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<blockquote data-quote="RCanine" data-source="post: 7041574" data-attributes="member: 85040"><p>I don't think it's worth fricking the individual points here, but I think @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=17607" target="_blank">Pauper</a></u></strong></em>'s concerns are somewhat valid on their face while missing the larger picture. To whit:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>It's not logistically possible to do anything outside of the honor system.</strong> AL is a massive, global organization of hundreds (thousands?) of players with a budget of functionally zero. It's simply not possible to build an auditing infrastructure to support it.</li> <li data-xf-list-type="ul"><strong>D&D is largely supported by its oldest, most selfless fans.</strong> For every store that hosts packed AL tables of players playing with basic/SRD/pirated books are probably 3 or so DMs that rarely play, buy everything and work hard for everyone <em>else</em> to have a good time. Lose those three players and you lose 10-20 other players. So <em>of course</em> the rewards are biased toward old timers and people who DM a lot.</li> <li data-xf-list-type="ul"><strong>Character mix-ups (intentional or accidental) don't <em>actually</em> ruin tables that much.</strong> D&D isn't competitive. DMs are empowered to adjust adventures. And if you really think about it, most players don't <em>actually</em> want a lot of challenge anyway. It's only real impact is your personal morale if you let someone else's mistakes impact your fun. In the end those players are just cheating themselves.</li> </ul><p></p><p>As a player who's got thousands of XP worth of unclaimed DM rewards (dedicated DM almost twice over for S5, and would have got it for S4 if S4's rewards were time-based instead of count-based), but has only played maybe 20 hours of D&D in the last year, I really appreciate some of the rewards you specifically dislike because they make me feel like giving up my rare play time has a benefit.</p><p></p><p>And funny enough, even though I consistently DM at local games and conventions I attend, it remains implausible that I could achieve King of the Ordning — although I wish I could. </p><p></p><p>Could the program be improved? Sure. I could see a limit of one item reward per PC, for example. But I think the program is directionally good.</p></blockquote><p></p>
[QUOTE="RCanine, post: 7041574, member: 85040"] I don't think it's worth fricking the individual points here, but I think @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=17607"]Pauper[/URL][/U][/B][/I]'s concerns are somewhat valid on their face while missing the larger picture. To whit: [LIST] [*][B]It's not logistically possible to do anything outside of the honor system.[/B] AL is a massive, global organization of hundreds (thousands?) of players with a budget of functionally zero. It's simply not possible to build an auditing infrastructure to support it. [*][B]D&D is largely supported by its oldest, most selfless fans.[/B] For every store that hosts packed AL tables of players playing with basic/SRD/pirated books are probably 3 or so DMs that rarely play, buy everything and work hard for everyone [I]else[/I] to have a good time. Lose those three players and you lose 10-20 other players. So [I]of course[/I] the rewards are biased toward old timers and people who DM a lot. [*][B]Character mix-ups (intentional or accidental) don't [I]actually[/I] ruin tables that much.[/B] D&D isn't competitive. DMs are empowered to adjust adventures. And if you really think about it, most players don't [I]actually[/I] want a lot of challenge anyway. It's only real impact is your personal morale if you let someone else's mistakes impact your fun. In the end those players are just cheating themselves. [/LIST] As a player who's got thousands of XP worth of unclaimed DM rewards (dedicated DM almost twice over for S5, and would have got it for S4 if S4's rewards were time-based instead of count-based), but has only played maybe 20 hours of D&D in the last year, I really appreciate some of the rewards you specifically dislike because they make me feel like giving up my rare play time has a benefit. And funny enough, even though I consistently DM at local games and conventions I attend, it remains implausible that I could achieve King of the Ordning — although I wish I could. Could the program be improved? Sure. I could see a limit of one item reward per PC, for example. But I think the program is directionally good. [/QUOTE]
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