character can hurl up to a total weight of 25 pounds per caster level.</p><p></p><p>Creatures who fall within the weight capacity of the spell can be hurled, but they are allowed Will saves to negate the effect, as are those whose held possessions are targeted by the spell.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 909343, member: 892"] I agree with the will save part, but note that the will save for rangers is their bad save, not their good save. I disagree with the idea that telekinesis has to affect "all" objects in a set area. The spell seems to affect "one or more" objects, it does not say "all" objects in the 10' area are affected. This to me indicates that the caster can choose which objects within the area get affected, so long as all of the objects which you want to affect are within a 10 foot diameter area, and the wearer/holder of the objects (if the objects are attended) fails a will save. Thus I could choose to throw the ranger's ammo and weaponry (if the ranger fails a will save) but choose not to throw the ranger or the ranger's helmet. So while the spell says that all objects that are affected must be within 10' of each other, it does not say that all objects within 10' of each other must be affected. I reproduce the relevent bits of the SRD below Violent Thrust: Alternatively, the spell energy can be expended in a single round. The character can hurl one or more objects or creatures who are within range and all within 10 feet of each other toward any target within 10 feet/level of all the objects. The character can hurl up to a total weight of 25 pounds per caster level. Creatures who fall within the weight capacity of the spell can be hurled, but they are allowed Will saves to negate the effect, as are those whose held possessions are targeted by the spell. [/QUOTE]
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