Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Game Designers: Balance These Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMMichael" data-source="post: 6330925" data-attributes="member: 6685730"><p>This question pertains to a modular game that requires concentration for long duration spells, uses bounded accuracy, gives characters three actions per round (move, main, and reaction?), has free core rules, gives advantage for roleplaying, has separated skill bonuses from feats, allows swapping between feats and ability points, assumes campaigns begin above first level, and uses ability checks as saving throws. And no, it's not fifth edition. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>It's for <a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1068" target="_blank">my homebrew</a>, and I fell asleep last night wondering this: is it fair for two characters of equal level to have vastly different ability scores?</p><p></p><p>I'll start with an example:</p><p>Character 1, Zaphod, level 5, ability scores Physical 12, Mental 8, Metaphysical 15</p><p>--Skills: profession-politician 1, persuade 3, defend-parry 1</p><p>--Perks: extra head, specialize (politician), stubborn (max mental dmg +3), lucky day, observant</p><p> </p><p>Character 2, Ford, level 5, ability scores Physical 10, Mental 10, Metaphysical 20</p><p>--Skills: profession-journalist 2, persuade 3</p><p>--Perks: metaphysical point (x5)</p><p></p><p>So, these ability scores grant bonuses to skills similarly to The OGL, and persuade is a metaphysical skill. So, Zaphod gets +5 to his persuade contests (MP +2 and skill +3), and Ford gets +8 to his persuade contests. Ford used his perks to buy ability score points, one per level, which apply to all of the metaphysical skills (about 1/3 of the skill choices).</p><p></p><p>Other considerations:</p><p>- Each level, a character gains 1 ability point, 1 skill point, and a perk. Each character started with 10 metaphysical, and put each level-up into metaphysical.</p><p>- Ability scores act like hit points, meaning Ford has 5 more metaphysical HP than Zaphod, and Zaphod gains 3 from his stubborn perk, so he has one more mental HP than Ford.</p><p>- Skill points are capped at a character's level, so even if Ford had used his perks to buy skill points instead of ability score points, he couldn't have more than 5 in one skill.</p><p>- Zaphod's specialize perk gives him +3 to his profession-politician contests. He could have applied this to the persuade skill instead, which effectively lets him exceed the skill cap by a maximum of 3 points.</p><p></p><p><strong>Is Ford unbalanced due to his high ability score, or does his lack of interesting perks mitigate this?</strong></p></blockquote><p></p>
[QUOTE="GMMichael, post: 6330925, member: 6685730"] This question pertains to a modular game that requires concentration for long duration spells, uses bounded accuracy, gives characters three actions per round (move, main, and reaction?), has free core rules, gives advantage for roleplaying, has separated skill bonuses from feats, allows swapping between feats and ability points, assumes campaigns begin above first level, and uses ability checks as saving throws. And no, it's not fifth edition. :devil: It's for [URL="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1068"]my homebrew[/URL], and I fell asleep last night wondering this: is it fair for two characters of equal level to have vastly different ability scores? I'll start with an example: Character 1, Zaphod, level 5, ability scores Physical 12, Mental 8, Metaphysical 15 --Skills: profession-politician 1, persuade 3, defend-parry 1 --Perks: extra head, specialize (politician), stubborn (max mental dmg +3), lucky day, observant Character 2, Ford, level 5, ability scores Physical 10, Mental 10, Metaphysical 20 --Skills: profession-journalist 2, persuade 3 --Perks: metaphysical point (x5) So, these ability scores grant bonuses to skills similarly to The OGL, and persuade is a metaphysical skill. So, Zaphod gets +5 to his persuade contests (MP +2 and skill +3), and Ford gets +8 to his persuade contests. Ford used his perks to buy ability score points, one per level, which apply to all of the metaphysical skills (about 1/3 of the skill choices). Other considerations: - Each level, a character gains 1 ability point, 1 skill point, and a perk. Each character started with 10 metaphysical, and put each level-up into metaphysical. - Ability scores act like hit points, meaning Ford has 5 more metaphysical HP than Zaphod, and Zaphod gains 3 from his stubborn perk, so he has one more mental HP than Ford. - Skill points are capped at a character's level, so even if Ford had used his perks to buy skill points instead of ability score points, he couldn't have more than 5 in one skill. - Zaphod's specialize perk gives him +3 to his profession-politician contests. He could have applied this to the persuade skill instead, which effectively lets him exceed the skill cap by a maximum of 3 points. [B]Is Ford unbalanced due to his high ability score, or does his lack of interesting perks mitigate this?[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Game Designers: Balance These Stats
Top