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General Tabletop Discussion
*TTRPGs General
game mastery- item cards, crit. cards, etc.
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<blockquote data-quote="Festivus" data-source="post: 3576318" data-attributes="member: 34532"><p>I have an assortment of item cards that I reserve for the better loot in my games. Mundane stuff like potions don't rate a card, but tis nice when you get a +2 Electrical Resistant Band Mail item. They seem pricey for what you get and the whole randomness factor is there... I don't dig on that much. I would love to see packs of swords, armor or other useful items than the random packs.</p><p></p><p>I love the crit deck, it adds a dimension of the unknown to a crit. I only let players and named NPCs pull from it however (per their recommendations I believe)</p><p></p><p>The Combat Pad is also a nice item but needs some improvements... perhaps the next pad will be a bit better and really put it on top of the must have list.</p><p></p><p>Other good stuff... the Steel Squire templates for area effect spells I have found very useful... but they are a bit pricey for bits of wire... you be the judge.</p></blockquote><p></p>
[QUOTE="Festivus, post: 3576318, member: 34532"] I have an assortment of item cards that I reserve for the better loot in my games. Mundane stuff like potions don't rate a card, but tis nice when you get a +2 Electrical Resistant Band Mail item. They seem pricey for what you get and the whole randomness factor is there... I don't dig on that much. I would love to see packs of swords, armor or other useful items than the random packs. I love the crit deck, it adds a dimension of the unknown to a crit. I only let players and named NPCs pull from it however (per their recommendations I believe) The Combat Pad is also a nice item but needs some improvements... perhaps the next pad will be a bit better and really put it on top of the must have list. Other good stuff... the Steel Squire templates for area effect spells I have found very useful... but they are a bit pricey for bits of wire... you be the judge. [/QUOTE]
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